Player Matchup

Kumbhakarna
Kumbhakarna
AlphaHMan
Kumbhakarna
Level 145
God Stats
6W - 8L
1,285 SR
Queue Stats
283W - 285L
1,641 Elo+
Party 2
Baron Samedi
Baron Samedi
KaosInfinite
Baron Samedi
Level 141
God Stats
16W - 3L
1,808 SR
Queue Stats
254W - 241L
1,632 Elo+
Party 2
Ravana
Ravana
TheRyeBread93
Ravana
Level 127
God Stats
4W - 2L
1,591 SR
Queue Stats
21W - 14L
1,663 Elo+
Solo
Team Averages
Level 138
1,561 SR
1,645 Elo+

VS

Team Averages
Level 92
1,367 SR
1,665 Elo+
Tyr
Tyr
Gallegher
Tyr
Level 45
God Stats
0W - 1L
1,382 SR
Queue Stats
27W - 22L
1,587 Elo+
Party 1
Sylvanus
Sylvanus
TheMexicanD
Sylvanus
Level 87
God Stats
1W - 2L
1,231 SR
Queue Stats
13W - 7L
1,739 Elo+
Party 1
Hercules
Hercules
mrminihan
Hercules
Level 144
God Stats
1W - 4L
1,489 SR
Queue Stats
32W - 18L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AlphaHMan
Kumbhakarna
16
2 / 1 / 8
10,754
672
12,271
18,475
13,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
KaosInfinite
Baron Samedi
16
4 / 3 / 6
10,840
678
20,062
11,357
5,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 0 / 6
10,883
680
16,907
16,903
17,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
8,862
554
10,108
18,713
13,885
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
TheMexicanD
Sylvanus
14
2 / 3 / 1
10,725
670
7,652
18,076
18,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
mrminihan
Hercules
14
2 / 4 / 2
10,017
626
12,102
19,900
9,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
10
Kills
4
4
Deaths
10
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AlphaHMan
Kumbhakarna
2
1
8
6
L
0
3
3
0.5
W
Baron Samedi
KaosInfinite
Baron Samedi
4
3
6
2.33
L
Sylvanus
TheMexicanD
Sylvanus
2
3
1
0.83
W
4
0
6
7
L
Hercules
mrminihan
Hercules
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,240
Damage
29,862
46,735
Taken
56,689
36,590
Mitigated
42,025
15,013
Healing
20,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AlphaHMan
Kumbhakarna
12,271
903
0
1,467
18,475
13,207
497
3,582
14,893
51,438
0
L
10,108
804
0
3,654
18,713
13,885
0
10,471
7,785
0
25,816
W
Baron Samedi
KaosInfinite
Baron Samedi
20,062
1,651
3,731
4,119
11,357
5,981
1,146
1,806
9,551
50,460
0
L
Sylvanus
TheMexicanD
Sylvanus
7,652
1,122
4,524
8,254
18,076
18,285
0
10,446
7,138
16,343
0
W
16,907
4,269
0
5,696
16,903
17,402
237
2,511
14,392
213
35,411
L
Hercules
mrminihan
Hercules
12,102
3,514
0
3,956
19,900
9,855
0
11,831
7,611
0
40,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,477
Gold Earned
29,604
190
Minions Killed
124
11
Camps Cleared
3
972,053
Distance Traveled
938,091
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,754
672
86
5
4
342,956
4
L
Tyr
8,862
554
35
2
2
331,404
4
W
Baron Samedi
10,840
678
65
4
4
291,667
2
L
Sylvanus
10,725
670
12
1
0
281,814
3
W
Ravana
10,883
680
39
2
3
337,430
2
L
Hercules
10,017
626
77
5
1
324,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role