Player Matchup

Athena
Athena
BaronBlackmon
Athena
Level 97
God Stats
4W - 6L
1,364 SR
Queue Stats
316W - 344L
1,449 Elo+
Party 1
Raijin
Raijin
HiBeBe_
Raijin
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,207 Elo+
Solo
Gilgamesh
Gilgamesh
UncreatedPack23
Gilgamesh
Level 94
God Stats
0W - 2L
1,294 SR
Queue Stats
177W - 180L
1,472 Elo+
Party 1
Ne Zha
Ne Zha
natsu-gray13
Ne Zha
Level 109
God Stats
1W - 1L
1,684 SR
Queue Stats
135W - 144L
1,454 Elo+
Solo
Thoth
Thoth
speedmodz55
Thoth
Level 124
God Stats
3W - 4L
1,518 SR
Queue Stats
837W - 896L
1,440 Elo+
Party 1
Team Averages
Level 109
1,472 SR
1,404 Elo+

VS

Team Averages
Level 88
1,419 SR
1,439 Elo+
Yu Huang
Yu Huang
CobaltDragon921
Yu Huang
Level 70
God Stats
9W - 10L
1,326 SR
Queue Stats
331W - 379L
1,414 Elo+
Party 2
Sun Wukong
Sun Wukong
SKL_MarcoDz
Sun Wukong
Level 82
God Stats
21W - 9L
1,557 SR
Queue Stats
117W - 110L
1,458 Elo+
Solo
Pele
Pele
SmugGuide98
Pele
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
227W - 261L
1,418 Elo+
Party 2
Charybdis
Charybdis
XxMiikaaxX
Charybdis
Level 68
God Stats
3W - 3L
1,183 SR
Queue Stats
184W - 196L
1,410 Elo+
Party 2
Amaterasu
Amaterasu
uFaelz ll
Amaterasu
Level 153
God Stats
17W - 13L
1,526 SR
Queue Stats
717W - 755L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
9,447
472
8,037
25,353
24,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
HiBeBe_
Raijin
16
0 / 3 / 4
9,882
494
8,532
12,558
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
UncreatedPack23
Gilgamesh
15
1 / 0 / 2
9,215
461
7,241
14,473
12,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
16
10 / 4 / 1
10,124
506
13,168
19,651
8,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 5 / 2
8,681
434
9,310
12,771
3,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
16
2 / 4 / 2
9,957
498
5,142
11,006
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
SKL_MarcoDz
Sun Wukong
18
4 / 1 / 0
11,564
578
17,207
16,132
12,668
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 4 / 3
9,099
455
5,615
17,858
6,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
XxMiikaaxX
Charybdis
15
3 / 5 / 6
10,144
507
14,757
14,236
5,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
uFaelz ll
Amaterasu
16
3 / 2 / 8
10,237
512
12,583
23,993
18,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
16
Kills
13
13
Deaths
16
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
1
5
5.5
W
Yu Huang
2
4
2
0.75
L
Raijin
HiBeBe_
Raijin
0
3
4
0.67
W
Sun Wukong
SKL_MarcoDz
Sun Wukong
4
1
0
4
W
1
4
3
0.63
L
Gilgamesh
UncreatedPack23
Gilgamesh
1
0
2
2
W
Charybdis
XxMiikaaxX
Charybdis
3
5
6
1.2
L
Ne Zha
10
4
1
2.63
L
2
5
2
0.6
W
Amaterasu
uFaelz ll
Amaterasu
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,288
Damage
55,304
84,806
Taken
83,225
53,850
Mitigated
48,100
18,204
Healing
28,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,037
2,716
1,291
8,122
25,353
24,431
93
1,849
23,504
37,350
5,434
W
Yu Huang
5,142
763
0
850
11,006
4,651
0
3,598
7,408
73,059
0
L
Raijin
HiBeBe_
Raijin
8,532
642
0
1,468
12,558
4,694
336
2,706
9,852
82,273
0
W
Sun Wukong
SKL_MarcoDz
Sun Wukong
17,207
4,130
0
5,508
16,132
12,668
72
2,997
13,123
0
94,077
W
5,615
1,321
0
6,499
17,858
6,605
0
3,041
14,767
0
75,815
L
Gilgamesh
UncreatedPack23
Gilgamesh
7,241
2,906
121
3,969
14,473
12,278
391
0
14,473
0
57,926
W
Charybdis
XxMiikaaxX
Charybdis
14,757
6,908
185
3,766
14,236
5,871
662
6,386
7,626
0
73,915
L
Ne Zha
13,168
3,796
0
2,331
19,651
8,642
660
2,517
17,134
0
76,280
L
9,310
1,494
0
902
12,771
3,805
632
998
11,773
60,949
0
W
Amaterasu
uFaelz ll
Amaterasu
12,583
5,801
0
11,966
23,993
18,305
141
8,829
14,753
17,468
50,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,349
Gold Earned
51,001
505
Minions Killed
588
0
Camps Cleared
0
1,721,162
Distance Traveled
1,843,598
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,447
472
60
3
0
396,713
3
W
Yu Huang
9,957
498
132
7
0
342,622
1
L
Raijin
9,882
494
138
7
0
320,563
0
W
Sun Wukong
11,564
578
155
8
0
378,043
3
W
Pele
9,099
455
108
5
0
382,428
5
L
Gilgamesh
9,215
461
106
5
0
281,804
6
W
Charybdis
10,144
507
97
5
0
349,654
0
L
Ne Zha
10,124
506
94
5
0
381,473
1
L
Thoth
8,681
434
107
5
0
340,609
1
W
Amaterasu
10,237
512
96
5
0
390,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role