Player Matchup

Artio
Artio
CeeMeRobbinSon
Artio
Level 111
God Stats
7W - 7L
1,521 SR
Queue Stats
233W - 238L
1,469 Elo+
Solo
Kali
Kali
Dreicowoki
Kali
Level 160
God Stats
9W - 6L
1,596 SR
Queue Stats
273W - 259L
1,493 Elo+
Party 1
Cupid
Cupid
Indra Cipactli
Cupid
Level 160
God Stats
12W - 8L
1,583 SR
Queue Stats
799W - 802L
1,471 Elo+
Party 1
Ra
Ra
Naevia29
Ra
Level 160
God Stats
25W - 24L
1,478 SR
Queue Stats
209W - 180L
1,508 Elo+
Party 1
Olorun
Olorun
bdrizzzyyy
Olorun
Level 81
God Stats
107W - 94L
1,559 SR
Queue Stats
455W - 444L
1,492 Elo+
Solo
Team Averages
Level 134
1,548 SR
1,487 Elo+

VS

Team Averages
Level 106
1,539 SR
1,527 Elo+
Medusa
Medusa
 
Medusa
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
GxOxExBxBxExLxS
Xbalanque
Level 107
God Stats
71W - 45L
1,630 SR
Queue Stats
153W - 130L
1,485 Elo+
Solo
Maui
Maui
NeverQuig
Maui
Level 159
God Stats
1W - 0L
1,475 SR
Queue Stats
108W - 89L
1,534 Elo+
Party 2
Hun Batz
Hun Batz
TheGhostParadox
Hun Batz
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 113L
1,575 Elo+
Party 2
Ymir
Ymir
tornadocha5er
Ymir
Level 69
God Stats
55W - 35L
1,590 SR
Queue Stats
64W - 49L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
8,405
420
6,619
19,405
20,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 4 / 1
10,128
506
15,845
20,332
11,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 2 / 1
9,618
481
6,873
13,229
5,864
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 2 / 1
9,528
476
6,590
13,571
7,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
bdrizzzyyy
Olorun
17
0 / 2 / 2
10,733
537
7,505
12,819
7,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
6 / 2 / 3
10,829
541
12,171
15,766
6,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xbalanque
GxOxExBxBxExLxS
Xbalanque
16
2 / 1 / 5
9,648
482
17,423
17,187
8,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Maui
15
2 / 1 / 9
9,088
454
8,944
14,332
10,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
17
3 / 2 / 4
10,622
531
10,606
16,636
11,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
0 / 0 / 7
8,780
439
4,408
11,322
13,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
13
13
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
2
3
3.75
L
0
3
2
0.33
L
5
4
1
1.38
W
Xbalanque
GxOxExBxBxExLxS
Xbalanque
2
1
5
4.5
L
0
2
1
0.25
L
1
2
1
0.75
W
Maui
2
1
9
6.5
W
Hun Batz
3
2
4
2.5
L
Olorun
bdrizzzyyy
Olorun
0
2
2
0.5
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,432
Damage
53,552
79,356
Taken
75,243
52,212
Mitigated
51,302
36,280
Healing
27,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,171
4,641
0
6,549
15,766
6,951
200
2,471
13,295
0
91,917
L
6,619
1,518
296
6,190
19,405
20,194
0
2,831
16,574
22,614
0
L
15,845
7,187
0
7,770
20,332
11,399
655
4,042
16,290
0
74,159
W
Xbalanque
GxOxExBxBxExLxS
Xbalanque
17,423
3,263
0
7,311
17,187
8,375
0
3,621
13,566
0
107,930
L
6,873
3,666
276
6,868
13,229
5,864
162
1,534
11,695
0
91,368
L
6,590
546
1,981
7,439
13,571
7,111
0
3,193
10,378
93,754
0
W
Maui
8,944
1,518
0
4,336
14,332
10,462
0
3,835
10,497
60,165
0
W
Hun Batz
10,606
2,008
0
7,323
16,636
11,909
590
5,670
10,966
40
84,433
L
Olorun
bdrizzzyyy
Olorun
7,505
3,054
0
5,460
12,819
7,644
1,530
1,792
11,027
83,306
9,892
W
4,408
895
0
1,731
11,322
13,605
0
4,351
6,971
21,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,412
Gold Earned
48,967
613
Minions Killed
597
0
Camps Cleared
0
1,875,025
Distance Traveled
1,816,665
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,829
541
146
7
0
360,260
3
L
Artio
8,405
420
26
1
0
385,684
5
L
Kali
10,128
506
110
6
0
418,281
0
W
Xbalanque
9,648
482
175
9
0
365,388
10
L
Cupid
9,618
481
149
7
0
364,565
1
L
Ra
9,528
476
162
8
0
371,131
12
W
Maui
9,088
454
95
5
0
380,169
0
W
Hun Batz
10,622
531
163
8
0
369,387
4
L
Olorun
10,733
537
166
8
0
335,364
7
W
Ymir
8,780
439
18
1
0
341,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role