Player Matchup

Cernunnos
Cernunnos
Papilop
Cernunnos
Level 122
God Stats
6W - 7L
1,592 SR
Queue Stats
93W - 82L
1,619 Elo+
Party 1
Izanami
Izanami
Vallet16
Izanami
Level 101
God Stats
12W - 4L
1,689 SR
Queue Stats
36W - 24L
1,672 Elo+
Party 1
Cabrakan
Cabrakan
expertweevil40
Cabrakan
Level 127
God Stats
4W - 4L
1,517 SR
Queue Stats
133W - 124L
1,585 Elo+
Party 1
Fenrir
Fenrir
jakupbldes
Fenrir
Level 148
God Stats
3W - 3L
1,612 SR
Queue Stats
202W - 132L
1,637 Elo+
Party 1
Janus
Janus
unclebigbuns
Janus
Level 144
God Stats
1W - 4L
1,397 SR
Queue Stats
103W - 71L
1,689 Elo+
Party 1
Team Averages
Level 128
1,562 SR
1,640 Elo+

VS

Team Averages
Level 135
1,530 SR
1,486 Elo+
Ishtar
Ishtar
Ayonice
Ishtar
Level 160
God Stats
1W - 0L
1,383 SR
Queue Stats
30W - 31L
1,528 Elo+
Party 2
King Arthur
King Arthur
Ix-RAMBO-lx
King Arthur
Level 123
God Stats
1W - 3L
1,518 SR
Queue Stats
16W - 31L
1,389 Elo+
Party 3
Atlas
Atlas
OneSillyLilGoose
Atlas
Level 116
God Stats
8W - 8L
1,722 SR
Queue Stats
157W - 157L
1,479 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Ryusetzu
Tsukuyomi
Level 121
God Stats
24W - 22L
1,421 SR
Queue Stats
48W - 41L
1,473 Elo+
Solo
Janus
Janus
lGankl
Janus
Level 157
God Stats
3W - 1L
1,604 SR
Queue Stats
89W - 99L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Papilop
Cernunnos
10
0 / 1 / 1
6,047
605
964
12,632
6,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Vallet16
Izanami
10
0 / 1 / 1
6,175
618
548
12,909
5,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
10
0 / 1 / 1
5,996
600
439
9,513
7,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
jakupbldes
Fenrir
10
0 / 0 / 1
6,114
611
0
12,136
7,494
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
5 / 2 / 2
7,853
785
7,190
13,112
5,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Ayonice
Ishtar
13
0 / 0 / 3
7,351
735
4,617
3,549
1,343
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Ix-RAMBO-lx
King Arthur
14
3 / 1 / 1
8,040
804
4,387
8,101
8,139
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 1 / 3
7,280
728
25,376
10,037
6,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Ryusetzu
Tsukuyomi
13
1 / 3 / 3
7,770
777
2,411
9,231
3,722
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
lGankl
Janus
13
0 / 4 / 5
7,472
747
21,524
8,444
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
5
Kills
5
5
Deaths
9
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Ayonice
Ishtar
0
0
3
1.5
W
King Arthur
Ix-RAMBO-lx
King Arthur
3
1
1
3.5
W
1
1
3
2.5
L
Cernunnos
Papilop
Cernunnos
0
1
1
0.5
W
Tsukuyomi
Ryusetzu
Tsukuyomi
1
3
3
0.83
L
Izanami
Vallet16
Izanami
0
1
1
0.5
L
Cabrakan
0
1
1
0.5
L
Fenrir
jakupbldes
Fenrir
0
0
1
0.5
W
Janus
lGankl
Janus
0
4
5
0.63
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,141
Damage
58,315
60,302
Taken
39,362
33,191
Mitigated
23,328
1,220
Healing
6,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Ayonice
Ishtar
4,617
1,027
0
375
3,549
1,343
924
1,254
2,295
0
18,180
W
King Arthur
Ix-RAMBO-lx
King Arthur
4,387
611
0
836
8,101
8,139
152
512
7,440
0
28,637
W
25,376
8,420
808
2,318
10,037
6,623
492
1,210
8,827
30,605
0
L
Cernunnos
Papilop
Cernunnos
964
499
0
345
12,632
6,390
0
10,437
1,908
0
1,069
W
Tsukuyomi
Ryusetzu
Tsukuyomi
2,411
308
0
830
9,231
3,722
3,297
2,006
7,225
0
27,941
L
Izanami
Vallet16
Izanami
548
447
0
327
12,909
5,908
0
10,123
2,356
0
941
L
Cabrakan
439
180
0
0
9,513
7,426
0
7,731
1,491
439
0
L
Fenrir
jakupbldes
Fenrir
0
0
0
30
12,136
7,494
0
10,089
1,763
0
0
W
Janus
lGankl
Janus
21,524
211
0
984
8,444
3,501
590
2,647
5,589
38,636
0
L
7,190
269
0
518
13,112
5,973
0
6,833
5,884
15,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,185
Gold Earned
37,913
18
Minions Killed
183
0
Camps Cleared
0
276,740
Distance Traveled
989,505
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,351
735
33
3
0
162,566
0
W
King Arthur
8,040
804
45
5
0
217,885
0
W
Atlas
7,280
728
24
2
0
216,002
0
L
Cernunnos
6,047
605
1
0
0
38,446
0
W
Tsukuyomi
7,770
777
38
4
0
201,275
2
L
Izanami
6,175
618
3
0
0
27,481
0
L
Cabrakan
5,996
600
0
0
0
33,926
0
L
Fenrir
6,114
611
0
0
0
9,074
0
W
Janus
7,472
747
43
4
0
191,777
0
L
Janus
7,853
785
14
1
0
167,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role