Player Matchup

Set
Set
 
Set
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
AsemuSei
Maui
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 151L
1,604 Elo+
Party 1
Hades
Hades
YaraelPoof
Hades
Level 124
God Stats
1W - 1L
1,191 SR
Queue Stats
231W - 151L
1,604 Elo+
Party 1
Team Averages
Level 135
1,397 SR
1,569 Elo+

VS

Team Averages
Level 100
1,417 SR
1,469 Elo+
Thor
Thor
Grospoile
Thor
Level 128
God Stats
0W - 1L
1,204 SR
Queue Stats
95W - 97L
1,558 Elo+
Party 2
Zhong Kui
Zhong Kui
HumidspotQC
Zhong Kui
Level 87
God Stats
1W - 1L
1,449 SR
Queue Stats
12W - 20L
1,333 Elo+
Party 2
Kuzenbo
Kuzenbo
LaBeast5
Kuzenbo
Level 85
God Stats
20W - 21L
1,598 SR
Queue Stats
407W - 403L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
8
3 / 1 / 1
4,762
952
2,999
3,783
2,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
7
1 / 0 / 3
4,751
950
1,844
3,450
1,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hades
8
0 / 0 / 3
4,185
837
2,619
1,805
1,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
4
0 / 1 / 0
3,455
691
910
2,320
1,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
HumidspotQC
Zhong Kui
8
0 / 2 / 0
3,894
779
1,713
3,628
2,356
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
LaBeast5
Kuzenbo
8
0 / 1 / 1
4,296
859
1,472
4,646
3,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
4
Kills
0
1
Deaths
4
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
1
1
3.5
W
Maui
1
0
3
2.5
L
Thor
0
1
0
0
L
Zhong Kui
HumidspotQC
Zhong Kui
0
2
0
0
L
Kuzenbo
LaBeast5
Kuzenbo
0
1
1
0.5
W
Hades
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,462
Damage
4,095
9,038
Taken
10,594
4,954
Mitigated
6,803
4,487
Healing
3,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
2,999
1,214
0
1,028
3,783
2,138
0
1,313
2,470
0
13,462
W
Maui
1,844
590
170
1,608
3,450
1,812
0
1,175
2,275
5,362
0
L
Thor
910
105
0
230
2,320
1,222
0
1,123
1,127
0
2,008
L
Zhong Kui
HumidspotQC
Zhong Kui
1,713
63
289
1,174
3,628
2,356
0
1,427
2,086
11,186
0
L
Kuzenbo
LaBeast5
Kuzenbo
1,472
552
0
1,375
4,646
3,225
0
2,049
2,462
6,884
0
W
Hades
2,619
382
478
1,203
1,805
1,004
0
1,014
791
13,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,698
Gold Earned
11,645
69
Minions Killed
41
5
Camps Cleared
1
283,204
Distance Traveled
210,579
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
4,762
952
28
6
3
94,091
1
W
Maui
4,751
950
13
3
0
90,130
1
L
Thor
3,455
691
2
0
0
40,323
1
L
Zhong Kui
3,894
779
29
6
0
85,500
0
L
Kuzenbo
4,296
859
10
2
1
84,756
2
W
Hades
4,185
837
28
6
2
98,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role