Player Matchup

Zhong Kui
Zhong Kui
DoctorTinyKat
Zhong Kui
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,718 Elo+
Solo
Izanami
Izanami
FearTheDeer101
Izanami
Level 101
God Stats
6W - 3L
1,681 SR
Queue Stats
345W - 291L
1,580 Elo+
Party 1
Medusa
Medusa
Klappman26
Medusa
Level 118
God Stats
5W - 8L
1,521 SR
Queue Stats
391W - 346L
1,566 Elo+
Party 1
Shiva
Shiva
TAN-MICKY
Shiva
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
husky12830
Agni
Level 129
God Stats
7W - 3L
1,804 SR
Queue Stats
592W - 544L
1,555 Elo+
Party 1
Team Averages
Level 102
1,601 SR
1,584 Elo+

VS

Team Averages
Level 134
1,636 SR
1,545 Elo+
Izanami
Izanami
 
Izanami
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GunnaWitDaPole
Artemis
Level 133
God Stats
2W - 0L
1,846 SR
Queue Stats
121W - 84L
1,590 Elo+
Solo
Zhong Kui
Zhong Kui
Hank-The-Tank917
Zhong Kui
Level 140
God Stats
3W - 2L
1,483 SR
Queue Stats
145W - 151L
1,519 Elo+
Solo
Maui
Maui
polarprotege
Maui
Level 146
God Stats
1W - 0L
1,819 SR
Queue Stats
540W - 545L
1,543 Elo+
Solo
Shiva
Shiva
xFoxyTrashPanda
Shiva
Level 101
God Stats
4W - 2L
1,532 SR
Queue Stats
282W - 281L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DoctorTinyKat
Zhong Kui
12
2 / 6 / 5
7,496
750
7,222
12,182
8,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 4
7,432
743
5,973
9,418
3,959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Klappman26
Medusa
13
2 / 5 / 6
7,295
730
8,525
9,591
4,151
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shiva
TAN-MICKY
Shiva
10
0 / 11 / 3
6,567
657
2,257
17,087
9,780
14
3 / 4 / 4
7,765
777
9,468
6,481
2,503
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
4 / 2 / 19
8,782
878
13,233
9,235
4,635
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
11 / 3 / 10
9,448
945
12,478
8,748
4,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
16
10 / 2 / 16
9,642
964
15,048
14,808
13,557
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 1 / 21
8,847
885
3,268
12,465
11,949
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 2 / 19
8,368
837
5,952
11,079
11,125
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
116
9
Kills
31
31
Deaths
10
22
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
2
19
6.75
L
Zhong Kui
DoctorTinyKat
Zhong Kui
2
6
5
0.75
L
2
5
4
0.8
W
11
3
10
5.33
W
Zhong Kui
10
2
16
9
L
Medusa
Klappman26
Medusa
2
5
6
1
L
Shiva
TAN-MICKY
Shiva
0
11
3
0.14
L
3
4
4
1.25
W
3
1
21
13.5
W
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,445
Damage
49,979
54,759
Taken
56,335
28,645
Mitigated
46,143
7,500
Healing
21,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,233
4,663
1,311
2,010
9,235
4,635
2,401
1,981
7,254
0
34,004
L
Zhong Kui
DoctorTinyKat
Zhong Kui
7,222
933
467
2,723
12,182
8,252
0
3,860
8,193
10,344
0
L
5,973
1,850
776
548
9,418
3,959
0
3,234
6,009
0
14,383
W
12,478
5,632
1,394
1,396
8,748
4,877
3,653
2,610
6,138
0
20,602
W
Zhong Kui
15,048
421
2,750
4,896
14,808
13,557
1,553
4,111
10,697
27,392
0
L
Medusa
Klappman26
Medusa
8,525
2,025
770
434
9,591
4,151
0
3,774
5,770
0
20,468
L
Shiva
TAN-MICKY
Shiva
2,257
143
0
405
17,087
9,780
0
5,325
11,460
0
4,086
L
9,468
162
777
600
6,481
2,503
0
2,123
4,268
15,561
0
W
3,268
498
1,424
2,051
12,465
11,949
376
4,759
7,706
5,857
0
W
5,952
551
2,224
2,378
11,079
11,125
576
3,229
7,850
0
11,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,555
Gold Earned
45,087
71
Minions Killed
88
0
Camps Cleared
0
725,246
Distance Traveled
887,251
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,782
878
36
4
0
175,357
1
L
Zhong Kui
7,496
750
15
2
0
151,724
0
L
Izanami
7,432
743
23
2
0
136,561
2
W
Artemis
9,448
945
10
1
0
153,724
0
W
Zhong Kui
9,642
964
30
3
0
187,194
2
L
Medusa
7,295
730
13
1
0
163,142
0
L
Shiva
6,567
657
0
0
0
108,528
1
L
Agni
7,765
777
20
2
0
165,291
3
W
Maui
8,847
885
9
1
0
187,240
0
W
Shiva
8,368
837
3
0
0
183,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role