Player Matchup

Hades
Hades
IgValles
Hades
Level 126
God Stats
2W - 0L
1,622 SR
Queue Stats
23W - 40L
1,380 Elo+
Party 2
Atlas
Atlas
MrGalacticDuck
Atlas
Level 68
God Stats
2W - 0L
1,571 SR
Queue Stats
27W - 44L
1,391 Elo+
Party 2
Odin
Odin
PowerShampoo
Odin
Level 130
God Stats
2W - 1L
1,688 SR
Queue Stats
25W - 42L
1,389 Elo+
Party 2
Team Averages
Level 108
1,627 SR
1,386 Elo+

VS

Team Averages
Level 74
1,346 SR
1,080 Elo+
Neith
Neith
MarceloSepulve98
Neith
Level 61
God Stats
0W - 1L
1,256 SR
Queue Stats
4W - 23L
1,215 Elo+
Party 1
Tyr
Tyr
TioHank
Tyr
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,037 Elo+
Party 1
Ra
Ra
eduardovitti
Ra
Level 68
God Stats
0W - 3L
1,282 SR
Queue Stats
1W - 15L
988 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
IgValles
Hades
15
6 / 1 / 7
9,137
761
13,314
8,580
6,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
2 / 0 / 11
9,057
755
6,454
11,585
13,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 0 / 6
8,395
700
5,652
7,128
7,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,815
568
7,470
7,797
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
11
1 / 4 / 0
7,185
599
5,131
11,958
9,892
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 6 / 1
7,106
592
5,353
9,996
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
13
Kills
1
1
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
IgValles
Hades
6
1
7
9.5
L
0
3
1
0.17
W
2
0
11
7.5
W
5
0
6
8
L
Tyr
1
4
0
0.25
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,420
Damage
17,954
27,293
Taken
29,751
27,886
Mitigated
17,413
9,532
Healing
4,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
IgValles
Hades
13,314
1,780
1,674
3,762
8,580
6,821
0
1,362
7,218
58,315
0
L
7,470
2,112
60
1,407
7,797
3,334
0
5,256
2,391
0
27,550
W
6,454
2,106
0
2,900
11,585
13,602
306
2,810
8,775
15,863
0
W
5,652
1,388
0
1,196
7,128
7,463
0
1,512
5,616
0
8,828
L
Tyr
5,131
1,228
0
1,071
11,958
9,892
0
7,728
3,887
0
10,006
L
5,353
430
1,137
996
9,996
4,187
0
7,006
2,688
24,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,589
Gold Earned
21,106
142
Minions Killed
105
8
Camps Cleared
4
641,463
Distance Traveled
594,347
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,137
761
121
10
6
212,297
3
L
Neith
6,815
568
43
4
4
187,092
3
W
Atlas
9,057
755
12
1
2
214,239
2
W
Odin
8,395
700
9
1
0
214,927
0
L
Tyr
7,185
599
16
1
0
216,045
3
L
Ra
7,106
592
46
4
0
191,210
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role