Player Matchup

Cupid
Cupid
 
Cupid
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Akurathekid
Atlas
Level 11
God Stats
4W - 3L
1,591 SR
Queue Stats
5W - 7L
1,369 Elo+
Party 2
Tyr
Tyr
CapitãoDipirona
Tyr
Level 46
God Stats
1W - 1L
1,577 SR
Queue Stats
15W - 12L
1,547 Elo+
Solo
Poseidon
Poseidon
Logarzdoom
Poseidon
Level 107
God Stats
0W - 1L
1,327 SR
Queue Stats
59W - 82L
1,356 Elo+
Solo
Fenrir
Fenrir
xzxphblxzx
Fenrir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,793 Elo+
Solo
Team Averages
Level 59
1,499 SR
1,513 Elo+

VS

Team Averages
Level 69
1,464 SR
1,524 Elo+
Kukulkan
Kukulkan
Juanitosastre
Kukulkan
Level 43
God Stats
2W - 1L
1,300 SR
Queue Stats
48W - 31L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
MateCosca
Gilgamesh
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,496 Elo+
Party 1
Neith
Neith
RayStriker19
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,696 Elo+
Party 1
Pele
Pele
The Saleos
Pele
Level 89
God Stats
1W - 1L
1,316 SR
Queue Stats
94W - 99L
1,426 Elo+
Solo
Sylvanus
Sylvanus
VodkaConPis
Sylvanus
Level 67
God Stats
2W - 0L
1,703 SR
Queue Stats
7W - 6L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
2 / 2 / 4
7,820
434
8,105
8,579
3,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 4 / 6
7,533
419
6,105
17,035
13,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
9 / 5 / 2
9,475
526
16,303
20,277
10,898
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Logarzdoom
Poseidon
14
3 / 8 / 5
9,337
519
10,574
12,998
5,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
xzxphblxzx
Fenrir
13
4 / 6 / 3
8,840
491
9,916
18,068
8,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Juanitosastre
Kukulkan
19
15 / 1 / 3
12,416
690
23,636
12,789
6,665
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
MateCosca
Gilgamesh
14
4 / 4 / 2
9,063
504
12,761
17,727
16,273
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

14
2 / 1 / 4
8,475
471
5,702
8,219
4,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 9 / 2
8,811
490
5,984
18,086
7,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
VodkaConPis
Sylvanus
12
1 / 3 / 7
8,587
477
5,701
15,116
14,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
43
18
Kills
25
25
Deaths
18
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
2
4
2
L
0
4
6
0.75
L
9
5
2
2
W
Kukulkan
Juanitosastre
Kukulkan
15
1
3
16.5
L
Poseidon
Logarzdoom
Poseidon
3
8
5
0.69
W
Gilgamesh
MateCosca
Gilgamesh
4
4
2
1.25
W
2
1
4
4
W
3
9
2
0.44
W
Sylvanus
VodkaConPis
Sylvanus
1
3
7
1.5
L
Fenrir
xzxphblxzx
Fenrir
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,003
Damage
53,784
76,957
Taken
71,937
42,254
Mitigated
49,200
19,818
Healing
17,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
8,105
3,333
1,140
2,335
8,579
3,983
0
2,855
5,724
0
48,444
L
6,105
2,506
0
2,882
17,035
13,567
0
7,720
9,315
18,225
0
L
16,303
5,125
0
6,374
20,277
10,898
522
5,021
15,256
0
63,335
W
Kukulkan
Juanitosastre
Kukulkan
23,636
1,892
0
2,896
12,789
6,665
291
3,992
8,797
126,476
0
L
Poseidon
Logarzdoom
Poseidon
10,574
2,071
0
375
12,998
5,382
320
6,117
6,881
73,162
0
W
Gilgamesh
MateCosca
Gilgamesh
12,761
3,985
0
528
17,727
16,273
138
3,301
14,426
0
58,953
W
5,702
2,694
0
3,491
8,219
4,319
1,236
2,190
6,029
0
50,828
W
5,984
1,112
0
1,864
18,086
7,002
102
2,905
15,181
0
62,163
W
Sylvanus
VodkaConPis
Sylvanus
5,701
1,623
2,880
6,160
15,116
14,941
0
4,291
10,825
26,631
0
L
Fenrir
xzxphblxzx
Fenrir
9,916
3,558
0
6,712
18,068
8,424
216
7,624
10,444
0
51,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,005
Gold Earned
47,352
414
Minions Killed
491
0
Camps Cleared
0
1,667,579
Distance Traveled
1,689,591
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,820
434
89
5
0
329,650
6
L
Atlas
7,533
419
15
1
0
353,803
2
L
Tyr
9,475
526
97
5
0
337,789
3
W
Kukulkan
12,416
690
185
10
0
381,462
3
L
Poseidon
9,337
519
136
8
0
326,373
3
W
Gilgamesh
9,063
504
81
5
0
349,824
4
W
Neith
8,475
471
96
5
0
331,194
0
W
Pele
8,811
490
92
5
0
317,721
2
W
Sylvanus
8,587
477
37
2
0
309,390
4
L
Fenrir
8,840
491
77
4
0
319,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role