Player Matchup

Vulcan
Vulcan
LORDDAM_
Vulcan
Level 160
God Stats
8W - 8L
1,486 SR
Queue Stats
542W - 537L
1,475 Elo+
Solo
Atlas
Atlas
NiijiABORIGINAL
Atlas
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,427 Elo+
Solo
Ishtar
Ishtar
SWEAT_GIBBIE_BOI
Ishtar
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 102L
1,377 Elo+
Solo
Maui
Maui
Stewie1754
Maui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,238 Elo+
Solo
Chang'e
Chang'e
Sweaty_Gamer95
Chang'e
Level 68
God Stats
3W - 3L
1,524 SR
Queue Stats
133W - 128L
1,453 Elo+
Solo
Team Averages
Level 69
1,502 SR
1,394 Elo+

VS

Team Averages
Level 108
1,536 SR
1,416 Elo+
Eset
Eset
By My Mixtape
Eset
Level 123
God Stats
1W - 1L
1,542 SR
Queue Stats
26W - 35L
1,404 Elo+
Party 1
Hades
Hades
Devan Dinero
Hades
Level 78
God Stats
2W - 0L
1,707 SR
Queue Stats
9W - 11L
1,403 Elo+
Party 1
Guan Yu
Guan Yu
Misanthope5
Guan Yu
Level 106
God Stats
4W - 2L
1,343 SR
Queue Stats
566W - 570L
1,414 Elo+
Solo
Cthulhu
Cthulhu
XION617
Cthulhu
Level 149
God Stats
7W - 3L
1,492 SR
Queue Stats
349W - 384L
1,429 Elo+
Solo
The Morrigan
The Morrigan
brewerstein
The Morrigan
Level 84
God Stats
3W - 2L
1,594 SR
Queue Stats
234W - 231L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
LORDDAM_
Vulcan
18
3 / 3 / 9
10,504
700
23,099
9,739
5,696
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 5 / 8
11,465
764
15,679
24,933
37,356
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
2 / 5 / 8
9,243
616
12,335
10,227
5,858
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 4 / 10
10,368
691
5,891
19,412
27,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 7 / 7
11,296
753
24,230
18,744
10,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 19
11,493
766
20,426
20,780
15,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 2 / 13
10,460
697
11,373
14,610
9,557
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Misanthope5
Guan Yu
20
10 / 3 / 9
11,856
790
14,360
28,884
28,719
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
XION617
Cthulhu
19
3 / 3 / 18
11,384
759
17,358
20,234
28,531
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
brewerstein
The Morrigan
17
5 / 6 / 6
11,072
738
9,129
15,389
8,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
89
15
Kills
24
24
Deaths
15
42
Assists
65
Player
Kills
Deaths
Assists
KDA
W
3
1
19
12.5
W
3
2
13
4.75
L
Vulcan
LORDDAM_
Vulcan
3
3
9
2.5
W
Guan Yu
Misanthope5
Guan Yu
10
3
9
4.83
L
4
5
8
1.6
L
2
5
8
1.2
L
1
4
10
1.5
L
5
7
7
1.21
W
Cthulhu
XION617
Cthulhu
3
3
18
4
W
The Morrigan
brewerstein
The Morrigan
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,234
Damage
72,646
83,055
Taken
99,897
86,751
Mitigated
91,387
26,006
Healing
55,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,426
2,469
5,013
8,526
20,780
15,897
1,605
16,592
4,188
51,752
0
W
11,373
2,221
483
2,314
14,610
9,557
2,486
12,092
2,518
22,249
0
L
Vulcan
LORDDAM_
Vulcan
23,099
10,702
923
1,289
9,739
5,696
0
7,205
2,534
49,386
0
W
Guan Yu
Misanthope5
Guan Yu
14,360
1,437
14,749
10,435
28,884
28,719
864
15,745
13,139
362
23,977
L
15,679
6,062
1,816
6,808
24,933
37,356
0
15,265
9,668
34,602
0
L
12,335
3,932
561
846
10,227
5,858
0
7,102
3,125
0
22,942
L
5,891
1,145
272
4,431
19,412
27,096
56
13,520
5,892
16,589
0
L
24,230
978
3,562
5,498
18,744
10,745
627
14,606
4,138
39,060
0
W
Cthulhu
XION617
Cthulhu
17,358
1,585
4,157
3,734
20,234
28,531
1,089
13,770
6,464
40,542
0
W
The Morrigan
brewerstein
The Morrigan
9,129
541
4,125
1,781
15,389
8,683
1,842
10,700
4,655
28,016
822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,876
Gold Earned
56,265
168
Minions Killed
182
0
Camps Cleared
0
1,315,580
Distance Traveled
1,448,443
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,493
766
61
4
0
295,093
0
W
Hades
10,460
697
21
1
0
232,606
0
L
Vulcan
10,504
700
60
4
0
314,045
3
W
Guan Yu
11,856
790
17
1
0
376,550
0
L
Atlas
11,465
764
27
2
0
274,235
0
L
Ishtar
9,243
616
20
1
0
202,255
0
L
Maui
10,368
691
21
1
0
285,175
4
L
Chang'e
11,296
753
40
3
0
239,870
3
W
Cthulhu
11,384
759
42
3
0
284,999
0
W
The Morrigan
11,072
738
41
3
0
259,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role