Player Matchup

Nemesis
Nemesis
Arvay6
Nemesis
Level 29
God Stats
2W - 1L
1,868 SR
Queue Stats
65W - 81L
1,490 Elo+
Party 2
Maui
Maui
Foxdemonking
Maui
Level 101
God Stats
2W - 2L
1,443 SR
Queue Stats
94W - 120L
1,488 Elo+
Party 2
Merlin
Merlin
II FEARxME II
Merlin
Level 49
God Stats
2W - 6L
1,447 SR
Queue Stats
360W - 308L
1,564 Elo+
Solo
Olorun
Olorun
KnarfReklats
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 21L
1,446 Elo+
Solo
Athena
Athena
satron1x
Athena
Level 136
God Stats
0W - 1L
1,326 SR
Queue Stats
56W - 48L
1,523 Elo+
Solo
Team Averages
Level 66
1,517 SR
1,502 Elo+

VS

Team Averages
Level 111
1,484 SR
1,578 Elo+
Sun Wukong
Sun Wukong
Beldsboy1
Sun Wukong
Level 28
God Stats
2W - 0L
1,735 SR
Queue Stats
12W - 8L
1,616 Elo+
Party 1
Jormungandr
Jormungandr
CentricSpinx
Jormungandr
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 47L
1,617 Elo+
Party 1
Thoth
Thoth
Chrisidzzle
Thoth
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 61L
1,617 Elo+
Party 1
Olorun
Olorun
Elmore5887
Olorun
Level 153
God Stats
2W - 1L
1,185 SR
Queue Stats
32W - 35L
1,599 Elo+
Party 1
Gilgamesh
Gilgamesh
o 2 Legit 4 U o
Gilgamesh
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 85L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arvay6
Nemesis
16
0 / 10 / 7
8,934
558
17,228
23,187
10,767
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 4 / 3
11,166
698
9,329
34,200
30,796
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 5 / 3
9,147
572
20,211
15,246
5,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
16
3 / 8 / 2
9,443
590
4,942
18,859
8,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Athena
satron1x
Athena
18
4 / 8 / 7
11,502
719
10,489
33,056
35,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Beldsboy1
Sun Wukong
20
10 / 1 / 18
12,254
766
24,314
21,742
22,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
CentricSpinx
Jormungandr
20
6 / 2 / 23
12,512
782
18,752
22,745
28,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
9 / 2 / 19
12,480
780
33,616
13,749
7,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
Elmore5887
Olorun
18
6 / 4 / 20
11,682
730
25,099
24,731
15,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
o 2 Legit 4 U o
Gilgamesh
17
4 / 2 / 20
11,768
736
11,918
18,039
15,521
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
135
11
Kills
35
35
Deaths
11
22
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Arvay6
Nemesis
0
10
7
0.35
W
Sun Wukong
Beldsboy1
Sun Wukong
10
1
18
19
W
Jormungandr
CentricSpinx
Jormungandr
6
2
23
8.75
W
9
2
19
9.25
W
Olorun
Elmore5887
Olorun
6
4
20
4
L
4
4
3
1.38
L
0
5
3
0.3
L
Olorun
3
8
2
0.5
W
Gilgamesh
o 2 Legit 4 U o
Gilgamesh
4
2
20
7
L
Athena
satron1x
Athena
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,199
Damage
113,699
124,548
Taken
101,006
91,432
Mitigated
89,119
44,359
Healing
62,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Arvay6
Nemesis
17,228
4,691
2,110
4,348
23,187
10,767
0
16,294
6,691
0
28,949
W
Sun Wukong
Beldsboy1
Sun Wukong
24,314
3,904
2,076
8,899
21,742
22,654
529
11,475
10,267
0
31,842
W
Jormungandr
CentricSpinx
Jormungandr
18,752
3,626
2,678
5,789
22,745
28,056
420
7,697
15,048
42,273
0
W
33,616
2,487
4,266
2,630
13,749
7,745
2,198
7,850
5,899
61,670
0
W
Olorun
Elmore5887
Olorun
25,099
13,122
13,778
13,714
24,731
15,143
5,383
12,284
12,447
47,892
0
L
9,329
2,374
3,952
13,985
34,200
30,796
0
22,342
11,363
22,683
0
L
20,211
504
1,060
4,228
15,246
5,736
0
10,273
4,715
44,225
0
L
Olorun
4,942
967
3,808
3,833
18,859
8,746
0
13,074
5,585
9,465
0
W
Gilgamesh
o 2 Legit 4 U o
Gilgamesh
11,918
3,420
4,771
3,982
18,039
15,521
300
5,665
12,374
1,299
17,636
L
Athena
satron1x
Athena
10,489
2,400
1,234
5,801
33,056
35,387
0
15,699
16,444
22,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,192
Gold Earned
60,696
111
Minions Killed
179
0
Camps Cleared
0
1,260,428
Distance Traveled
1,477,679
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,934
558
17
1
0
271,612
0
W
Sun Wukong
12,254
766
34
2
0
330,808
0
W
Jormungandr
12,512
782
44
3
0
300,141
0
W
Thoth
12,480
780
38
2
0
315,992
4
W
Olorun
11,682
730
52
3
0
247,803
0
L
Maui
11,166
698
33
2
0
283,902
0
L
Merlin
9,147
572
37
2
0
206,183
1
L
Olorun
9,443
590
9
1
0
254,647
0
W
Gilgamesh
11,768
736
11
1
0
282,935
1
L
Athena
11,502
719
15
1
0
244,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role