Player Matchup

Cernunnos
Cernunnos
BanditBrocks
Cernunnos
Level 143
God Stats
9W - 1L
1,797 SR
Queue Stats
70W - 47L
1,648 Elo+
Party 2
Thor
Thor
Meckomane
Thor
Level 85
God Stats
3W - 3L
1,961 SR
Queue Stats
19W - 20L
1,561 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheRomaniac
Kumbhakarna
Level 89
God Stats
8W - 3L
1,779 SR
Queue Stats
263W - 269L
1,551 Elo+
Party 2
Hades
Hades
UnNerfable
Hades
Level 160
God Stats
2W - 1L
1,835 SR
Queue Stats
114W - 82L
1,661 Elo+
Party 2
Anhur
Anhur
mimsyy
Anhur
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Team Averages
Level 100
1,774 SR
1,584 Elo+

VS

Team Averages
Level 71
1,443 SR
1,588 Elo+
Arachne
Arachne
DancesForDabs
Arachne
Level 26
God Stats
3W - 2L
1,562 SR
Queue Stats
49W - 40L
1,628 Elo+
Party 3
Vulcan
Vulcan
Depreciation
Vulcan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,489 Elo+
Party 3
Jormungandr
Jormungandr
DesertOctopus
Jormungandr
Level 152
God Stats
0W - 2L
1,335 SR
Queue Stats
307W - 292L
1,621 Elo+
Party 1
Guan Yu
Guan Yu
JinbeiQ
Guan Yu
Level 93
God Stats
0W - 2L
1,308 SR
Queue Stats
70W - 61L
1,590 Elo+
Party 3
Ishtar
Ishtar
PureGalaxy17
Ishtar
Level 26
God Stats
0W - 2L
1,509 SR
Queue Stats
30W - 28L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BanditBrocks
Cernunnos
18
10 / 5 / 5
11,823
591
22,829
22,673
11,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
16
5 / 5 / 8
10,717
536
15,901
21,373
9,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
TheRomaniac
Kumbhakarna
16
4 / 2 / 10
10,945
547
6,325
22,031
24,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
17
4 / 1 / 10
10,793
540
19,944
17,404
11,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
mimsyy
Anhur
16
4 / 5 / 3
10,505
525
9,307
14,905
5,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
18
9 / 3 / 2
11,607
580
11,202
21,371
9,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
13
1 / 7 / 3
8,687
434
13,863
13,878
5,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
DesertOctopus
Jormungandr
14
1 / 5 / 8
9,924
496
9,529
20,686
17,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
JinbeiQ
Guan Yu
16
5 / 5 / 6
10,737
537
14,862
25,928
30,067
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ishtar
14
2 / 7 / 2
9,270
464
11,614
16,619
6,667
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
39
27
Kills
18
18
Deaths
27
36
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BanditBrocks
Cernunnos
10
5
5
2.5
L
Arachne
9
3
2
3.33
L
Vulcan
1
7
3
0.36
L
Jormungandr
DesertOctopus
Jormungandr
1
5
8
1
L
Guan Yu
JinbeiQ
Guan Yu
5
5
6
1.6
W
Thor
5
5
8
1.8
L
Ishtar
2
7
2
0.43
W
Kumbhakarna
TheRomaniac
Kumbhakarna
4
2
10
4.5
W
Hades
4
1
10
9
W
Anhur
mimsyy
Anhur
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,306
Damage
61,070
98,386
Taken
98,482
63,051
Mitigated
69,158
38,598
Healing
22,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BanditBrocks
Cernunnos
22,829
11,300
0
11,130
22,673
11,481
2,648
4,499
18,101
0
107,881
L
Arachne
11,202
7,666
0
3,590
21,371
9,303
0
3,364
18,007
0
98,939
L
Vulcan
13,863
4,182
0
714
13,878
5,739
924
4,929
8,949
54,917
0
L
Jormungandr
DesertOctopus
Jormungandr
9,529
2,804
2,317
2,996
20,686
17,382
0
7,616
13,070
41,707
710
L
Guan Yu
JinbeiQ
Guan Yu
14,862
2,415
2,307
7,434
25,928
30,067
218
6,901
19,027
111
71,308
W
Thor
15,901
2,882
0
5,595
21,373
9,089
257
3,800
17,503
28
95,223
L
Ishtar
11,614
5,394
0
3,127
16,619
6,667
561
3,208
13,411
0
54,208
W
Kumbhakarna
TheRomaniac
Kumbhakarna
6,325
1,286
0
4,881
22,031
24,770
56
5,150
16,697
22,941
4,315
W
Hades
19,944
3,025
1,689
12,736
17,404
11,941
1,140
5,101
12,064
95,920
0
W
Anhur
mimsyy
Anhur
9,307
5,379
0
2,567
14,905
5,770
2,030
4,543
10,190
0
60,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,783
Gold Earned
50,225
542
Minions Killed
464
0
Camps Cleared
0
1,855,156
Distance Traveled
1,853,210
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,823
591
144
7
0
331,315
2
L
Arachne
11,607
580
132
7
0
419,438
3
L
Vulcan
8,687
434
85
4
0
339,209
2
L
Jormungandr
9,924
496
60
3
0
348,397
1
L
Guan Yu
10,737
537
114
6
0
387,039
5
W
Thor
10,717
536
111
6
0
399,956
5
L
Ishtar
9,270
464
73
4
0
359,127
2
W
Kumbhakarna
10,945
547
32
2
0
380,917
3
W
Hades
10,793
540
157
8
0
387,174
0
W
Anhur
10,505
525
98
5
0
355,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role