Player Matchup

King Arthur
King Arthur
Derzzie
King Arthur
Level 143
God Stats
15W - 14L
1,414 SR
Queue Stats
200W - 179L
1,614 Elo+
Party 1
Neith
Neith
ImTraxdaddy
Neith
Level 149
God Stats
1W - 6L
1,372 SR
Queue Stats
119W - 113L
1,600 Elo+
Party 1
Set
Set
Straines
Set
Level 124
God Stats
0W - 1L
1,452 SR
Queue Stats
53W - 34L
1,635 Elo+
Party 1
Zhong Kui
Zhong Kui
TheFallenArtio
Zhong Kui
Level 149
God Stats
18W - 13L
1,617 SR
Queue Stats
262W - 226L
1,647 Elo+
Party 3
Ganesha
Ganesha
VenomousEmbrace
Ganesha
Level 157
God Stats
7W - 3L
1,756 SR
Queue Stats
63W - 35L
1,699 Elo+
Party 3
Team Averages
Level 144
1,522 SR
1,639 Elo+

VS

Team Averages
Level 122
1,473 SR
1,559 Elo+
Eset
Eset
Mezpha
Eset
Level 58
God Stats
2W - 1L
1,309 SR
Queue Stats
135W - 144L
1,567 Elo+
Solo
Nu Wa
Nu Wa
RodrigoTM19
Nu Wa
Level 160
God Stats
5W - 3L
1,653 SR
Queue Stats
422W - 357L
1,570 Elo+
Party 2
Heimdallr
Heimdallr
Sorioc
Heimdallr
Level 122
God Stats
12W - 6L
1,686 SR
Queue Stats
40W - 31L
1,525 Elo+
Party 2
Atlas
Atlas
TwistedDaedra
Atlas
Level 128
God Stats
18W - 17L
1,514 SR
Queue Stats
255W - 239L
1,550 Elo+
Solo
Cernunnos
Cernunnos
xXtacoosxX22
Cernunnos
Level 144
God Stats
1W - 2L
1,203 SR
Queue Stats
32W - 22L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Derzzie
King Arthur
14
0 / 1 / 0
8,343
491
6,172
16,669
12,908
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 4 / 0
7,141
420
5,577
12,206
5,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 5 / 1
7,762
457
3,794
16,157
7,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
TheFallenArtio
Zhong Kui
13
1 / 6 / 0
7,755
456
6,778
16,568
10,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 3 / 1
6,695
394
2,751
12,661
7,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Mezpha
Eset
17
7 / 1 / 8
11,555
680
15,291
11,063
5,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 0 / 1
11,416
672
11,203
9,157
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Sorioc
Heimdallr
16
5 / 0 / 6
10,860
639
6,059
12,174
6,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 10
10,369
610
7,427
17,102
16,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
xXtacoosxX22
Cernunnos
16
5 / 0 / 3
10,987
646
12,300
12,284
5,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
1
Kills
19
19
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Derzzie
King Arthur
0
1
0
0
L
0
4
0
0
W
Eset
Mezpha
Eset
7
1
8
11
W
1
0
1
1.5
W
Heimdallr
Sorioc
Heimdallr
5
0
6
8
L
0
5
1
0.1
L
Zhong Kui
TheFallenArtio
Zhong Kui
1
6
0
0.17
W
1
0
10
6
L
0
3
1
0.17
W
Cernunnos
xXtacoosxX22
Cernunnos
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,072
Damage
52,280
74,261
Taken
61,780
43,979
Mitigated
37,071
13,216
Healing
30,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Derzzie
King Arthur
6,172
679
0
2,482
16,669
12,908
0
8,550
8,119
0
77,397
L
5,577
2,266
0
3,215
12,206
5,052
1,056
5,803
6,403
0
52,444
W
Eset
Mezpha
Eset
15,291
924
1,654
4,525
11,063
5,053
3,402
4,180
6,883
106,515
0
W
11,203
3,049
0
3,973
9,157
3,490
6,510
1,030
8,127
94,226
0
W
Heimdallr
Sorioc
Heimdallr
6,059
2,183
0
6,872
12,174
6,726
3,933
1,883
10,291
0
78,667
L
3,794
1,121
0
871
16,157
7,324
0
5,149
11,008
0
69,975
L
Zhong Kui
TheFallenArtio
Zhong Kui
6,778
263
0
2,562
16,568
10,893
0
8,069
8,497
56,438
0
W
7,427
2,359
0
6,074
17,102
16,363
800
4,223
12,035
28,081
1,953
L
2,751
268
2,065
2,021
12,661
7,802
0
6,103
6,558
19,391
0
W
Cernunnos
xXtacoosxX22
Cernunnos
12,300
5,624
0
7,144
12,284
5,439
4,156
2,340
9,944
0
92,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,696
Gold Earned
55,187
469
Minions Killed
607
0
Camps Cleared
0
1,513,345
Distance Traveled
1,617,814
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,343
491
141
8
0
346,061
1
L
Neith
7,141
420
109
6
0
250,937
2
W
Eset
11,555
680
154
9
0
328,307
1
W
Nu Wa
11,416
672
182
11
0
288,206
1
W
Heimdallr
10,860
639
105
6
0
354,678
3
L
Set
7,762
457
109
6
0
381,233
0
L
Zhong Kui
7,755
456
110
6
0
301,141
3
W
Atlas
10,369
610
31
2
0
337,419
3
L
Ganesha
6,695
394
0
0
0
233,973
5
W
Cernunnos
10,987
646
135
8
0
309,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role