Player Matchup

Nox
Nox
HighWalker69
Nox
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,410 Elo+
Solo
Ao Kuang
Ao Kuang
azypzx
Ao Kuang
Level 58
God Stats
6W - 4L
1,536 SR
Queue Stats
35W - 31L
1,513 Elo+
Party 2
Thanatos
Thanatos
frenziedkaos
Thanatos
Level 104
God Stats
0W - 1L
1,444 SR
Queue Stats
113W - 123L
1,449 Elo+
Party 2
Fenrir
Fenrir
isoklay
Fenrir
Level 17
God Stats
2W - 2L
1,714 SR
Queue Stats
3W - 7L
1,395 Elo+
Solo
Ymir
Ymir
jaidennpi
Ymir
Level 29
God Stats
0W - 3L
1,149 SR
Queue Stats
59W - 70L
1,450 Elo+
Party 2
Team Averages
Level 45
1,469 SR
1,443 Elo+

VS

Team Averages
Level 25
1,459 SR
1,402 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Herley521
Vulcan
Level 32
God Stats
9W - 2L
1,500 SR
Queue Stats
167W - 179L
1,446 Elo+
Solo
Chaac
Chaac
JayShredd
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,326 Elo+
Solo
Olorun
Olorun
NinjasDaddy
Olorun
Level 44
God Stats
1W - 1L
1,298 SR
Queue Stats
18W - 23L
1,327 Elo+
Party 1
Kuzenbo
Kuzenbo
SamoanSuperNova
Kuzenbo
Level 20
God Stats
30W - 28L
1,498 SR
Queue Stats
33W - 42L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
7,736
703
3,169
10,113
5,941
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
azypzx
Ao Kuang
14
3 / 3 / 2
8,157
742
8,118
13,501
6,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
frenziedkaos
Thanatos
14
4 / 3 / 2
7,877
716
10,250
12,794
6,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
isoklay
Fenrir
12
0 / 6 / 3
6,893
627
4,357
13,445
7,212
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Ymir
13
1 / 2 / 2
7,725
702
2,517
13,231
12,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
3 / 1 / 7
8,311
756
7,233
8,061
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
Herley521
Vulcan
17
6 / 3 / 6
9,539
867
16,877
7,493
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
JayShredd
Chaac
15
1 / 1 / 9
8,050
732
8,969
6,724
4,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
14
2 / 2 / 9
8,109
737
10,022
8,974
3,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 2 / 5
8,543
777
7,277
10,787
14,213
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
9
Kills
18
18
Deaths
9
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
1
7
6.5
W
Vulcan
Herley521
Vulcan
6
3
6
3
L
1
4
2
0.5
W
Chaac
JayShredd
Chaac
1
1
9
5.5
W
Olorun
2
2
9
3.25
W
6
2
5
4.25
L
Ao Kuang
azypzx
Ao Kuang
3
3
2
1.33
L
Thanatos
frenziedkaos
Thanatos
4
3
2
1.67
L
Fenrir
isoklay
Fenrir
0
6
3
0.25
L
Ymir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,411
Damage
50,378
63,084
Taken
42,039
39,380
Mitigated
29,655
15,678
Healing
10,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,233
3,160
0
1,492
8,061
3,643
1,261
4,202
3,720
0
20,710
W
Vulcan
Herley521
Vulcan
16,877
5,522
0
333
7,493
3,381
0
1,951
5,270
47,615
0
L
3,169
222
0
1,308
10,113
5,941
178
6,457
3,656
21,362
0
W
Chaac
JayShredd
Chaac
8,969
1,375
0
2,013
6,724
4,636
444
2,250
4,345
0
25,134
W
Olorun
10,022
5,266
343
3,947
8,974
3,782
2,075
2,015
6,665
33,404
0
W
7,277
3,090
453
1,901
10,787
14,213
461
3,386
7,225
9,728
0
L
Ao Kuang
azypzx
Ao Kuang
8,118
2,629
0
5,577
13,501
6,370
0
5,756
7,745
14,614
0
L
Thanatos
frenziedkaos
Thanatos
10,250
963
0
6,873
12,794
6,996
0
7,369
5,425
0
19,972
L
Fenrir
isoklay
Fenrir
4,357
798
0
223
13,445
7,212
0
7,159
6,286
0
13,709
L
Ymir
2,517
360
0
1,697
13,231
12,861
0
7,435
5,782
5,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,388
Gold Earned
42,552
109
Minions Killed
181
0
Camps Cleared
0
1,036,905
Distance Traveled
1,092,098
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,311
756
23
2
0
212,861
2
W
Vulcan
9,539
867
84
8
0
223,954
2
L
Nox
7,736
703
42
4
0
182,295
0
W
Chaac
8,050
732
31
3
0
225,263
0
W
Olorun
8,109
737
38
3
0
204,468
0
W
Kuzenbo
8,543
777
5
0
0
225,552
0
L
Ao Kuang
8,157
742
10
1
0
192,730
1
L
Thanatos
7,877
716
29
3
0
200,737
0
L
Fenrir
6,893
627
20
2
0
209,784
2
L
Ymir
7,725
702
8
1
0
251,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role