Player Matchup

Sol
Sol
 
Sol
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BRINFIRE
Baron Samedi
Level 116
God Stats
4W - 1L
1,508 SR
Queue Stats
142W - 148L
1,385 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Soundwave 17089
Morgan Le Fay
Level 87
God Stats
2W - 0L
1,473 SR
Queue Stats
53W - 51L
1,410 Elo+
Solo
Anubis
Anubis
Umdsniceguy9918
Anubis
Level 69
God Stats
15W - 8L
1,484 SR
Queue Stats
386W - 415L
1,347 Elo+
Solo
Da Ji
Da Ji
olivefizzgig
Da Ji
Level 85
God Stats
3W - 1L
1,479 SR
Queue Stats
127W - 152L
1,360 Elo+
Party 3
Team Averages
Level 91
1,489 SR
1,400 Elo+

VS

Team Averages
Level 58
1,379 SR
1,420 Elo+
Agni
Agni
 
Agni
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Adrenalaine
Jing Wei
Level 75
God Stats
4W - 3L
1,500 SR
Queue Stats
123W - 125L
1,407 Elo+
Solo
Shiva
Shiva
BabalonEscarlate
Shiva
Level 64
God Stats
0W - 5L
1,136 SR
Queue Stats
123W - 137L
1,438 Elo+
Party 2
Da Ji
Da Ji
BlurryBandito
Da Ji
Level 40
God Stats
0W - 2L
1,261 SR
Queue Stats
39W - 59L
1,310 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Grreenman
Cu Chulainn
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
4 / 4 / 23
12,085
863
11,786
14,261
6,145
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
BRINFIRE
Baron Samedi
18
6 / 4 / 20
11,115
794
15,610
14,872
9,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Soundwave 17089
Morgan Le Fay
19
9 / 5 / 21
11,855
847
21,620
18,629
10,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 6 / 21
12,375
884
16,251
17,146
10,151
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 7 / 20
11,004
786
8,956
17,324
9,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
15 / 8 / 3
11,801
843
24,633
18,030
7,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jing Wei
Adrenalaine
Jing Wei
16
1 / 5 / 17
9,609
686
9,351
15,364
5,956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 6 / 9
10,358
740
9,138
19,908
27,443
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
4 / 7 / 11
9,509
679
6,422
14,467
5,865
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Grreenman
Cu Chulainn
16
4 / 8 / 13
10,151
725
12,004
17,804
12,252
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
79
34
Kills
26
26
Deaths
34
105
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
4
23
3.88
L
Agni
 
Agni
15
8
3
2.06
L
Jing Wei
Adrenalaine
Jing Wei
1
5
17
1.9
W
Baron Samedi
BRINFIRE
Baron Samedi
6
4
20
4
L
2
6
9
1.08
L
4
7
11
1.36
L
Cu Chulainn
Grreenman
Cu Chulainn
4
8
13
1.31
W
Morgan Le Fay
Soundwave 17089
Morgan Le Fay
9
5
21
3.9
W
8
6
21
3.08
W
7
7
20
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,223
Damage
61,548
82,232
Taken
85,573
45,083
Mitigated
58,951
35,408
Healing
19,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,786
2,750
750
3,809
14,261
6,145
2,778
5,463
8,798
31,837
0
L
Agni
 
Agni
24,633
1,080
717
3,109
18,030
7,435
90
14,887
3,143
36,805
0
L
Jing Wei
Adrenalaine
Jing Wei
9,351
5,166
1,901
4,833
15,364
5,956
1,284
12,940
2,424
0
25,294
W
Baron Samedi
BRINFIRE
Baron Samedi
15,610
1,438
6,645
5,357
14,872
9,329
1,350
2,456
12,416
22,349
0
L
9,138
765
1,190
1,899
19,908
27,443
49
13,096
6,812
0
22,489
L
6,422
1,512
1,843
1,376
14,467
5,865
361
12,052
2,415
0
9,503
L
Cu Chulainn
Grreenman
Cu Chulainn
12,004
4,442
920
1,630
17,804
12,252
0
12,292
5,512
0
19,306
W
Morgan Le Fay
Soundwave 17089
Morgan Le Fay
21,620
961
2,193
5,273
18,629
10,175
300
6,488
12,141
40,947
0
W
16,251
1,040
2,187
4,885
17,146
10,151
1,270
3,884
13,262
36,050
0
W
8,956
1,609
680
3,629
17,324
9,283
2,384
6,342
10,982
0
16,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,434
Gold Earned
51,428
140
Minions Killed
123
0
Camps Cleared
0
1,239,028
Distance Traveled
1,175,603
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,085
863
43
3
0
240,361
0
L
Agni
11,801
843
30
2
0
228,575
0
L
Jing Wei
9,609
686
40
3
0
260,316
0
W
Baron Samedi
11,115
794
13
1
0
270,079
0
L
Shiva
10,358
740
27
2
0
231,043
0
L
Da Ji
9,509
679
10
1
0
215,412
0
L
Cu Chulainn
10,151
725
16
1
0
240,257
2
W
Morgan Le Fay
11,855
847
35
3
0
259,183
0
W
Anubis
12,375
884
43
3
0
219,986
1
W
Da Ji
11,004
786
6
0
0
249,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role