Player Matchup

Susano
Susano
Gäara
Susano
Level 121
God Stats
0W - 1L
1,367 SR
Queue Stats
67W - 74L
1,561 Elo+
Party 4
Janus
Janus
ImEvoLXIII
Janus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,599 Elo+
Party 4
Yemoja
Yemoja
Kurokoken
Yemoja
Level 69
God Stats
0W - 1L
1,516 SR
Queue Stats
77W - 71L
1,576 Elo+
Party 1
Ao Kuang
Ao Kuang
Taquain
Ao Kuang
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 62L
1,575 Elo+
Party 1
Rama
Rama
chrisxgx18
Rama
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 124L
1,614 Elo+
Party 1
Team Averages
Level 100
1,477 SR
1,585 Elo+

VS

Team Averages
Level 100
1,541 SR
1,600 Elo+
Ganesha
Ganesha
AresK94
Ganesha
Level 69
God Stats
28W - 16L
1,615 SR
Queue Stats
99W - 80L
1,566 Elo+
Solo
Sun Wukong
Sun Wukong
Shmiito
Sun Wukong
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,479 Elo+
Party 3
Cliodhna
Cliodhna
Susanoosolo
Cliodhna
Level 69
God Stats
1W - 1L
1,273 SR
Queue Stats
186W - 200L
1,596 Elo+
Party 2
Anubis
Anubis
Taichow
Anubis
Level 160
God Stats
11W - 8L
1,785 SR
Queue Stats
82W - 70L
1,600 Elo+
Party 2
Erlang Shen
Erlang Shen
skеtchy
Erlang Shen
Level 117
God Stats
2W - 0L
1,531 SR
Queue Stats
11W - 3L
1,759 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Gäara
Susano
20
3 / 0 / 1
12,528
545
17,000
20,573
17,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Janus
17
1 / 8 / 2
10,426
453
8,381
15,018
5,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Kurokoken
Yemoja
13
0 / 1 / 3
9,160
398
7,665
12,252
10,267
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ao Kuang
Taquain
Ao Kuang
16
4 / 4 / 3
10,626
462
12,453
28,166
10,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 6 / 0
9,998
435
11,797
22,280
6,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AresK94
Ganesha
17
0 / 0 / 11
11,551
502
6,784
17,934
20,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Sun Wukong
Shmiito
Sun Wukong
19
1 / 1 / 2
12,205
531
9,499
15,092
12,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Susanoosolo
Cliodhna
19
1 / 4 / 5
11,757
511
6,751
22,273
10,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Taichow
Anubis
20
8 / 2 / 4
14,078
612
20,728
14,778
9,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
skеtchy
Erlang Shen
20
9 / 2 / 3
12,961
564
24,519
28,920
16,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
9
Kills
19
19
Deaths
9
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AresK94
Ganesha
0
0
11
5.5
L
Susano
Gäara
Susano
3
0
1
3.5
L
Janus
1
8
2
0.25
L
Yemoja
Kurokoken
Yemoja
0
1
3
1.5
W
Sun Wukong
Shmiito
Sun Wukong
1
1
2
2
W
Cliodhna
Susanoosolo
Cliodhna
1
4
5
0.88
W
Anubis
Taichow
Anubis
8
2
4
5
L
Ao Kuang
Taquain
Ao Kuang
4
4
3
1.38
L
1
6
0
0.17
W
Erlang Shen
skеtchy
Erlang Shen
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,296
Damage
68,281
98,289
Taken
98,997
49,994
Mitigated
69,909
39,019
Healing
54,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AresK94
Ganesha
6,784
588
814
6,497
17,934
20,749
0
5,574
12,360
37,554
5,325
L
Susano
Gäara
Susano
17,000
2,808
0
9,012
20,573
17,266
0
3,031
17,542
0
110,943
L
Janus
8,381
690
0
684
15,018
5,207
0
7,137
7,881
95,117
0
L
Yemoja
Kurokoken
Yemoja
7,665
3,158
6,105
3,071
12,252
10,267
0
3,698
8,554
21,361
0
W
Sun Wukong
Shmiito
Sun Wukong
9,499
1,040
0
7,303
15,092
12,602
1,986
1,819
13,273
101
98,266
W
Cliodhna
Susanoosolo
Cliodhna
6,751
893
0
9,492
22,273
10,633
2,124
5,279
16,994
0
109,225
W
Anubis
Taichow
Anubis
20,728
1,631
0
9,981
14,778
9,615
54
6,762
8,016
149,708
0
L
Ao Kuang
Taquain
Ao Kuang
12,453
3,915
0
13,599
28,166
10,383
0
8,749
19,417
78,905
0
L
11,797
9,928
0
6,548
22,280
6,871
0
4,322
17,958
0
94,714
W
Erlang Shen
skеtchy
Erlang Shen
24,519
15,074
0
20,371
28,920
16,310
258
9,465
19,455
0
126,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,738
Gold Earned
62,552
651
Minions Killed
770
0
Camps Cleared
0
2,182,178
Distance Traveled
2,293,177
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,551
502
17
1
0
442,720
11
L
Susano
12,528
545
201
9
0
504,371
5
L
Janus
10,426
453
158
7
0
402,986
2
L
Yemoja
9,160
398
20
1
0
440,890
3
W
Sun Wukong
12,205
531
162
7
0
461,918
4
W
Cliodhna
11,757
511
171
7
0
483,356
3
W
Anubis
14,078
612
227
10
0
430,918
5
L
Ao Kuang
10,626
462
108
5
0
446,262
4
L
Rama
9,998
435
164
7
0
387,669
3
W
Erlang Shen
12,961
564
193
8
0
474,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role