Player Matchup

Cerberus
Cerberus
Gold IV
FireStriker29
Cerberus
Gold IV
Level 92
God Stats
4W - 1L
1,637 SR
Queue Stats
65W - 51L
1,599 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold IV
Wingstar0207
Ah Muzen Cab
Gold IV
Level 143
God Stats
8W - 3L
1,776 SR
Queue Stats
65W - 51L
1,599 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
rumrumrumour
Guan Yu
Gold IV
Level 155
God Stats
13W - 6L
1,851 SR
Queue Stats
65W - 51L
1,599 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,755 SR
1,599 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 150
1,581 SR
1,499 MMR
Cupid
Cupid
Bronze III
AkazaDem0N
Cupid
Bronze III
Level 153
God Stats
0W - 1L
1,743 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Ra
Ra
Bronze V
OverlordBacon
Ra
Bronze V
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,498 MMR
Party 2
Scylla
Scylla
Bronze V
siddique
Scylla
Bronze V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,498 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FireStriker29
Cerberus
17
4 / 1 / 8
11,282
664
11,234
17,546
25,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Wingstar0207
Ah Muzen Cab
18
7 / 3 / 5
12,456
733
12,731
11,471
5,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
rumrumrumour
Guan Yu
16
2 / 3 / 10
11,274
663
11,018
21,725
32,319
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ThothBacchusBaron SamediAresHades

VS

Bans
OlorunCabrakanOdinKhepriAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
7 / 1 / 0
12,460
733
14,771
15,053
6,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 1
9,040
532
3,760
8,708
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Scylla
siddique
Scylla
15
0 / 7 / 4
10,781
634
12,462
15,854
5,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
13
Kills
7
7
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
7
1
0
7
W
Cerberus
FireStriker29
Cerberus
4
1
8
8
L
0
5
1
0.1
W
Ah Muzen Cab
Wingstar0207
Ah Muzen Cab
7
3
5
3.17
W
Guan Yu
rumrumrumour
Guan Yu
2
3
10
2.33
L
Scylla
siddique
Scylla
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,983
Damage
30,993
50,742
Taken
39,615
63,353
Mitigated
14,778
20,427
Healing
8,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
14,771
11,218
173
6,285
15,053
6,327
0
4,929
10,124
0
53,943
W
Cerberus
FireStriker29
Cerberus
11,234
582
0
3,788
17,546
25,256
221
5,202
12,344
39,977
0
L
3,760
259
885
1,170
8,708
2,962
0
3,471
5,237
24,469
0
W
Ah Muzen Cab
Wingstar0207
Ah Muzen Cab
12,731
4,463
0
1,684
11,471
5,778
1,824
5,702
5,769
0
76,371
W
Guan Yu
rumrumrumour
Guan Yu
11,018
342
5,680
9,275
21,725
32,319
144
5,633
16,092
0
26,225
L
Scylla
siddique
Scylla
12,462
1,344
0
411
15,854
5,489
0
3,483
12,371
43,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,012
Gold Earned
32,281
264
Minions Killed
210
6
Camps Cleared
9
1,007,192
Distance Traveled
724,304
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,460
733
84
5
5
296,485
7
W
Cerberus
11,282
664
92
5
2
320,566
4
L
Ra
9,040
532
46
3
0
185,991
1
W
Ah Muzen Cab
12,456
733
150
9
3
334,882
3
W
Guan Yu
11,274
663
22
1
1
351,744
2
L
Scylla
10,781
634
80
5
4
241,828
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role