Player Matchup

Ravana
Ravana
Diamond II
Broseidon27
Ravana
Diamond II
Level 146
God Stats
18W - 10L
1,792 SR
Queue Stats
248W - 228L
2,245 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond II
El flat head
Sun Wukong
Diamond II
Level 145
God Stats
4W - 2L
1,666 SR
Queue Stats
189W - 158L
2,469 MMR
Party 2
Ra
Ra
Grandmaster
Faygõ
Ra
Grandmaster
Level 160
God Stats
12W - 10L
1,601 SR
Queue Stats
487W - 333L
3,452 MMR
Solo
Ares
Ares
Diamond II
GenesispS
Ares
Diamond II
Level 122
God Stats
1W - 2L
1,721 SR
Queue Stats
51W - 50L
2,397 MMR
Solo
Xbalanque
Xbalanque
Diamond II
Hott_Nickelz97
Xbalanque
Diamond II
Level 106
God Stats
0W - 2L
1,207 SR
Queue Stats
302W - 296L
2,410 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,597 SR
2,595 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,735 SR
2,590 MMR
Thoth
Thoth
Masters
Christοpher
Thoth
Masters
Level 160
God Stats
308W - 204L
1,867 SR
Queue Stats
599W - 487L
3,355 MMR
Solo
Athena
Athena
Platinum III
Cmrnn
Athena
Platinum III
Level 160
God Stats
20W - 16L
1,688 SR
Queue Stats
234W - 217L
2,431 MMR
Solo
Bellona
Bellona
Diamond II
IiCthulhuI
Bellona
Diamond II
Level 157
God Stats
4W - 10L
1,629 SR
Queue Stats
198W - 186L
2,325 MMR
Solo
Chiron
Chiron
Diamond IV
Zhesrt
Chiron
Diamond IV
Level 67
God Stats
3W - 0L
1,749 SR
Queue Stats
178W - 153L
2,312 MMR
Party 1
Awilix
Awilix
Masters
ѕαdвoуcαℓєвттν
Awilix
Masters
Level 113
God Stats
2W - 1L
1,741 SR
Queue Stats
143W - 118L
2,530 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
19
3 / 8 / 6
11,939
478
12,329
20,147
10,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
El flat head
Sun Wukong
17
1 / 6 / 4
11,344
454
14,069
29,185
35,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ra
20
5 / 6 / 3
13,251
530
22,326
22,308
10,574
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
17
1 / 6 / 8
10,969
439
12,233
22,646
32,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xbalanque
Hott_Nickelz97
Xbalanque
19
2 / 6 / 3
12,095
484
16,722
24,592
9,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
CabrakanYemojaSusanoHades

VS

Bans
ThorGebMulanGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 13
15,709
628
30,210
14,157
6,747
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Cmrnn
Athena
18
1 / 1 / 21
12,918
517
9,423
33,064
38,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
IiCthulhuI
Bellona
20
4 / 3 / 11
15,187
607
22,426
37,376
36,240
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
Zhesrt
Chiron
20
10 / 3 / 9
15,146
606
21,766
20,889
10,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
7 / 5 / 7
14,309
572
14,768
23,506
12,062
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
93
12
Kills
32
32
Deaths
12
24
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ravana
3
8
6
0.75
W
10
0
13
16.5
W
Athena
Cmrnn
Athena
1
1
21
11.5
L
Sun Wukong
El flat head
Sun Wukong
1
6
4
0.5
L
Ra
5
6
3
1.08
L
Ares
1
6
8
0.83
L
Xbalanque
Hott_Nickelz97
Xbalanque
2
6
3
0.58
W
Bellona
IiCthulhuI
Bellona
4
3
11
3.17
W
Chiron
Zhesrt
Chiron
10
3
9
4.83
W
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,679
Damage
98,593
118,878
Taken
128,992
98,192
Mitigated
103,536
24,674
Healing
39,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
12,329
3,716
0
1,434
20,147
10,523
0
6,466
13,681
0
118,905
W
30,210
1,160
0
4,350
14,157
6,747
2,142
5,235
8,922
183,425
0
W
Athena
Cmrnn
Athena
9,423
2,407
0
6,835
33,064
38,156
452
13,974
16,936
33,383
0
L
Sun Wukong
El flat head
Sun Wukong
14,069
2,510
0
6,758
29,185
35,016
0
6,095
23,090
0
86,828
L
Ra
22,326
2,103
2,774
4,616
22,308
10,574
0
9,956
12,352
138,491
0
L
Ares
12,233
935
0
1,660
22,646
32,375
0
10,048
12,598
26,022
478
L
Xbalanque
Hott_Nickelz97
Xbalanque
16,722
7,216
0
7,432
24,592
9,704
0
7,068
17,524
0
126,842
W
Bellona
IiCthulhuI
Bellona
22,426
11,328
0
18,895
37,376
36,240
3,120
6,826
29,133
0
148,865
W
Chiron
Zhesrt
Chiron
21,766
7,985
1,643
6,366
20,889
10,331
1,919
2,622
17,724
0
144,169
W
14,768
7,263
0
1,094
23,506
12,062
0
8,079
15,378
0
132,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,598
Gold Earned
73,269
694
Minions Killed
817
0
Camps Cleared
0
2,365,256
Distance Traveled
2,623,782
32
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,939
478
138
6
0
477,613
3
W
Thoth
15,709
628
250
10
0
511,283
10
W
Athena
12,918
517
28
1
0
554,501
8
L
Sun Wukong
11,344
454
144
6
0
452,857
4
L
Ra
13,251
530
204
8
0
531,919
10
L
Ares
10,969
439
24
1
0
468,312
11
L
Xbalanque
12,095
484
184
7
0
434,555
4
W
Bellona
15,187
607
210
8
0
519,193
4
W
Chiron
15,146
606
173
7
0
482,856
6
W
Awilix
14,309
572
156
6
0
555,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role