Player Matchup

Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
LgZlRedaki
Loki
Level 147
God Stats
3W - 2L
1,629 SR
Queue Stats
78W - 68L
1,527 Elo+
Party 2
Agni
Agni
LordTuVieja
Agni
Level 126
God Stats
1W - 0L
1,118 SR
Queue Stats
14W - 12L
1,380 Elo+
Party 2
Chiron
Chiron
Relaxix
Chiron
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 13L
1,962 Elo+
Party 2
Atlas
Atlas
xmainame
Atlas
Level 22
God Stats
4W - 0L
1,724 SR
Queue Stats
44W - 23L
1,791 Elo+
Party 2
Team Averages
Level 115
1,494 SR
1,632 Elo+

VS

Team Averages
Level 65
1,423 SR
1,445 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ObjectiveOrc34
Cthulhu
Level 64
God Stats
15W - 16L
1,564 SR
Queue Stats
73W - 113L
1,362 Elo+
Solo
Medusa
Medusa
i Amora 21
Medusa
Level 64
God Stats
3W - 6L
1,385 SR
Queue Stats
13W - 15L
1,374 Elo+
Party 1
Hun Batz
Hun Batz
ursotk
Hun Batz
Level 62
God Stats
0W - 2L
1,259 SR
Queue Stats
12W - 8L
1,496 Elo+
Party 1
Hades
Hades
vilusogo
Hades
Level 68
God Stats
10W - 11L
1,408 SR
Queue Stats
309W - 319L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 2 / 0
6,473
539
5,332
12,623
9,701
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
5 / 0 / 1
7,413
618
3,464
7,940
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 1 / 2
6,867
572
6,361
4,914
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chiron
Relaxix
Chiron
12
5 / 0 / 2
7,298
608
7,039
7,082
2,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atlas
xmainame
Atlas
9
1 / 0 / 3
6,343
529
3,301
6,648
5,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
0 / 2 / 1
5,977
498
2,972
6,772
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 3 / 0
4,927
411
3,124
7,278
3,998
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
i Amora 21
Medusa
8
0 / 4 / 0
4,768
397
2,587
7,185
2,195
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
ursotk
Hun Batz
9
1 / 2 / 0
5,518
460
2,493
10,100
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
vilusogo
Hades
13
2 / 0 / 0
7,118
593
7,897
9,256
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
11
Kills
3
3
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
2
0
0
L
Ah Puch
 
Ah Puch
0
2
1
0.25
W
5
0
1
5.5
W
0
1
2
1
L
0
3
0
0
W
Chiron
Relaxix
Chiron
5
0
2
6
L
Medusa
i Amora 21
Medusa
0
4
0
0
L
Hun Batz
ursotk
Hun Batz
1
2
0
0.5
L
Hades
vilusogo
Hades
2
0
0
2
W
Atlas
xmainame
Atlas
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,497
Damage
19,073
39,207
Taken
40,591
22,536
Mitigated
17,563
14,824
Healing
15,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,332
587
0
5,109
12,623
9,701
0
7,897
4,726
41
45,728
L
Ah Puch
 
Ah Puch
2,972
35
0
3,123
6,772
2,788
66
3,130
3,642
48,192
0
W
3,464
945
0
4,555
7,940
2,800
0
358
7,582
0
56,664
W
6,361
406
0
419
4,914
2,018
1,152
2,382
2,532
48,645
0
L
3,124
505
477
1,345
7,278
3,998
0
1,151
6,127
21,150
0
W
Chiron
Relaxix
Chiron
7,039
3,572
375
2,734
7,082
2,690
312
1,811
5,271
0
53,978
L
Medusa
i Amora 21
Medusa
2,587
1,043
83
744
7,185
2,195
132
1,218
5,967
0
22,648
L
Hun Batz
ursotk
Hun Batz
2,493
658
0
2,972
10,100
3,979
0
3,750
6,350
0
31,137
L
Hades
vilusogo
Hades
7,897
3,073
0
6,695
9,256
4,603
242
41
9,215
56,672
0
W
Atlas
xmainame
Atlas
3,301
951
0
1,632
6,648
5,327
0
2,065
4,583
14,108
1,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,394
Gold Earned
28,308
400
Minions Killed
313
0
Camps Cleared
0
1,212,304
Distance Traveled
1,082,398
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,473
539
70
6
0
222,677
5
L
Ah Puch
5,977
498
79
7
0
214,069
0
W
Loki
7,413
618
97
8
0
290,303
2
W
Agni
6,867
572
109
9
0
252,975
0
L
Cthulhu
4,927
411
37
3
0
224,714
3
W
Chiron
7,298
608
97
8
0
218,407
2
L
Medusa
4,768
397
45
4
0
201,066
4
L
Hun Batz
5,518
460
63
5
0
241,667
3
L
Hades
7,118
593
89
7
0
200,882
4
W
Atlas
6,343
529
27
2
0
227,942
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role