Player Matchup

Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Firel0rdAzula
Morgan Le Fay
Level 160
God Stats
21W - 34L
1,615 SR
Queue Stats
979W - 695L
1,773 Elo+
Party 1
Sobek
Sobek
StupidAndGay
Sobek
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 7L
2,042 Elo+
Party 1
Heimdallr
Heimdallr
ironDRAGON21
Heimdallr
Level 124
God Stats
7W - 9L
1,478 SR
Queue Stats
369W - 357L
1,506 Elo+
Solo
Team Averages
Level 122
1,519 SR
1,664 Elo+

VS

Team Averages
Level 87
1,649 SR
1,584 Elo+
Tyr
Tyr
 
Tyr
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
 
Ishtar
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ImJubei
Cthulhu
Level 159
God Stats
4W - 1L
1,822 SR
Queue Stats
268W - 243L
1,661 Elo+
Party 2
Vulcan
Vulcan
KneelRigger
Vulcan
Level 21
God Stats
3W - 2L
1,811 SR
Queue Stats
33W - 23L
1,645 Elo+
Party 2
Fenrir
Fenrir
SpawnCraft
Fenrir
Level 160
God Stats
2W - 4L
1,611 SR
Queue Stats
74W - 53L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
0 / 0 / 1
9,112
607
10,312
12,768
9,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
 
Loki
13
4 / 0 / 2
8,553
570
5,472
8,367
3,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Firel0rdAzula
Morgan Le Fay
15
5 / 0 / 2
8,970
598
12,047
5,390
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 0 / 2
7,481
499
4,591
10,209
8,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
ironDRAGON21
Heimdallr
15
3 / 0 / 1
9,046
603
5,705
12,280
5,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
0 / 1 / 0
7,977
532
8,375
15,076
11,127
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ishtar
 
Ishtar
9
0 / 5 / 0
6,245
416
5,719
11,385
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
ImJubei
Cthulhu
10
0 / 1 / 0
6,633
442
4,066
10,101
8,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
10
0 / 4 / 0
6,348
423
2,012
8,255
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
SpawnCraft
Fenrir
12
0 / 2 / 0
6,863
458
2,105
14,091
5,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
13
Kills
0
0
Deaths
13
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
0
1
0.5
W
Loki
 
Loki
4
0
2
5
L
Tyr
 
Tyr
0
1
0
0
L
Ishtar
 
Ishtar
0
5
0
0
W
Morgan Le Fay
Firel0rdAzula
Morgan Le Fay
5
0
2
6
L
Cthulhu
ImJubei
Cthulhu
0
1
0
0
L
Vulcan
0
4
0
0
L
Fenrir
SpawnCraft
Fenrir
0
2
0
0
W
1
0
2
2
W
Heimdallr
ironDRAGON21
Heimdallr
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,127
Damage
22,277
49,014
Taken
58,908
29,488
Mitigated
32,761
21,536
Healing
19,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,312
2,618
0
7,865
12,768
9,150
0
240
12,528
0
72,797
W
Loki
 
Loki
5,472
1,623
0
2,404
8,367
3,895
0
830
7,537
0
64,039
L
Tyr
 
Tyr
8,375
629
0
7,382
15,076
11,127
0
390
13,634
0
68,804
L
Ishtar
 
Ishtar
5,719
3,531
0
3,691
11,385
4,009
0
2,848
8,537
0
37,993
W
Morgan Le Fay
Firel0rdAzula
Morgan Le Fay
12,047
856
0
684
5,390
2,426
0
1,270
4,120
88,519
0
L
Cthulhu
ImJubei
Cthulhu
4,066
558
0
2,453
10,101
8,275
0
6,150
3,951
26,950
2,351
L
Vulcan
2,012
862
0
500
8,255
3,436
0
3,348
4,907
45,869
0
L
Fenrir
SpawnCraft
Fenrir
2,105
356
0
5,889
14,091
5,914
0
4,047
9,993
0
49,651
W
4,591
500
0
4,587
10,209
8,495
0
3,346
6,863
19,089
0
W
Heimdallr
ironDRAGON21
Heimdallr
5,705
2,432
0
5,996
12,280
5,522
2,732
1,349
10,931
0
80,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,162
Gold Earned
34,066
539
Minions Killed
415
0
Camps Cleared
0
1,726,477
Distance Traveled
1,633,409
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,112
607
134
9
0
370,978
4
W
Loki
8,553
570
107
7
0
397,952
5
L
Tyr
7,977
532
117
8
0
378,898
7
L
Ishtar
6,245
416
88
6
0
262,693
0
W
Morgan Le Fay
8,970
598
144
10
0
321,121
3
L
Cthulhu
6,633
442
33
2
0
324,648
2
L
Vulcan
6,348
423
74
5
0
304,753
3
L
Fenrir
6,863
458
103
7
0
362,417
1
W
Sobek
7,481
499
17
1
0
345,283
6
W
Heimdallr
9,046
603
137
9
0
291,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role