Player Matchup

Tsukuyomi
Tsukuyomi
BOBO198
Tsukuyomi
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 113L
1,480 Elo+
Party 1
Ra
Ra
TheLlamaMafia13
Ra
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
241W - 235L
1,512 Elo+
Solo
Nike
Nike
ToastTheGod
Nike
Level 109
God Stats
5W - 7L
1,485 SR
Queue Stats
176W - 167L
1,581 Elo+
Party 1
Hou Yi
Hou Yi
TrashChewer
Hou Yi
Level 128
God Stats
2W - 6L
1,500 SR
Queue Stats
134W - 129L
1,506 Elo+
Party 1
Ares
Ares
hawk4560
Ares
Level 65
God Stats
4W - 7L
1,500 SR
Queue Stats
216W - 213L
1,500 Elo+
Party 1
Team Averages
Level 104
1,497 SR
1,516 Elo+

VS

Team Averages
Level 77
1,469 SR
1,484 Elo+
King Arthur
King Arthur
GrimfulFantasy
King Arthur
Level 121
God Stats
0W - 1L
1,220 SR
Queue Stats
88W - 90L
1,515 Elo+
Party 3
Bastet
Bastet
blazeii-
Bastet
Level 131
God Stats
6W - 5L
1,513 SR
Queue Stats
232W - 239L
1,432 Elo+
Party 3
Horus
Horus
kiwi60287
Horus
Level 49
God Stats
2W - 2L
1,581 SR
Queue Stats
52W - 49L
1,510 Elo+
Party 2
Cerberus
Cerberus
rockinout123
Cerberus
Level 11
God Stats
0W - 1L
1,575 SR
Queue Stats
5W - 7L
1,451 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
theman12126
Morgan Le Fay
Level 72
God Stats
20W - 17L
1,453 SR
Queue Stats
137W - 115L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BOBO198
Tsukuyomi
16
9 / 2 / 12
10,443
550
14,500
15,610
7,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
12 / 1 / 7
12,434
654
17,053
16,121
7,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 0 / 12
10,832
570
16,328
15,965
11,206
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
16
6 / 3 / 6
9,827
517
10,605
13,986
5,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
15
5 / 2 / 6
9,692
510
10,368
11,977
11,934
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GrimfulFantasy
King Arthur
16
0 / 4 / 1
9,084
478
4,563
17,153
15,157
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
blazeii-
Bastet
13
1 / 7 / 1
8,047
424
6,682
22,703
8,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
kiwi60287
Horus
12
4 / 6 / 2
8,206
432
13,728
18,162
10,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
rockinout123
Cerberus
13
1 / 7 / 4
8,373
441
4,809
20,118
19,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
theman12126
Morgan Le Fay
11
2 / 12 / 0
8,194
431
10,941
18,643
6,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
16
36
Kills
8
8
Deaths
36
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BOBO198
Tsukuyomi
9
2
12
7.5
L
King Arthur
GrimfulFantasy
King Arthur
0
4
1
0.13
W
12
1
7
15.5
W
4
0
12
10
W
Hou Yi
6
3
6
3
L
Bastet
blazeii-
Bastet
1
7
1
0.21
W
Ares
5
2
6
4
L
Horus
kiwi60287
Horus
4
6
2
0.83
L
Cerberus
rockinout123
Cerberus
1
7
4
0.43
L
Morgan Le Fay
theman12126
Morgan Le Fay
2
12
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,854
Damage
40,723
73,659
Taken
96,779
43,121
Mitigated
59,681
30,755
Healing
17,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BOBO198
Tsukuyomi
14,500
7,082
0
6,573
15,610
7,050
115
1,687
13,923
0
62,099
L
King Arthur
GrimfulFantasy
King Arthur
4,563
459
0
630
17,153
15,157
0
3,687
13,466
0
67,321
W
17,053
2,828
1,772
10,401
16,121
7,756
1,834
7,332
8,789
112,945
0
W
16,328
3,390
0
6,023
15,965
11,206
770
1,066
14,309
0
90,749
W
Hou Yi
10,605
5,538
0
3,289
13,986
5,175
1,249
1,939
12,047
0
74,855
L
Bastet
blazeii-
Bastet
6,682
1,076
0
7,976
22,703
8,034
0
5,738
16,965
0
51,665
W
Ares
10,368
1,139
346
2,351
11,977
11,934
601
3,726
8,251
28,574
0
L
Horus
kiwi60287
Horus
13,728
6,212
665
3,369
18,162
10,211
22
6,028
12,134
0
65,346
L
Cerberus
rockinout123
Cerberus
4,809
563
0
2,563
20,118
19,813
566
3,303
16,815
39,817
0
L
Morgan Le Fay
theman12126
Morgan Le Fay
10,941
1,289
93
2,138
18,643
6,466
0
8,665
9,978
42,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,228
Gold Earned
41,904
562
Minions Killed
463
0
Camps Cleared
0
1,849,814
Distance Traveled
1,639,154
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,443
550
89
5
0
384,916
1
L
King Arthur
9,084
478
130
7
0
354,506
1
W
Ra
12,434
654
193
10
0
384,654
2
W
Nike
10,832
570
153
8
0
387,201
2
W
Hou Yi
9,827
517
96
5
0
352,538
1
L
Bastet
8,047
424
87
5
0
348,270
2
W
Ares
9,692
510
31
2
0
340,505
1
L
Horus
8,206
432
92
5
0
336,713
1
L
Cerberus
8,373
441
91
5
0
330,164
0
L
Morgan Le Fay
8,194
431
63
3
0
269,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role