Player Matchup

Thor
Thor
Bronze III
DarkRealmSeeker
Thor
Bronze III
Level 108
God Stats
1W - 1L
1,743 SR
Queue Stats
1W - 5L
1,369 MMR
Party 1
Hercules
Hercules
Bronze V
Psikoklown
Hercules
Bronze V
Level 127
God Stats
1W - 2L
1,576 SR
Queue Stats
1W - 8L
1,183 MMR
Party 1
Scylla
Scylla
Bronze V
Salchifla
Scylla
Bronze V
Level 107
God Stats
1W - 4L
1,399 SR
Queue Stats
7W - 22L
1,268 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 114
1,573 SR
1,273 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 117
1,695 SR
1,443 MMR
Anubis
Anubis
Bronze III
GlitchDraco
Anubis
Bronze III
Level 145
God Stats
1W - 1L
1,686 SR
Queue Stats
11W - 8L
1,445 MMR
Party 2
Ares
Ares
Silver III
IceyNovaz
Ares
Silver III
Level 68
God Stats
2W - 0L
1,732 SR
Queue Stats
2W - 2L
1,441 MMR
Party 2
Hou Yi
Hou Yi
Bronze V
NordSage
Hou Yi
Bronze V
Level 138
God Stats
1W - 0L
1,667 SR
Queue Stats
7W - 4L
1,441 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 9 / 4
10,171
678
10,717
17,777
7,234
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Psikoklown
Hercules
13
0 / 7 / 5
8,793
586
6,234
22,225
17,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Salchifla
Scylla
16
4 / 4 / 3
10,796
720
13,863
11,794
4,475
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
CthulhuFenrirAtlasAchillesSol

VS

Bans
Ao KuangMorgan Le FayAthenaDiscordiaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
10 / 4 / 8
12,370
825
16,709
13,000
7,030
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
16
4 / 2 / 15
12,035
802
8,967
19,224
24,590
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hou Yi
NordSage
Hou Yi
17
6 / 2 / 14
11,638
776
20,848
10,038
4,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
8
Kills
20
20
Deaths
8
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
4
9
4
0.67
W
Anubis
10
4
8
3.5
W
Ares
4
2
15
5.75
W
Hou Yi
NordSage
Hou Yi
6
2
14
6.5
L
Hercules
Psikoklown
Hercules
0
7
5
0.36
L
Scylla
Salchifla
Scylla
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,814
Damage
46,524
51,796
Taken
42,262
29,360
Mitigated
35,976
6,070
Healing
13,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,717
1,627
0
529
17,777
7,234
0
8,756
9,021
0
28,881
W
Anubis
16,709
891
0
5,446
13,000
7,030
276
5,689
7,225
49,500
0
W
Ares
8,967
907
0
3,445
19,224
24,590
230
5,890
12,754
19,538
0
W
Hou Yi
NordSage
Hou Yi
20,848
14,151
0
4,372
10,038
4,356
1,890
3,088
6,863
0
65,720
L
Hercules
Psikoklown
Hercules
6,234
1,575
263
4,001
22,225
17,651
0
10,179
12,046
281
12,435
L
Scylla
Salchifla
Scylla
13,863
1,332
0
1,277
11,794
4,475
0
7,063
4,731
52,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,760
Gold Earned
36,043
146
Minions Killed
179
4
Camps Cleared
10
739,645
Distance Traveled
776,215
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,171
678
33
2
1
229,016
3
W
Anubis
12,370
825
74
5
2
220,412
2
W
Ares
12,035
802
15
1
3
288,138
3
W
Hou Yi
11,638
776
90
6
5
267,665
2
L
Hercules
8,793
586
24
2
1
246,985
3
L
Scylla
10,796
720
89
6
2
263,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role