Player Matchup

Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
DopierThunder46
Xing Tian
Level 62
God Stats
1W - 2L
1,114 SR
Queue Stats
305W - 334L
1,479 Elo+
Solo
Medusa
Medusa
MuteConcept
Medusa
Level 101
God Stats
3W - 0L
1,448 SR
Queue Stats
115W - 97L
1,426 Elo+
Solo
Sol
Sol
Peeant
Sol
Level 148
God Stats
5W - 8L
1,488 SR
Queue Stats
254W - 276L
1,425 Elo+
Party 1
Hel
Hel
WalkswithMarijua
Hel
Level 129
God Stats
13W - 6L
1,493 SR
Queue Stats
538W - 560L
1,470 Elo+
Solo
Team Averages
Level 120
1,409 SR
1,460 Elo+

VS

Team Averages
Level 114
1,454 SR
1,316 Elo+
Agni
Agni
ClasssyButNasty
Agni
Level 158
God Stats
0W - 2L
1,148 SR
Queue Stats
38W - 61L
1,376 Elo+
Party 2
Cernunnos
Cernunnos
MNIMB
Cernunnos
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,143 Elo+
Party 3
Thor
Thor
PineW
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,143 Elo+
Party 3
Yemoja
Yemoja
PugsNotDrugs24
Yemoja
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,459 Elo+
Party 2
Artemis
Artemis
SwarmaKebab
Artemis
Level 159
God Stats
7W - 4L
1,623 SR
Queue Stats
216W - 235L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
9 / 4 / 17
10,211
928
13,896
15,998
8,849
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
DopierThunder46
Xing Tian
15
2 / 6 / 24
9,300
845
6,522
19,128
20,627
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
18
10 / 3 / 14
10,473
952
17,907
15,926
9,510
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
Peeant
Sol
16
4 / 1 / 19
9,570
870
15,868
12,790
6,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
6 / 1 / 18
9,915
901
4,527
13,855
10,559
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 4
7,970
725
9,904
12,095
4,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
MNIMB
Cernunnos
16
5 / 8 / 6
9,729
884
15,583
15,542
7,237
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Thor
PineW
Thor
11
1 / 7 / 4
7,289
663
4,044
10,399
4,120
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 2 / 7
8,608
783
8,874
10,360
7,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
SwarmaKebab
Artemis
15
2 / 7 / 9
8,576
780
12,929
13,121
5,559
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
44
31
Kills
14
15
Deaths
31
92
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
4
17
4.38
L
3
7
4
0.71
W
Xing Tian
DopierThunder46
Xing Tian
2
6
24
2.33
L
Cernunnos
MNIMB
Cernunnos
5
8
6
1
W
Medusa
10
3
14
5.67
W
Sol
Peeant
Sol
4
1
19
13.5
L
Thor
PineW
Thor
1
7
4
0.43
L
3
2
7
3.25
L
Artemis
SwarmaKebab
Artemis
2
7
9
0.93
W
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,720
Damage
51,334
77,697
Taken
61,517
55,758
Mitigated
28,338
40,205
Healing
13,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,896
7,629
652
4,892
15,998
8,849
3,259
5,030
10,682
0
23,298
L
9,904
202
455
2,094
12,095
4,278
0
3,778
8,317
20,026
0
W
Xing Tian
DopierThunder46
Xing Tian
6,522
683
1,529
804
19,128
20,627
473
2,756
16,052
11,360
0
L
Cernunnos
MNIMB
Cernunnos
15,583
6,210
168
2,214
15,542
7,237
0
7,672
7,870
0
25,298
W
Medusa
17,907
5,109
1,953
4,517
15,926
9,510
1,374
3,336
12,364
0
48,323
W
Sol
Peeant
Sol
15,868
4,303
398
4,434
12,790
6,213
2,017
2,594
10,036
32,058
0
L
Thor
PineW
Thor
4,044
625
0
0
10,399
4,120
0
3,884
6,515
0
5,227
L
8,874
423
2,928
3,670
10,360
7,144
0
6,564
3,796
22,075
0
L
Artemis
SwarmaKebab
Artemis
12,929
3,316
472
1,992
13,121
5,559
0
5,019
8,102
0
23,733
W
4,527
167
12,059
8,967
13,855
10,559
636
3,700
9,785
9,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,469
Gold Earned
42,172
133
Minions Killed
106
0
Camps Cleared
0
1,060,059
Distance Traveled
861,499
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,211
928
25
2
0
178,138
0
L
Agni
7,970
725
19
2
0
163,948
0
W
Xing Tian
9,300
845
10
1
0
204,015
3
L
Cernunnos
9,729
884
24
2
0
162,261
0
W
Medusa
10,473
952
41
4
0
216,616
0
W
Sol
9,570
870
48
4
0
211,226
0
L
Thor
7,289
663
0
0
0
155,779
0
L
Yemoja
8,608
783
27
2
0
209,378
1
L
Artemis
8,576
780
36
3
0
170,133
1
W
Hel
9,915
901
9
1
0
250,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role