Player Matchup

Izanami
Izanami
Cpt Bloodwolf
Izanami
Level 61
God Stats
1W - 0L
1,306 SR
Queue Stats
2W - 2L
1,529 Elo+
Party 1
Xing Tian
Xing Tian
Napster2250
Xing Tian
Level 29
God Stats
2W - 2L
1,473 SR
Queue Stats
3W - 5L
1,529 Elo+
Party 1
Anubis
Anubis
Shadqw363
Anubis
Level 143
God Stats
53W - 62L
1,484 SR
Queue Stats
315W - 310L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
TankVII
Cthulhu
Level 79
God Stats
2W - 0L
1,606 SR
Queue Stats
4W - 10L
1,291 Elo+
Party 1
Arachne
Arachne
wakuflaku
Arachne
Level 78
God Stats
3W - 7L
1,386 SR
Queue Stats
75W - 99L
1,400 Elo+
Solo
Team Averages
Level 78
1,451 SR
1,458 Elo+

VS

Team Averages
Level 74
1,500 SR
1,330 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Chaosmaker
Bellona
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 2
Anhur
Anhur
XStempX
Anhur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,192 Elo+
Party 2
Arachne
Arachne
Zondo
Arachne
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
aTROSSity
Ymir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
2 / 3 / 5
6,702
516
4,575
8,676
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Napster2250
Xing Tian
12
1 / 0 / 2
7,393
569
6,222
10,921
6,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Shadqw363
Anubis
14
6 / 1 / 2
8,700
669
8,472
9,046
4,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
TankVII
Cthulhu
12
2 / 2 / 9
6,968
536
6,863
14,385
6,597
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
wakuflaku
Arachne
14
10 / 2 / 3
8,809
678
9,596
13,454
5,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 6 / 2
6,054
466
10,157
8,811
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
Chaosmaker
Bellona
11
1 / 3 / 0
6,516
501
6,967
11,760
8,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
XStempX
Anhur
11
5 / 6 / 1
7,020
540
6,482
11,198
3,866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Zondo
Arachne
10
1 / 4 / 3
6,116
470
7,452
11,095
4,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
9
0 / 2 / 4
6,154
473
3,618
10,805
9,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
21
Kills
8
8
Deaths
21
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
6
2
0.33
L
Bellona
Chaosmaker
Bellona
1
3
0
0.33
W
Izanami
2
3
5
1.5
W
Xing Tian
Napster2250
Xing Tian
1
0
2
2
W
Anubis
Shadqw363
Anubis
6
1
2
7
W
Cthulhu
TankVII
Cthulhu
2
2
9
3.25
L
Anhur
XStempX
Anhur
5
6
1
0.92
L
Arachne
Zondo
Arachne
1
4
3
0.63
L
Ymir
0
2
4
1
W
Arachne
wakuflaku
Arachne
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,728
Damage
34,676
56,482
Taken
53,669
25,735
Mitigated
29,367
15,590
Healing
10,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,157
2,247
250
854
8,811
2,607
433
4,319
4,492
40,127
0
L
Bellona
Chaosmaker
Bellona
6,967
4,092
0
4,311
11,760
8,908
149
6,222
5,538
0
35,239
W
Izanami
4,575
3,231
0
1,920
8,676
2,589
845
2,822
5,854
0
43,547
W
Xing Tian
Napster2250
Xing Tian
6,222
1,248
0
620
10,921
6,368
804
649
10,272
39,901
0
W
Anubis
Shadqw363
Anubis
8,472
964
0
4,637
9,046
4,772
970
4,812
4,234
73,510
892
W
Cthulhu
TankVII
Cthulhu
6,863
537
515
4,507
14,385
6,597
248
3,422
10,963
27,172
0
L
Anhur
XStempX
Anhur
6,482
3,180
0
847
11,198
3,866
0
4,706
6,492
0
33,276
L
Arachne
Zondo
Arachne
7,452
4,845
0
2,627
11,095
4,351
0
3,776
7,319
0
41,310
L
Ymir
3,618
919
0
1,810
10,805
9,635
0
2,269
8,536
24,593
0
W
Arachne
wakuflaku
Arachne
9,596
6,925
0
3,391
13,454
5,409
0
2,070
11,384
0
58,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,572
Gold Earned
31,860
410
Minions Killed
270
0
Camps Cleared
0
1,234,698
Distance Traveled
1,219,183
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,054
466
53
4
0
198,706
0
L
Bellona
6,516
501
71
5
0
266,491
2
W
Izanami
6,702
516
77
6
0
213,311
0
W
Xing Tian
7,393
569
58
4
0
259,806
0
W
Anubis
8,700
669
146
11
0
237,568
1
W
Cthulhu
6,968
536
35
3
0
244,799
2
L
Anhur
7,020
540
45
3
0
242,188
1
L
Arachne
6,116
470
57
4
0
277,240
1
L
Ymir
6,154
473
44
3
0
234,558
1
W
Arachne
8,809
678
94
7
0
279,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role