Player Matchup

Sobek
Sobek
 
Sobek
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
Carcass VE
Chernobog
Level 160
God Stats
1W - 3L
1,189 SR
Queue Stats
212W - 212L
1,529 Elo+
Party 3
Zhong Kui
Zhong Kui
Maester Thor
Zhong Kui
Level 128
God Stats
0W - 1L
1,631 SR
Queue Stats
54W - 44L
1,521 Elo+
Party 1
Maui
Maui
Namek Cheese
Maui
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,463 Elo+
Party 1
Fenrir
Fenrir
sha moke
Fenrir
Level 159
God Stats
6W - 6L
1,592 SR
Queue Stats
222W - 227L
1,521 Elo+
Party 1
Team Averages
Level 112
1,482 SR
1,507 Elo+

VS

Team Averages
Level 98
1,542 SR
1,555 Elo+
Athena
Athena
Beldsboy1
Athena
Level 28
God Stats
2W - 0L
1,663 SR
Queue Stats
12W - 8L
1,563 Elo+
Party 2
Discordia
Discordia
CentricSpinx
Discordia
Level 116
God Stats
1W - 1L
1,216 SR
Queue Stats
61W - 47L
1,609 Elo+
Party 2
Hou Yi
Hou Yi
Chrisidzzle
Hou Yi
Level 148
God Stats
3W - 2L
1,369 SR
Queue Stats
68W - 61L
1,609 Elo+
Party 2
Tiamat
Tiamat
Elmore5887
Tiamat
Level 153
God Stats
2W - 0L
1,710 SR
Queue Stats
32W - 35L
1,588 Elo+
Party 2
Artio
Artio
ruustercogburn
Artio
Level 43
God Stats
8W - 3L
1,751 SR
Queue Stats
192W - 218L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
0 / 5 / 12
8,040
670
3,507
17,665
22,047
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
Carcass VE
Chernobog
15
5 / 6 / 10
9,469
789
13,527
15,877
8,828
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Maester Thor
Zhong Kui
17
4 / 5 / 12
9,878
823
15,266
21,220
17,114
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 4 / 13
8,451
704
9,883
15,771
19,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
sha moke
Fenrir
15
5 / 5 / 8
8,909
742
10,314
17,588
16,599
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Beldsboy1
Athena
16
4 / 4 / 15
10,489
874
5,242
15,780
18,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
CentricSpinx
Discordia
17
6 / 3 / 12
10,101
842
15,047
9,324
5,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
17
9 / 2 / 12
10,734
895
31,270
12,602
6,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Elmore5887
Tiamat
16
2 / 4 / 15
9,310
776
15,064
12,976
10,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 3 / 17
10,350
863
7,766
20,049
22,344
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
96
16
Kills
25
25
Deaths
16
55
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
5
12
1.2
W
Athena
Beldsboy1
Athena
4
4
15
2.88
L
Chernobog
Carcass VE
Chernobog
5
6
10
1.67
W
Discordia
CentricSpinx
Discordia
6
3
12
4
W
Hou Yi
9
2
12
7.5
W
Tiamat
Elmore5887
Tiamat
2
4
15
2.38
L
Zhong Kui
Maester Thor
Zhong Kui
4
5
12
2
L
2
4
13
2.13
W
4
3
17
4.17
L
Fenrir
sha moke
Fenrir
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,497
Damage
74,389
88,121
Taken
70,731
84,347
Mitigated
63,308
25,271
Healing
29,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,507
330
2,372
2,359
17,665
22,047
84
8,385
9,280
8,917
0
W
Athena
Beldsboy1
Athena
5,242
1,337
0
1,423
15,780
18,831
510
6,800
8,458
9,485
0
L
Chernobog
Carcass VE
Chernobog
13,527
6,968
118
2,732
15,877
8,828
1,694
8,302
7,575
0
26,283
W
Discordia
CentricSpinx
Discordia
15,047
793
3,457
2,256
9,324
5,016
1,099
3,106
6,012
28,510
0
W
Hou Yi
31,270
16,317
1,253
3,656
12,602
6,706
5,132
4,761
7,587
0
56,054
W
Tiamat
Elmore5887
Tiamat
15,064
953
1,136
3,294
12,976
10,411
627
5,456
7,277
28,446
0
L
Zhong Kui
Maester Thor
Zhong Kui
15,266
987
3,142
6,427
21,220
17,114
352
10,316
10,904
29,532
0
L
9,883
2,377
2,794
1,881
15,771
19,759
36
7,415
8,356
15,541
0
W
7,766
533
6,037
6,639
20,049
22,344
406
6,745
12,741
15,065
0
L
Fenrir
sha moke
Fenrir
10,314
1,366
1,352
2,094
17,588
16,599
237
8,701
8,887
0
13,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,747
Gold Earned
50,984
117
Minions Killed
116
0
Camps Cleared
0
1,052,324
Distance Traveled
1,163,922
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,040
670
14
1
0
212,669
0
W
Athena
10,489
874
8
1
0
246,256
0
L
Chernobog
9,469
789
25
2
0
180,040
0
W
Discordia
10,101
842
32
3
0
235,905
2
W
Hou Yi
10,734
895
43
4
0
212,857
1
W
Tiamat
9,310
776
21
2
0
210,503
0
L
Zhong Kui
9,878
823
50
4
0
209,130
0
L
Maui
8,451
704
23
2
0
212,109
0
W
Artio
10,350
863
12
1
0
258,401
0
L
Fenrir
8,909
742
5
0
0
238,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role