Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Criiiiiiisp
Cliodhna
Level 146
God Stats
187W - 53L
1,838 SR
Queue Stats
275W - 88L
1,742 Elo+
Party 1
Hel
Hel
Imcashews
Hel
Level 155
God Stats
2W - 1L
1,781 SR
Queue Stats
288W - 108L
1,713 Elo+
Party 1
Mulan
Mulan
Suspendedagain
Mulan
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
148W - 26L
1,759 Elo+
Party 1
Cthulhu
Cthulhu
rezzdog68
Cthulhu
Level 146
God Stats
20W - 11L
1,610 SR
Queue Stats
376W - 182L
1,702 Elo+
Party 1
Team Averages
Level 124
1,646 SR
1,683 Elo+

VS

Team Averages
Level 83
1,492 SR
1,572 Elo+
Achilles
Achilles
DovahkinAn
Achilles
Level 88
God Stats
30W - 27L
1,630 SR
Queue Stats
181W - 136L
1,646 Elo+
Party 2
Artemis
Artemis
NerdyMel
Artemis
Level 109
God Stats
5W - 3L
1,818 SR
Queue Stats
205W - 154L
1,608 Elo+
Party 2
Cthulhu
Cthulhu
ROBOTICPLATYPUS
Cthulhu
Level 12
God Stats
0W - 2L
1,368 SR
Queue Stats
0W - 2L
1,374 Elo+
Party 2
Janus
Janus
UncleBodhi
Janus
Level 108
God Stats
12W - 5L
1,595 SR
Queue Stats
253W - 223L
1,574 Elo+
Solo
Lancelot
Lancelot
YaBoiJ2
Lancelot
Level 100
God Stats
0W - 2L
1,047 SR
Queue Stats
151W - 101L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
3 / 1 / 6
8,623
862
9,151
9,376
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cliodhna
Criiiiiiisp
Cliodhna
14
1 / 0 / 10
7,715
772
7,986
9,496
7,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 0 / 10
8,400
840
11,512
7,842
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 0 / 7
8,672
867
13,683
12,336
13,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cthulhu
rezzdog68
Cthulhu
15
3 / 1 / 13
8,306
831
8,129
14,855
13,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DovahkinAn
Achilles
13
2 / 5 / 0
7,292
729
9,316
15,777
12,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Artemis
NerdyMel
Artemis
13
0 / 2 / 1
7,014
701
9,679
10,820
4,646
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 0
6,853
685
3,889
10,049
7,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
13
0 / 3 / 1
7,128
713
11,047
10,126
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lancelot
YaBoiJ2
Lancelot
12
0 / 3 / 1
6,938
694
6,541
12,337
5,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
5
17
Kills
2
2
Deaths
17
46
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
1
6
6
W
Cliodhna
Criiiiiiisp
Cliodhna
1
0
10
6
L
Achilles
DovahkinAn
Achilles
2
5
0
0.4
W
4
0
10
9
L
Artemis
NerdyMel
Artemis
0
2
1
0.25
L
0
4
0
0
W
6
0
7
9.5
L
Janus
0
3
1
0.17
L
Lancelot
YaBoiJ2
Lancelot
0
3
1
0.17
W
Cthulhu
rezzdog68
Cthulhu
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,461
Damage
40,472
53,905
Taken
59,109
43,336
Mitigated
34,325
25,071
Healing
6,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,151
4,340
0
1,212
9,376
4,589
2,689
2,307
6,918
0
37,963
W
Cliodhna
Criiiiiiisp
Cliodhna
7,986
880
0
2,080
9,496
7,805
286
2,854
6,308
0
17,725
L
Achilles
DovahkinAn
Achilles
9,316
2,208
0
2,078
15,777
12,334
0
4,417
10,727
0
14,412
W
11,512
1,110
6,340
4,997
7,842
4,384
523
1,884
5,754
33,119
0
L
Artemis
NerdyMel
Artemis
9,679
3,472
0
2,353
10,820
4,646
0
4,846
5,935
0
28,177
L
3,889
671
0
481
10,049
7,698
0
3,091
6,714
12,558
0
W
13,683
1,522
0
6,342
12,336
13,000
156
3,314
8,769
0
32,163
L
Janus
11,047
311
0
1,088
10,126
4,345
0
2,979
6,667
31,886
0
L
Lancelot
YaBoiJ2
Lancelot
6,541
931
0
706
12,337
5,302
0
4,308
7,426
0
21,118
W
Cthulhu
rezzdog68
Cthulhu
8,129
1,074
308
3,792
14,855
13,558
126
3,937
10,540
23,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,716
Gold Earned
35,225
225
Minions Killed
168
0
Camps Cleared
0
1,163,336
Distance Traveled
1,105,659
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,623
862
58
6
0
213,151
4
W
Cliodhna
7,715
772
35
4
0
263,438
1
L
Achilles
7,292
729
8
1
0
197,694
1
W
Hel
8,400
840
51
5
0
228,774
0
L
Artemis
7,014
701
48
5
0
224,335
4
L
Cthulhu
6,853
685
21
2
0
176,247
0
W
Mulan
8,672
867
45
5
0
237,278
2
L
Janus
7,128
713
57
6
0
269,517
4
L
Lancelot
6,938
694
34
3
0
237,866
0
W
Cthulhu
8,306
831
36
4
0
220,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role