Player Matchup

Gilgamesh
Gilgamesh
Carlthtkillsppl
Gilgamesh
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 246L
1,364 Elo+
Party 2
Medusa
Medusa
DoABehrelRoll
Medusa
Level 69
God Stats
8W - 15L
1,356 SR
Queue Stats
86W - 164L
1,364 Elo+
Party 2
Ah Puch
Ah Puch
MF Corn Fed
Ah Puch
Level 115
God Stats
3W - 5L
1,424 SR
Queue Stats
136W - 246L
1,363 Elo+
Party 2
Team Averages
Level 87
1,427 SR
1,363 Elo+

VS

Team Averages
Level 87
1,587 SR
1,646 Elo+
Bakasura
Bakasura
Kam0ll
Bakasura
Level 78
God Stats
1W - 0L
1,591 SR
Queue Stats
20W - 17L
1,581 Elo+
Party 1
Kukulkan
Kukulkan
Mango Mangifera
Kukulkan
Level 36
God Stats
18W - 13L
1,660 SR
Queue Stats
18W - 13L
1,615 Elo+
Party 1
Sobek
Sobek
unknownmage97
Sobek
Level 147
God Stats
7W - 6L
1,508 SR
Queue Stats
126W - 89L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Carlthtkillsppl
Gilgamesh
14
1 / 7 / 3
9,790
612
10,340
18,867
14,426
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
2 / 6 / 2
10,042
628
9,109
17,691
7,693
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
MF Corn Fed
Ah Puch
16
2 / 3 / 4
11,063
691
13,513
9,254
4,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kam0ll
Bakasura
17
11 / 4 / 3
12,626
789
16,448
15,569
11,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
16
3 / 2 / 10
11,328
708
10,907
10,791
5,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 0 / 13
12,524
783
10,623
20,264
31,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
5
Kills
16
16
Deaths
6
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Carlthtkillsppl
Gilgamesh
1
7
3
0.36
L
2
6
2
0.5
W
Bakasura
Kam0ll
Bakasura
11
4
3
3.13
L
Ah Puch
MF Corn Fed
Ah Puch
2
3
4
1.33
W
Kukulkan
3
2
10
4
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,962
Damage
37,978
45,812
Taken
46,624
26,489
Mitigated
48,295
5,325
Healing
15,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Carlthtkillsppl
Gilgamesh
10,340
2,422
0
1,350
18,867
14,426
0
8,513
9,529
0
26,417
L
9,109
5,421
188
1,805
17,691
7,693
0
9,645
7,546
0
31,998
W
Bakasura
Kam0ll
Bakasura
16,448
9,973
0
4,134
15,569
11,046
1,282
3,983
11,586
102
41,762
L
Ah Puch
MF Corn Fed
Ah Puch
13,513
815
33
1,949
9,254
4,370
0
3,759
5,285
46,296
0
W
Kukulkan
10,907
455
0
1,194
10,791
5,806
1,074
3,979
6,812
52,396
0
W
10,623
844
0
10,127
20,264
31,443
447
6,616
13,648
29,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,895
Gold Earned
36,478
143
Minions Killed
187
4
Camps Cleared
10
802,406
Distance Traveled
955,321
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,790
612
23
1
1
272,378
3
L
Medusa
10,042
628
49
3
1
242,056
2
W
Bakasura
12,626
789
70
4
7
342,272
6
L
Ah Puch
11,063
691
71
4
2
287,972
1
W
Kukulkan
11,328
708
94
6
2
290,559
0
W
Sobek
12,524
783
23
1
1
322,490
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role