Player Matchup

Olorun
Olorun
Nutachi
Olorun
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 29L
1,663 Elo+
Party 1
Da Ji
Da Ji
ZombieKIlla1190
Da Ji
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,601 Elo+
Party 1
Hercules
Hercules
go1dendragon143
Hercules
Level 147
God Stats
1W - 1L
1,576 SR
Queue Stats
24W - 14L
1,525 Elo+
Party 1
Team Averages
Level 100
1,525 SR
1,596 Elo+

VS

Team Averages
Level 71
1,383 SR
1,328 Elo+
Skadi
Skadi
BigBudstin
Skadi
Level 84
God Stats
5W - 15L
1,368 SR
Queue Stats
57W - 100L
1,252 Elo+
Party 2
Ymir
Ymir
ISSAxSlumped
Ymir
Level 88
God Stats
3W - 5L
1,453 SR
Queue Stats
95W - 153L
1,242 Elo+
Party 2
Zeus
Zeus
TeddyPorTuAno
Zeus
Level 42
God Stats
13W - 19L
1,330 SR
Queue Stats
79W - 120L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Nutachi
Olorun
14
3 / 0 / 12
8,866
806
8,739
7,441
3,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
8 / 4 / 3
8,857
805
7,980
11,039
5,077
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
14
6 / 0 / 8
8,811
801
10,250
13,933
8,243
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
3 / 5 / 1
7,582
689
9,921
11,131
4,498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 7 / 2
6,277
571
4,634
12,138
7,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 5 / 2
7,219
656
9,039
8,190
3,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
17
Kills
4
4
Deaths
17
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
3
5
1
0.7
L
0
7
2
0.14
W
Olorun
Nutachi
Olorun
3
0
12
9
L
1
5
2
0.4
W
8
4
3
2.38
W
Hercules
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,969
Damage
23,594
32,413
Taken
31,459
17,055
Mitigated
15,466
7,157
Healing
1,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
9,921
4,187
0
350
11,131
4,498
0
2,686
8,445
0
28,747
L
4,634
296
0
260
12,138
7,769
0
2,884
9,254
12,256
0
W
Olorun
Nutachi
Olorun
8,739
3,940
677
3,694
7,441
3,735
1,364
4,107
3,334
28,884
3,117
L
9,039
466
141
374
8,190
3,199
0
2,345
5,845
27,051
0
W
7,980
3,127
0
266
11,039
5,077
1,145
5,385
5,654
0
20,636
W
Hercules
10,250
3,323
0
2,520
13,933
8,243
158
4,473
9,460
0
25,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,534
Gold Earned
21,078
124
Minions Killed
94
6
Camps Cleared
4
586,907
Distance Traveled
482,648
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,582
689
38
3
3
176,699
1
L
Ymir
6,277
571
14
1
1
144,504
1
W
Olorun
8,866
806
59
5
0
189,859
0
L
Zeus
7,219
656
42
4
0
161,445
0
W
Da Ji
8,857
805
30
3
3
184,241
5
W
Hercules
8,811
801
35
3
3
212,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role