Player Matchup

Bacchus
Bacchus
DeadBrownBread
Bacchus
Level 146
God Stats
47W - 38L
1,586 SR
Queue Stats
202W - 219L
1,407 Elo+
Solo
Loki
Loki
GANDALF87
Loki
Level 74
God Stats
12W - 31L
1,041 SR
Queue Stats
285W - 325L
1,272 Elo+
Solo
Nu Wa
Nu Wa
Nadiecomo_Tutuuu
Nu Wa
Level 63
God Stats
45W - 48L
1,383 SR
Queue Stats
138W - 148L
1,244 Elo+
Solo
Vamana
Vamana
Rubens_420_
Vamana
Level 115
God Stats
3W - 3L
1,786 SR
Queue Stats
452W - 494L
1,322 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
smoothestlamb
Ah Muzen Cab
Level 97
God Stats
1W - 3L
1,536 SR
Queue Stats
16W - 10L
1,588 Elo+
Solo
Team Averages
Level 99
1,466 SR
1,367 Elo+

VS

Team Averages
Level 84
1,599 SR
1,322 Elo+
Ymir
Ymir
Chedophilia
Ymir
Level 86
God Stats
8W - 4L
1,644 SR
Queue Stats
37W - 33L
1,238 Elo+
Solo
Heimdallr
Heimdallr
GSTOCCO17
Heimdallr
Level 77
God Stats
26W - 25L
1,534 SR
Queue Stats
272W - 336L
1,328 Elo+
Solo
Zhong Kui
Zhong Kui
Gnarlface
Zhong Kui
Level 123
God Stats
22W - 13L
1,516 SR
Queue Stats
533W - 574L
1,336 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rio8519
Morgan Le Fay
Level 68
God Stats
13W - 8L
1,731 SR
Queue Stats
376W - 403L
1,352 Elo+
Solo
Mulan
Mulan
iiDrax9157
Mulan
Level 65
God Stats
2W - 3L
1,568 SR
Queue Stats
77W - 87L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 5
11,481
396
11,690
25,369
26,619
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
16
2 / 7 / 5
11,055
381
5,236
22,139
10,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
2 / 6 / 14
12,413
428
21,387
20,653
10,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
20
14 / 4 / 5
14,900
514
34,684
33,996
47,651
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Muzen Cab
smoothestlamb
Ah Muzen Cab
19
2 / 9 / 10
12,544
433
14,602
27,217
13,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 18
15,418
532
13,547
29,665
31,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
GSTOCCO17
Heimdallr
20
17 / 2 / 5
17,020
587
26,907
21,852
11,341
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Gnarlface
Zhong Kui
18
4 / 5 / 8
13,303
459
16,222
31,354
21,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Rio8519
Morgan Le Fay
18
3 / 7 / 10
12,754
440
21,826
23,216
10,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
19
1 / 5 / 7
13,209
455
13,674
27,758
22,850
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
77
23
Kills
29
32
Deaths
23
39
Assists
48
Player
Kills
Deaths
Assists
KDA
W
4
4
18
3.25
L
3
6
5
0.92
L
Loki
2
7
5
0.64
W
Heimdallr
GSTOCCO17
Heimdallr
17
2
5
9.75
W
Zhong Kui
Gnarlface
Zhong Kui
4
5
8
1.6
L
2
6
14
1.5
W
Morgan Le Fay
Rio8519
Morgan Le Fay
3
7
10
1.14
L
Vamana
14
4
5
4.13
W
Mulan
1
5
7
0.9
L
Ah Muzen Cab
smoothestlamb
Ah Muzen Cab
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,599
Damage
92,176
129,374
Taken
133,845
108,536
Mitigated
97,322
34,434
Healing
41,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,547
3,976
616
11,417
29,665
31,259
1,766
10,013
19,228
80,223
0
L
11,690
1,920
676
2,608
25,369
26,619
848
12,292
13,071
42,396
4,609
L
Loki
5,236
1,118
442
3,860
22,139
10,062
473
9,009
13,130
20
54,362
W
Heimdallr
GSTOCCO17
Heimdallr
26,907
13,113
0
8,274
21,852
11,341
5,765
8,324
13,264
0
151,941
W
Zhong Kui
Gnarlface
Zhong Kui
16,222
1,210
332
10,023
31,354
21,204
2,671
8,552
22,287
98,965
2,410
L
21,387
6,101
127
1,069
20,653
10,583
1,495
11,669
8,984
98,027
0
W
Morgan Le Fay
Rio8519
Morgan Le Fay
21,826
1,902
415
4,790
23,216
10,668
1,294
9,329
13,432
94,719
0
L
Vamana
34,684
13,006
0
14,998
33,996
47,651
1,908
11,733
22,263
19,853
96,274
W
Mulan
13,674
3,286
119
5,988
27,758
22,850
1,505
7,917
18,489
0
79,724
L
Ah Muzen Cab
smoothestlamb
Ah Muzen Cab
14,602
7,587
858
9,796
27,217
13,621
479
6,583
20,634
0
108,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,393
Gold Earned
71,704
580
Minions Killed
656
0
Camps Cleared
0
2,489,427
Distance Traveled
2,409,242
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,418
532
111
4
0
468,445
0
L
Bacchus
11,481
396
59
2
0
490,132
4
L
Loki
11,055
381
87
3
0
510,594
1
W
Heimdallr
17,020
587
195
7
0
545,920
1
W
Zhong Kui
13,303
459
133
5
0
435,821
0
L
Nu Wa
12,413
428
114
4
0
508,548
1
W
Morgan Le Fay
12,754
440
110
4
0
454,866
0
L
Vamana
14,900
514
172
6
0
495,522
10
W
Mulan
13,209
455
107
4
0
504,190
0
L
Ah Muzen Cab
12,544
433
148
5
0
484,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role