Player Matchup

Athena
Athena
MaverickVenator
Athena
Level 83
God Stats
24W - 34L
1,461 SR
Queue Stats
289W - 365L
1,367 Elo+
Party 1
Skadi
Skadi
Mimi_Mausu
Skadi
Level 67
God Stats
14W - 20L
1,426 SR
Queue Stats
94W - 142L
1,398 Elo+
Party 1
Chaac
Chaac
Sejuru_
Chaac
Level 101
God Stats
6W - 4L
1,815 SR
Queue Stats
138W - 197L
1,408 Elo+
Party 1
Lancelot
Lancelot
UwUSlayerTito
Lancelot
Level 104
God Stats
2W - 1L
1,570 SR
Queue Stats
200W - 278L
1,389 Elo+
Party 1
Janus
Janus
lui0935
Janus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 242L
1,381 Elo+
Party 1
Team Averages
Level 92
1,554 SR
1,388 Elo+

VS

Team Averages
Level 98
1,456 SR
1,517 Elo+
Sobek
Sobek
Aguila4205378
Sobek
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 50L
1,479 Elo+
Solo
Susano
Susano
Alex1211564
Susano
Level 105
God Stats
5W - 16L
1,365 SR
Queue Stats
424W - 411L
1,519 Elo+
Solo
Cerberus
Cerberus
Capryus
Cerberus
Level 66
God Stats
4W - 4L
1,741 SR
Queue Stats
65W - 49L
1,542 Elo+
Solo
Ishtar
Ishtar
PEN15F34ST
Ishtar
Level 128
God Stats
10W - 9L
1,562 SR
Queue Stats
166W - 157L
1,506 Elo+
Solo
Yu Huang
Yu Huang
ialaninsane
Yu Huang
Level 87
God Stats
0W - 5L
1,113 SR
Queue Stats
71W - 66L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 8
12,473
499
9,289
21,936
33,246
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
17
5 / 6 / 6
11,593
464
15,755
17,965
8,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Sejuru_
Chaac
20
6 / 6 / 8
13,600
544
24,839
32,207
40,032
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
UwUSlayerTito
Lancelot
16
5 / 12 / 3
11,559
462
13,814
24,023
10,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
lui0935
Janus
17
4 / 9 / 9
12,025
481
15,225
19,532
8,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 10
12,560
502
20,316
28,915
38,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
20
19 / 9 / 9
13,694
548
28,226
29,711
13,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
Capryus
Cerberus
18
3 / 6 / 9
11,729
469
9,234
28,251
37,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
PEN15F34ST
Ishtar
2
0 / 0 / 0
6,497
260
0
0
0
Yu Huang
ialaninsane
Yu Huang
20
10 / 4 / 9
12,960
518
23,775
17,836
9,832
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
73
25
Kills
36
36
Deaths
25
34
Assists
37
Player
Kills
Deaths
Assists
KDA
L
4
6
10
1.5
L
Susano
19
9
9
2.61
L
Cerberus
Capryus
Cerberus
3
6
9
1.25
W
5
3
8
3
W
Skadi
5
6
6
1.33
L
Ishtar
PEN15F34ST
Ishtar
0
0
0
0
W
Chaac
Sejuru_
Chaac
6
6
8
1.67
W
Lancelot
UwUSlayerTito
Lancelot
5
12
3
0.54
L
Yu Huang
ialaninsane
Yu Huang
10
4
9
3.63
W
Janus
lui0935
Janus
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,922
Damage
81,551
115,663
Taken
104,713
100,598
Mitigated
99,132
23,130
Healing
25,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,316
2,200
0
9,339
28,915
38,346
1,092
3,566
25,349
80,015
0
L
Susano
28,226
7,890
0
9,779
29,711
13,776
2,445
7,937
21,627
0
89,979
L
Cerberus
Capryus
Cerberus
9,234
1,098
0
3,669
28,251
37,178
911
7,048
21,083
64,708
0
W
9,289
2,343
0
1,438
21,936
33,246
130
11,242
10,471
37,540
2,046
W
Skadi
15,755
8,661
0
3,922
17,965
8,032
1,190
8,394
9,481
0
87,202
L
Ishtar
PEN15F34ST
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
Sejuru_
Chaac
24,839
4,759
0
13,341
32,207
40,032
999
17,110
13,901
0
97,804
W
Lancelot
UwUSlayerTito
Lancelot
13,814
4,092
0
1,029
24,023
10,512
90
8,404
15,587
0
57,214
L
Yu Huang
ialaninsane
Yu Huang
23,775
1,984
0
2,974
17,836
9,832
0
5,781
12,055
113,935
0
W
Janus
lui0935
Janus
15,225
2,613
0
3,400
19,532
8,776
524
6,760
12,732
68,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,250
Gold Earned
57,440
495
Minions Killed
560
0
Camps Cleared
0
2,228,987
Distance Traveled
1,733,852
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,560
502
138
6
0
412,317
2
L
Susano
13,694
548
94
4
0
466,920
5
L
Cerberus
11,729
469
161
6
0
438,440
4
W
Athena
12,473
499
46
2
0
465,616
2
W
Skadi
11,593
464
122
5
0
436,089
1
L
Ishtar
6,497
260
0
0
0
0
0
W
Chaac
13,600
544
150
6
0
434,884
1
W
Lancelot
11,559
462
81
3
0
485,404
3
L
Yu Huang
12,960
518
167
7
0
416,175
2
W
Janus
12,025
481
96
4
0
406,994
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role