Player Matchup

Neith
Neith
Divinizzle21
Neith
Level 116
God Stats
5W - 7L
1,528 SR
Queue Stats
27W - 39L
1,383 Elo+
Solo
Skadi
Skadi
JGlizzy
Skadi
Level 119
God Stats
0W - 1L
1,234 SR
Queue Stats
1W - 3L
1,411 Elo+
Party 2
Kumbhakarna
Kumbhakarna
heflat
Kumbhakarna
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,486 Elo+
Party 2
Lancelot
Lancelot
plusPhantom
Lancelot
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,607 Elo+
Party 2
Hades
Hades
poobrain57
Hades
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,486 Elo+
Party 2
Team Averages
Level 102
1,452 SR
1,474 Elo+

VS

Team Averages
Level 119
1,611 SR
1,451 Elo+
Chiron
Chiron
Dragonwizard61
Chiron
Level 131
God Stats
4W - 4L
1,505 SR
Queue Stats
142W - 157L
1,426 Elo+
Solo
Hades
Hades
PlayboiiMiltt
Hades
Level 87
God Stats
2W - 0L
1,471 SR
Queue Stats
198W - 198L
1,388 Elo+
Party 1
Arachne
Arachne
TheGhostlySpirit
Arachne
Level 148
God Stats
8W - 2L
1,750 SR
Queue Stats
95W - 88L
1,523 Elo+
Party 1
Pele
Pele
booberrella
Pele
Level 118
God Stats
3W - 3L
1,706 SR
Queue Stats
89W - 96L
1,446 Elo+
Party 1
Hel
Hel
temp-453379
Hel
Level 109
God Stats
4W - 4L
1,623 SR
Queue Stats
98W - 101L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 1
9,319
582
13,477
16,498
6,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Skadi
JGlizzy
Skadi
3
0 / 1 / 3
3,341
209
0
1,098
228
Kumbhakarna
heflat
Kumbhakarna
3
0 / 1 / 3
4,823
301
0
1,294
416
Lancelot
plusPhantom
Lancelot
12
4 / 5 / 4
7,477
467
6,345
11,551
4,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
4
0 / 1 / 3
5,006
313
30
2,129
612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 1
10,341
646
796
9,908
4,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 3
8,570
536
5,718
12,643
7,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
7 / 3 / 2
10,201
638
3,591
16,036
7,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 2 / 6
9,677
605
10,221
15,231
9,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 2 / 5
8,684
543
3,624
11,788
4,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
10
Kills
12
12
Deaths
10
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
4
1
1.63
W
0
0
1
0.5
L
Skadi
JGlizzy
Skadi
0
1
3
1.5
W
2
3
3
1.17
W
7
3
2
2.67
W
3
2
6
3
L
Kumbhakarna
heflat
Kumbhakarna
0
1
3
1.5
L
Lancelot
plusPhantom
Lancelot
4
5
4
1.2
L
Hades
0
1
3
1.5
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,852
Damage
23,950
32,570
Taken
65,606
12,649
Mitigated
32,325
5,737
Healing
27,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,477
4,775
0
5,473
16,498
6,838
0
5,123
11,183
0
72,613
W
796
411
170
4,348
9,908
4,297
2,120
0
9,908
0
115,565
L
Skadi
JGlizzy
Skadi
0
0
0
0
1,098
228
0
471
627
0
0
W
5,718
195
90
5,607
12,643
7,337
1,181
0
12,643
47,061
0
W
3,591
2,463
0
5,479
16,036
7,015
3,652
30
16,006
0
75,961
W
10,221
1,680
0
3,726
15,231
9,096
2,076
0
15,231
0
68,365
L
Kumbhakarna
heflat
Kumbhakarna
0
0
0
0
1,294
416
0
670
624
0
0
L
Lancelot
plusPhantom
Lancelot
6,345
2,078
0
160
11,551
4,555
0
1,888
9,603
0
39,796
L
Hades
30
30
0
104
2,129
612
0
870
1,191
2,451
0
W
3,624
0
2,170
5,595
11,788
4,580
4,566
0
11,788
48,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,966
Gold Earned
47,473
182
Minions Killed
577
0
Camps Cleared
0
574,872
Distance Traveled
1,529,152
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,319
582
107
7
0
246,502
1
W
Chiron
10,341
646
173
11
0
290,174
0
L
Skadi
3,341
209
0
0
0
322
0
W
Hades
8,570
536
77
5
0
304,023
0
W
Arachne
10,201
638
130
8
0
325,895
0
W
Pele
9,677
605
108
7
0
301,339
0
L
Kumbhakarna
4,823
301
0
0
0
4,566
0
L
Lancelot
7,477
467
70
4
0
288,900
0
L
Hades
5,006
313
5
0
0
34,582
0
W
Hel
8,684
543
89
6
0
307,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role