Player Matchup

Olorun
Olorun
HilbertsProblem
Olorun
Level 122
God Stats
2W - 6L
1,337 SR
Queue Stats
175W - 222L
1,411 Elo+
Party 1
Osiris
Osiris
OriOpa
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,413 Elo+
Party 2
Chernobog
Chernobog
Pinky7292
Chernobog
Level 121
God Stats
1W - 4L
1,342 SR
Queue Stats
211W - 266L
1,425 Elo+
Party 1
Freya
Freya
kedarbechillinnn
Freya
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Ne Zha
Ne Zha
viktaaar
Ne Zha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,415 Elo+
Party 2
Team Averages
Level 76
1,436 SR
1,433 Elo+

VS

Team Averages
Level 119
1,491 SR
1,431 Elo+
Janus
Janus
Halbz
Janus
Level 123
God Stats
1W - 2L
1,220 SR
Queue Stats
130W - 154L
1,406 Elo+
Party 3
Cthulhu
Cthulhu
MrWiggalz
Cthulhu
Level 127
God Stats
4W - 0L
1,868 SR
Queue Stats
198W - 230L
1,458 Elo+
Party 3
Awilix
Awilix
PotaterChip5006
Awilix
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 148L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
ZeRho
Baron Samedi
Level 149
God Stats
8W - 7L
1,405 SR
Queue Stats
669W - 711L
1,459 Elo+
Solo
Xing Tian
Xing Tian
ldeue4
Xing Tian
Level 144
God Stats
11W - 6L
1,461 SR
Queue Stats
736W - 792L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 7
9,338
623
9,097
15,022
7,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
OriOpa
Osiris
14
0 / 11 / 6
8,418
561
5,756
23,281
16,799
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Pinky7292
Chernobog
17
2 / 3 / 6
10,397
693
7,844
9,492
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 7 / 5
10,022
668
14,804
13,655
6,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
viktaaar
Ne Zha
19
5 / 7 / 5
10,610
707
20,148
18,379
10,644
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Halbz
Janus
17
5 / 2 / 19
11,043
736
10,851
8,651
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MrWiggalz
Cthulhu
20
8 / 1 / 23
12,899
860
16,033
24,743
18,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 8 / 14
10,628
709
11,730
18,959
8,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
ZeRho
Baron Samedi
20
11 / 1 / 19
12,550
837
17,786
10,787
5,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
ldeue4
Xing Tian
20
4 / 2 / 27
12,697
846
14,605
32,697
23,966
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
136
12
Kills
34
34
Deaths
14
29
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Janus
Halbz
Janus
5
2
19
7.25
L
2
6
7
0.92
W
Cthulhu
MrWiggalz
Cthulhu
8
1
23
19.5
L
Osiris
OriOpa
Osiris
0
11
6
0.27
L
Chernobog
Pinky7292
Chernobog
2
3
6
1.67
W
6
8
14
1.63
W
Baron Samedi
ZeRho
Baron Samedi
11
1
19
20.5
L
3
7
5
0.79
W
Xing Tian
ldeue4
Xing Tian
4
2
27
8.75
L
Ne Zha
viktaaar
Ne Zha
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,649
Damage
71,005
79,829
Taken
95,837
45,702
Mitigated
59,925
16,966
Healing
50,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Halbz
Janus
10,851
1,739
3,219
1,704
8,651
3,295
1,711
1,419
7,232
25,962
0
L
9,097
4,658
1,675
3,721
15,022
7,039
0
12,721
2,301
18,810
0
W
Cthulhu
MrWiggalz
Cthulhu
16,033
1,266
2,686
11,325
24,743
18,622
1,470
8,276
16,467
33,619
0
L
Osiris
OriOpa
Osiris
5,756
2,531
239
240
23,281
16,799
0
16,918
6,363
0
12,030
L
Chernobog
Pinky7292
Chernobog
7,844
4,249
953
2,555
9,492
4,747
0
7,529
1,963
0
22,880
W
11,730
6,337
1,086
2,796
18,959
8,084
1,010
4,626
14,333
0
18,599
W
Baron Samedi
ZeRho
Baron Samedi
17,786
1,324
8,542
5,603
10,787
5,958
1,388
3,770
7,017
37,802
0
L
14,804
3,784
341
1,658
13,655
6,473
0
9,144
4,511
25,327
0
W
Xing Tian
ldeue4
Xing Tian
14,605
1,347
564
13,317
32,697
23,966
1,669
5,810
26,887
36,596
0
L
Ne Zha
viktaaar
Ne Zha
20,148
2,772
309
5,275
18,379
10,644
0
12,963
5,416
0
39,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,785
Gold Earned
59,817
118
Minions Killed
155
0
Camps Cleared
0
1,190,487
Distance Traveled
1,415,351
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,043
736
39
3
0
249,036
0
L
Olorun
9,338
623
21
1
0
237,105
0
W
Cthulhu
12,899
860
36
2
0
285,996
5
L
Osiris
8,418
561
16
1
0
221,934
0
L
Chernobog
10,397
693
24
2
0
234,755
0
W
Awilix
10,628
709
12
1
0
296,187
0
W
Baron Samedi
12,550
837
29
2
0
285,090
0
L
Freya
10,022
668
22
1
0
250,748
1
W
Xing Tian
12,697
846
39
3
0
299,042
0
L
Ne Zha
10,610
707
35
2
0
245,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role