Player Matchup

Neith
Neith
 
Neith
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
ImJubei
Vulcan
Level 159
God Stats
5W - 10L
1,734 SR
Queue Stats
268W - 243L
1,652 Elo+
Party 2
Hades
Hades
KneelRigger
Hades
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 23L
1,635 Elo+
Party 2
Ganesha
Ganesha
Unsonsy
Ganesha
Level 108
God Stats
2W - 3L
1,352 SR
Queue Stats
332W - 350L
1,512 Elo+
Party 3
Thanatos
Thanatos
X0TourIif3
Thanatos
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 23L
1,572 Elo+
Party 3
Team Averages
Level 65
1,517 SR
1,574 Elo+

VS

Team Averages
Level 107
1,541 SR
1,696 Elo+
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Firel0rdAzula
Thoth
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
979W - 695L
1,779 Elo+
Party 1
Pele
Pele
PactumSalutis
Pele
Level 49
God Stats
92W - 53L
1,704 SR
Queue Stats
103W - 59L
1,651 Elo+
Solo
Medusa
Medusa
StupidAndGay
Medusa
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 7L
2,052 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
4 / 2 / 0
6,142
614
4,585
5,065
1,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
ImJubei
Vulcan
9
0 / 2 / 0
5,150
515
1,916
4,938
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 0
5,369
537
2,423
7,332
3,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
Unsonsy
Ganesha
8
0 / 1 / 1
5,188
519
998
7,631
5,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
X0TourIif3
Thanatos
7
0 / 3 / 1
4,876
488
804
7,310
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 0 / 0
6,212
621
7,458
5,930
2,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
 
Janus
10
1 / 0 / 0
5,741
574
1,588
5,531
1,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 0 / 2
6,365
637
4,254
2,369
720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 2 / 4
6,142
614
6,420
7,311
2,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
10
2 / 2 / 0
6,014
601
3,832
6,530
2,370
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
8
8
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
2
0
2
W
Thor
 
Thor
1
0
0
1
W
Janus
 
Janus
1
0
0
1
W
1
0
2
2
L
Vulcan
ImJubei
Vulcan
0
2
0
0
L
0
0
0
0
W
3
2
4
2.5
W
Medusa
2
2
0
1
L
Ganesha
Unsonsy
Ganesha
0
1
1
0.5
L
Thanatos
X0TourIif3
Thanatos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,726
Damage
23,552
32,276
Taken
27,671
13,825
Mitigated
10,050
10,553
Healing
7,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,585
2,229
0
734
5,065
1,437
62
0
5,065
0
44,871
W
Thor
 
Thor
7,458
1,690
0
1,507
5,930
2,911
0
2,423
3,507
0
39,713
W
Janus
 
Janus
1,588
31
0
3,447
5,531
1,572
0
257
5,274
38,848
0
W
4,254
552
0
500
2,369
720
468
94
2,275
52,140
0
L
Vulcan
ImJubei
Vulcan
1,916
976
0
630
4,938
1,928
0
2,503
2,435
38,320
0
L
2,423
410
0
3,049
7,332
3,377
0
0
6,611
34,299
0
W
6,420
1,911
0
716
7,311
2,477
606
1,733
5,578
0
38,162
W
Medusa
3,832
2,242
0
1,092
6,530
2,370
1,155
830
5,700
0
42,916
L
Ganesha
Unsonsy
Ganesha
998
218
0
1,542
7,631
5,107
0
2,928
4,703
13,516
0
L
Thanatos
X0TourIif3
Thanatos
804
323
0
4,598
7,310
1,976
0
411
6,854
0
19,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,725
Gold Earned
30,474
312
Minions Killed
397
0
Camps Cleared
0
955,475
Distance Traveled
1,040,327
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,142
614
94
9
0
200,537
2
W
Thor
6,212
621
83
8
0
200,586
2
W
Janus
5,741
574
92
9
0
253,650
3
W
Thoth
6,365
637
102
10
0
188,461
3
L
Vulcan
5,150
515
90
9
0
210,682
0
L
Hades
5,369
537
65
7
0
183,821
3
W
Pele
6,142
614
54
5
0
212,969
0
W
Medusa
6,014
601
66
7
0
184,661
4
L
Ganesha
5,188
519
6
1
0
198,918
3
L
Thanatos
4,876
488
57
6
0
161,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role