Player Matchup

Baron Samedi
Baron Samedi
Beeprince
Baron Samedi
Level 64
God Stats
14W - 7L
1,723 SR
Queue Stats
108W - 106L
1,532 Elo+
Solo
Bacchus
Bacchus
JsMxxn
Bacchus
Level 143
God Stats
0W - 2L
1,670 SR
Queue Stats
290W - 212L
1,622 Elo+
Party 1
Guan Yu
Guan Yu
McLuis34
Guan Yu
Level 108
God Stats
3W - 5L
1,504 SR
Queue Stats
236W - 189L
1,616 Elo+
Party 1
Team Averages
Level 105
1,632 SR
1,590 Elo+

VS

Team Averages
Level 87
1,868 SR
1,612 Elo+
Atlas
Atlas
Jtwotin22
Atlas
Level 28
God Stats
3W - 1L
1,814 SR
Queue Stats
41W - 19L
1,628 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RagingWater
Tsukuyomi
Level 95
God Stats
4W - 1L
1,867 SR
Queue Stats
54W - 28L
1,590 Elo+
Party 2
Eset
Eset
Tumij
Eset
Level 137
God Stats
5W - 0L
1,924 SR
Queue Stats
66W - 46L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Beeprince
Baron Samedi
10
1 / 3 / 2
6,486
649
8,001
9,650
5,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
JsMxxn
Bacchus
10
1 / 3 / 2
6,945
695
6,313
14,289
12,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
McLuis34
Guan Yu
10
2 / 5 / 2
6,670
667
2,927
14,114
12,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Jtwotin22
Atlas
12
1 / 0 / 9
7,801
780
8,532
10,081
9,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
RagingWater
Tsukuyomi
12
9 / 1 / 2
9,066
907
10,732
4,950
2,210
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eset
Tumij
Eset
13
1 / 3 / 9
7,265
727
10,700
7,497
3,691
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
11
11
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Beeprince
Baron Samedi
1
3
2
0.67
L
Bacchus
JsMxxn
Bacchus
1
3
2
0.67
W
Atlas
Jtwotin22
Atlas
1
0
9
5.5
L
Guan Yu
McLuis34
Guan Yu
2
5
2
0.6
W
Tsukuyomi
RagingWater
Tsukuyomi
9
1
2
10
W
Eset
Tumij
Eset
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,241
Damage
29,964
38,053
Taken
22,528
29,604
Mitigated
15,591
14,222
Healing
3,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Beeprince
Baron Samedi
8,001
779
1,356
2,913
9,650
5,045
162
4,874
4,776
22,517
0
L
Bacchus
JsMxxn
Bacchus
6,313
1,136
0
3,318
14,289
12,312
0
7,603
6,686
15,447
0
W
Atlas
Jtwotin22
Atlas
8,532
3,804
0
1,270
10,081
9,690
186
5,625
4,184
14,572
0
L
Guan Yu
McLuis34
Guan Yu
2,927
387
2,781
3,854
14,114
12,247
0
7,269
6,845
0
13,058
W
Tsukuyomi
RagingWater
Tsukuyomi
10,732
4,188
0
558
4,950
2,210
716
3,433
1,392
0
20,341
W
Eset
Tumij
Eset
10,700
1,599
889
1,114
7,497
3,691
104
5,256
2,081
31,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,101
Gold Earned
24,132
72
Minions Killed
95
5
Camps Cleared
2
523,546
Distance Traveled
485,658
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,486
649
28
3
1
158,860
2
L
Bacchus
6,945
695
21
2
1
174,419
4
W
Atlas
7,801
780
12
1
1
182,028
2
L
Guan Yu
6,670
667
23
2
3
190,267
1
W
Tsukuyomi
9,066
907
27
3
1
126,934
1
W
Eset
7,265
727
56
6
0
176,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role