Player Matchup

Baron Samedi
Baron Samedi
QweefWizard
Baron Samedi
Level 37
God Stats
3W - 3L
1,500 SR
Queue Stats
21W - 85L
1,139 Elo+
Party 2
King Arthur
King Arthur
Qweefmaster2000
King Arthur
Level 37
God Stats
1W - 5L
1,500 SR
Queue Stats
24W - 88L
1,134 Elo+
Party 2
Cthulhu
Cthulhu
SIEGIE
Cthulhu
Level 7
God Stats
3W - 6L
1,299 SR
Queue Stats
3W - 19L
1,050 Elo+
Party 2
Team Averages
Level 27
1,433 SR
1,108 Elo+

VS

Team Averages
Level 40
1,503 SR
1,129 Elo+
Aphrodite
Aphrodite
Becc6130
Aphrodite
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 42L
943 Elo+
Party 1
Izanami
Izanami
Eniqmaa
Izanami
Level 60
God Stats
14W - 9L
1,510 SR
Queue Stats
61W - 80L
1,363 Elo+
Solo
Yemoja
Yemoja
itsmEEh559
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,080 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
QweefWizard
Baron Samedi
19
11 / 1 / 4
12,778
752
21,478
12,888
8,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Qweefmaster2000
King Arthur
17
4 / 2 / 12
11,489
676
17,313
19,725
22,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
SIEGIE
Cthulhu
16
1 / 1 / 14
11,892
700
10,429
23,743
31,249
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Becc6130
Aphrodite
15
1 / 4 / 3
10,167
598
7,404
15,469
8,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Eniqmaa
Izanami
17
3 / 3 / 1
11,752
691
21,476
15,683
7,037
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
itsmEEh559
Yemoja
13
0 / 9 / 1
10,139
596
8,837
23,485
24,371
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
16
Kills
4
4
Deaths
16
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Becc6130
Aphrodite
1
4
3
0.63
L
Izanami
Eniqmaa
Izanami
3
3
1
1.17
W
Baron Samedi
QweefWizard
Baron Samedi
11
1
4
13
W
King Arthur
Qweefmaster2000
King Arthur
4
2
12
5
W
Cthulhu
SIEGIE
Cthulhu
1
1
14
8
L
Yemoja
itsmEEh559
Yemoja
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,220
Damage
37,717
56,356
Taken
54,637
61,934
Mitigated
40,285
20,203
Healing
16,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Becc6130
Aphrodite
7,404
1,506
5,866
6,662
15,469
8,877
48
7,532
7,650
19,351
0
L
Izanami
Eniqmaa
Izanami
21,476
11,696
0
1,421
15,683
7,037
0
9,329
5,954
0
67,084
W
Baron Samedi
QweefWizard
Baron Samedi
21,478
1,687
6,633
5,761
12,888
8,353
1,008
3,492
9,396
60,312
0
W
King Arthur
Qweefmaster2000
King Arthur
17,313
2,854
0
2,352
19,725
22,332
408
6,650
12,921
0
34,342
W
Cthulhu
SIEGIE
Cthulhu
10,429
500
871
4,586
23,743
31,249
239
6,217
17,526
26,943
0
L
Yemoja
itsmEEh559
Yemoja
8,837
2,023
938
1,116
23,485
24,371
28
15,446
7,429
23,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,159
Gold Earned
32,058
166
Minions Killed
163
6
Camps Cleared
4
971,802
Distance Traveled
806,929
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,167
598
34
2
0
285,667
6
L
Izanami
11,752
691
97
6
3
292,287
5
W
Baron Samedi
12,778
752
100
6
4
326,431
0
W
King Arthur
11,489
676
38
2
2
322,750
0
W
Cthulhu
11,892
700
28
2
0
322,621
1
L
Yemoja
10,139
596
32
2
1
228,975
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role