Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
JJSSB6
Ne Zha
Level 91
God Stats
4W - 0L
1,749 SR
Queue Stats
46W - 43L
1,527 Elo+
Party 1
Sol
Sol
Mailorlunare
Sol
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,524 Elo+
Party 1
Ra
Ra
Nazyo99
Ra
Level 153
God Stats
7W - 6L
1,566 SR
Queue Stats
128W - 140L
1,483 Elo+
Party 3
Ares
Ares
baki_yakelino
Ares
Level 146
God Stats
11W - 10L
1,530 SR
Queue Stats
159W - 163L
1,455 Elo+
Party 3
Team Averages
Level 122
1,569 SR
1,498 Elo+

VS

Team Averages
Level 75
1,677 SR
1,584 Elo+
Pele
Pele
AcroBatt1
Pele
Level 80
God Stats
3W - 6L
1,401 SR
Queue Stats
21W - 15L
1,597 Elo+
Party 2
Athena
Athena
BigOunceB
Athena
Level 19
God Stats
2W - 1L
1,719 SR
Queue Stats
3W - 2L
1,688 Elo+
Party 2
Merlin
Merlin
Supaplayer21
Merlin
Level 99
God Stats
0W - 1L
1,992 SR
Queue Stats
23W - 15L
1,625 Elo+
Party 2
Izanami
Izanami
lOmegaBlitzl
Izanami
Level 89
God Stats
2W - 1L
1,747 SR
Queue Stats
26W - 23L
1,550 Elo+
Party 2
Sylvanus
Sylvanus
meli_mar
Sylvanus
Level 88
God Stats
11W - 10L
1,524 SR
Queue Stats
92W - 98L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
5 / 0 / 3
8,561
612
10,600
13,698
9,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
JJSSB6
Ne Zha
13
5 / 1 / 5
8,018
573
7,286
12,341
5,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
0 / 1 / 3
7,172
512
5,733
7,507
2,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 1 / 5
8,129
581
8,848
9,790
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 7
7,349
525
7,807
11,221
8,627
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
2 / 5 / 2
6,628
473
6,709
12,791
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
BigOunceB
Athena
8
0 / 3 / 2
5,959
426
2,463
15,029
10,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
12
2 / 1 / 1
7,193
514
4,859
7,403
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
lOmegaBlitzl
Izanami
12
0 / 1 / 3
7,009
501
8,518
9,686
3,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
meli_mar
Sylvanus
10
0 / 5 / 0
6,164
440
10,344
11,543
6,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
15
Kills
4
4
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
0
3
6.5
L
Pele
2
5
2
0.6
L
Athena
BigOunceB
Athena
0
3
2
0.33
W
Ne Zha
JJSSB6
Ne Zha
5
1
5
7.5
W
0
1
3
1.5
W
3
1
5
5.5
L
Merlin
2
1
1
2.5
W
2
1
7
5.5
L
Izanami
lOmegaBlitzl
Izanami
0
1
3
1.5
L
Sylvanus
meli_mar
Sylvanus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,274
Damage
32,893
54,557
Taken
56,452
31,070
Mitigated
28,962
29,258
Healing
14,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
10,600
4,353
0
10,808
13,698
9,932
777
7,525
6,173
0
60,944
L
Pele
6,709
2,372
0
3,090
12,791
5,008
0
4,549
8,242
0
36,991
L
Athena
BigOunceB
Athena
2,463
1,355
0
2,179
15,029
10,250
22
5,804
9,225
12,722
0
W
Ne Zha
JJSSB6
Ne Zha
7,286
3,407
0
6,892
12,341
5,262
360
2,012
10,329
0
56,105
W
5,733
2,375
0
4,288
7,507
2,635
1,394
151
7,356
44,234
6,348
W
8,848
951
1,836
3,477
9,790
4,614
265
3,834
5,956
67,152
0
L
Merlin
4,859
540
0
940
7,403
3,247
0
4,441
2,962
55,972
0
W
7,807
841
328
1,629
11,221
8,627
289
2,545
8,676
38,632
4,405
L
Izanami
lOmegaBlitzl
Izanami
8,518
5,612
0
4,350
9,686
3,843
366
4,961
4,725
0
71,493
L
Sylvanus
meli_mar
Sylvanus
10,344
3,148
697
2,799
11,543
6,614
33
1,228
10,315
35,716
9,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,229
Gold Earned
32,953
470
Minions Killed
375
0
Camps Cleared
0
1,385,423
Distance Traveled
1,259,383
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,561
612
112
8
0
280,356
2
L
Pele
6,628
473
62
4
0
296,740
1
L
Athena
5,959
426
21
2
0
268,332
0
W
Ne Zha
8,018
573
89
6
0
313,741
2
W
Sol
7,172
512
109
8
0
244,487
0
W
Ra
8,129
581
117
8
0
269,417
2
L
Merlin
7,193
514
103
7
0
270,957
4
W
Ares
7,349
525
43
3
0
277,422
0
L
Izanami
7,009
501
123
9
0
218,135
4
L
Sylvanus
6,164
440
66
5
0
205,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role