Player Matchup

Sobek
Sobek
 
Sobek
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Atdm
Shiva
Level 154
God Stats
8W - 5L
1,556 SR
Queue Stats
329W - 306L
1,462 Elo+
Solo
Achilles
Achilles
JinDanSaint
Achilles
Level 149
God Stats
60W - 45L
1,517 SR
Queue Stats
389W - 364L
1,379 Elo+
Party 1
Nox
Nox
LetDarkRise
Nox
Level 122
God Stats
19W - 10L
1,670 SR
Queue Stats
534W - 493L
1,501 Elo+
Party 1
Skadi
Skadi
ReignBeauty
Skadi
Level 158
God Stats
59W - 32L
1,632 SR
Queue Stats
417W - 382L
1,461 Elo+
Party 1
Team Averages
Level 148
1,575 SR
1,460 Elo+

VS

Team Averages
Level 100
1,516 SR
1,449 Elo+
Khepri
Khepri
BOPscythe
Khepri
Level 66
God Stats
7W - 10L
1,577 SR
Queue Stats
268W - 314L
1,437 Elo+
Solo
Zeus
Zeus
LuchoRMZ
Zeus
Level 127
God Stats
7W - 8L
1,530 SR
Queue Stats
531W - 529L
1,430 Elo+
Solo
Chang'e
Chang'e
Mr_RiceEmpress
Chang'e
Level 125
God Stats
31W - 20L
1,597 SR
Queue Stats
234W - 261L
1,449 Elo+
Solo
Ymir
Ymir
StellatePeach19
Ymir
Level 121
God Stats
5W - 4L
1,653 SR
Queue Stats
152W - 139L
1,485 Elo+
Solo
Danzaburou
Danzaburou
TGxGuitar
Danzaburou
Level 60
God Stats
1W - 2L
1,224 SR
Queue Stats
10W - 12L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
1 / 1 / 11
10,494
500
11,173
24,182
31,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
Atdm
Shiva
16
2 / 1 / 4
9,607
457
11,007
18,148
12,534
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
JinDanSaint
Achilles
18
12 / 3 / 1
11,961
570
16,965
19,385
12,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 4 / 6
10,140
483
14,181
15,805
7,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 5 / 3
10,824
515
7,936
15,581
6,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BOPscythe
Khepri
15
1 / 3 / 5
9,592
457
7,645
16,935
21,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zeus
14
1 / 7 / 5
8,927
425
12,005
14,235
7,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 4 / 0
9,885
471
11,028
18,300
8,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
2 / 3 / 1
9,652
460
7,467
18,431
12,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
TGxGuitar
Danzaburou
18
7 / 2 / 0
11,868
565
19,506
18,511
9,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
19
Kills
14
14
Deaths
19
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
11
6.5
W
Shiva
Atdm
Shiva
2
1
4
4
L
Khepri
BOPscythe
Khepri
1
3
5
1.17
W
Achilles
JinDanSaint
Achilles
12
3
1
4.17
W
3
4
6
1.5
L
Zeus
1
7
5
0.5
L
3
4
0
0.75
W
1
5
3
0.5
L
2
3
1
0.83
L
Danzaburou
TGxGuitar
Danzaburou
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,262
Damage
57,651
93,101
Taken
86,412
71,114
Mitigated
58,775
22,972
Healing
28,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
11,173
1,688
619
9,129
24,182
31,590
0
8,937
15,245
41,267
0
W
Shiva
Atdm
Shiva
11,007
2,376
1,631
6,877
18,148
12,534
1,149
8,721
9,427
31
70,027
L
Khepri
BOPscythe
Khepri
7,645
1,265
25
3,192
16,935
21,329
0
5,302
11,633
29,667
1,958
W
Achilles
JinDanSaint
Achilles
16,965
6,992
0
2,173
19,385
12,385
2,520
6,743
12,642
70
94,402
W
14,181
856
0
125
15,805
7,959
365
12,028
3,777
68,646
0
L
Zeus
12,005
2,171
0
3,219
14,235
7,143
0
7,474
6,761
72,723
0
L
11,028
348
1,619
7,944
18,300
8,694
912
2,417
15,883
75,849
0
W
7,936
3,496
0
2,418
15,581
6,646
2,098
1,349
14,232
0
92,047
L
7,467
1,820
0
4,512
18,431
12,198
0
4,963
13,468
91,970
0
L
Danzaburou
TGxGuitar
Danzaburou
19,506
8,636
0
7,891
18,511
9,411
0
5,299
13,212
0
98,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,026
Gold Earned
49,924
555
Minions Killed
584
0
Camps Cleared
0
2,014,577
Distance Traveled
1,842,415
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,494
500
55
3
0
410,049
0
W
Shiva
9,607
457
94
4
0
397,519
3
L
Khepri
9,592
457
29
1
0
401,867
2
W
Achilles
11,961
570
115
5
0
443,262
1
W
Nox
10,140
483
123
6
0
408,766
1
L
Zeus
8,927
425
128
6
0
290,714
0
L
Chang'e
9,885
471
145
7
0
365,103
5
W
Skadi
10,824
515
168
8
0
354,981
9
L
Ymir
9,652
460
138
7
0
399,330
0
L
Danzaburou
11,868
565
144
7
0
385,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role