Player Matchup

Chang'e
Chang'e
ATVUchiha
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
ExoticReacon
Izanami
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,472 Elo+
Party 2
Merlin
Merlin
zReloah
Merlin
Level 146
God Stats
0W - 1L
1,256 SR
Queue Stats
3W - 7L
1,306 Elo+
Party 2
Team Averages
Level 98
1,419 SR
1,426 Elo+

VS

Team Averages
Level 57
1,659 SR
1,523 Elo+
Cthulhu
Cthulhu
BOOG3MZ
Cthulhu
Level 29
God Stats
2W - 1L
1,706 SR
Queue Stats
51W - 50L
1,524 Elo+
Party 1
Chang'e
Chang'e
ickywoodz31
Chang'e
Level 57
God Stats
4W - 2L
1,672 SR
Queue Stats
82W - 81L
1,503 Elo+
Party 1
Ishtar
Ishtar
inf1r3andbl00d
Ishtar
Level 86
God Stats
3W - 2L
1,600 SR
Queue Stats
97W - 105L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ATVUchiha
Chang'e
15
2 / 11 / 5
11,336
630
9,374
22,536
8,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
ExoticReacon
Izanami
15
1 / 6 / 3
11,053
614
19,369
18,381
7,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
zReloah
Merlin
17
3 / 4 / 2
12,026
668
15,674
13,388
5,346
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BOOG3MZ
Cthulhu
19
6 / 2 / 11
14,486
805
16,290
31,357
28,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
ickywoodz31
Chang'e
19
6 / 2 / 13
13,166
731
15,592
16,753
6,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
9 / 3 / 10
13,476
749
17,505
18,606
7,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
6
Kills
21
21
Deaths
7
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ATVUchiha
Chang'e
2
11
5
0.41
W
Cthulhu
BOOG3MZ
Cthulhu
6
2
11
5.75
L
Izanami
ExoticReacon
Izanami
1
6
3
0.42
W
Chang'e
ickywoodz31
Chang'e
6
2
13
6.25
W
9
3
10
4.67
L
Merlin
zReloah
Merlin
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,417
Damage
49,387
54,305
Taken
66,716
21,253
Mitigated
42,202
6,513
Healing
30,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ATVUchiha
Chang'e
9,374
1,407
1,693
3,240
22,536
8,857
0
13,330
9,206
21,316
0
W
Cthulhu
BOOG3MZ
Cthulhu
16,290
427
1,397
9,994
31,357
28,105
106
12,460
18,897
52,153
0
L
Izanami
ExoticReacon
Izanami
19,369
10,461
0
1,580
18,381
7,050
0
11,745
6,636
0
57,480
W
Chang'e
ickywoodz31
Chang'e
15,592
1,115
4,607
8,822
16,753
6,435
2,011
6,969
9,784
42,413
0
W
17,505
8,302
0
5,567
18,606
7,662
1,526
6,419
12,187
0
71,764
L
Merlin
zReloah
Merlin
15,674
1,369
0
0
13,388
5,346
0
7,203
6,185
60,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,415
Gold Earned
41,128
188
Minions Killed
217
6
Camps Cleared
10
819,817
Distance Traveled
1,049,460
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,336
630
25
1
0
264,431
2
W
Cthulhu
14,486
805
79
4
3
356,388
7
L
Izanami
11,053
614
75
4
5
279,166
2
W
Chang'e
13,166
731
66
4
3
352,688
4
W
Ishtar
13,476
749
72
4
4
340,384
5
L
Merlin
12,026
668
88
5
1
276,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role