Player Matchup

Scylla
Scylla
BananaStory
Scylla
Level 57
God Stats
1W - 0L
1,734 SR
Queue Stats
14W - 12L
1,481 Elo+
Party 3
Cthulhu
Cthulhu
Rajang470
Cthulhu
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 3
Chernobog
Chernobog
SAQUELL
Chernobog
Level 106
God Stats
3W - 1L
1,563 SR
Queue Stats
139W - 130L
1,449 Elo+
Solo
Ishtar
Ishtar
SnowyHeart97
Ishtar
Level 89
God Stats
3W - 3L
1,484 SR
Queue Stats
73W - 84L
1,446 Elo+
Solo
Nike
Nike
xxdustbunnyxx
Nike
Level 60
God Stats
17W - 13L
1,575 SR
Queue Stats
83W - 91L
1,422 Elo+
Solo
Team Averages
Level 64
1,571 SR
1,460 Elo+

VS

Team Averages
Level 34
1,484 SR
1,493 Elo+
Tyr
Tyr
CrossfitWarrior
Tyr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 81L
1,367 Elo+
Party 1
Izanami
Izanami
DM00LA92
Izanami
Level 2
God Stats
3W - 5L
1,500 SR
Queue Stats
5W - 13L
1,662 Elo+
Party 2
Kukulkan
Kukulkan
The Sko0n D
Kukulkan
Level 60
God Stats
10W - 16L
1,470 SR
Queue Stats
139W - 174L
1,454 Elo+
Solo
Poseidon
Poseidon
TheIronNerd
Poseidon
Level 19
God Stats
13W - 11L
1,436 SR
Queue Stats
47W - 59L
1,400 Elo+
Party 1
Neith
Neith
ToxicToffee
Neith
Level 42
God Stats
2W - 6L
1,516 SR
Queue Stats
13W - 20L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
10 / 0 / 15
12,965
1,179
26,198
5,162
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Rajang470
Cthulhu
18
5 / 2 / 18
11,944
1,086
14,052
15,388
18,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
SAQUELL
Chernobog
18
3 / 2 / 20
11,531
1,048
11,848
10,709
5,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ishtar
18
4 / 0 / 17
12,183
1,108
11,533
9,207
4,760
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 0 / 18
11,543
1,049
8,585
8,953
9,468
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

280

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 2
10,014
910
2,173
23,291
21,223
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
DM00LA92
Izanami
16
1 / 9 / 3
10,502
955
7,344
17,749
5,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
The Sko0n D
Kukulkan
16
0 / 0 / 2
9,908
901
5,673
4,007
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
TheIronNerd
Poseidon
16
0 / 8 / 3
10,480
953
12,152
16,966
6,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 2 / 1
11,378
1,034
16,499
14,518
5,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
15
25
Kills
4
4
Deaths
25
88
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
10
0
15
17.5
L
0
6
2
0.17
L
Izanami
DM00LA92
Izanami
1
9
3
0.28
W
Cthulhu
Rajang470
Cthulhu
5
2
18
7
W
Chernobog
SAQUELL
Chernobog
3
2
20
6.5
W
Ishtar
4
0
17
12.5
L
Kukulkan
The Sko0n D
Kukulkan
0
0
2
1
L
Poseidon
TheIronNerd
Poseidon
0
8
3
0.19
L
3
2
1
1.75
W
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,216
Damage
43,841
49,419
Taken
76,531
40,018
Mitigated
40,617
8,496
Healing
3,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
26,198
685
0
0
5,162
2,287
0
2,183
2,979
58,735
0
L
2,173
609
0
129
23,291
21,223
0
10,597
12,190
0
6,330
L
Izanami
DM00LA92
Izanami
7,344
4,181
0
1,442
17,749
5,984
0
10,359
7,161
0
16,205
W
Cthulhu
Rajang470
Cthulhu
14,052
983
1,591
3,596
15,388
18,275
0
4,010
11,378
25,208
0
W
Chernobog
SAQUELL
Chernobog
11,848
8,114
0
2,032
10,709
5,228
0
5,107
5,602
0
26,527
W
Ishtar
11,533
6,787
0
1,277
9,207
4,760
0
3,859
5,348
0
38,927
L
Kukulkan
The Sko0n D
Kukulkan
5,673
0
0
219
4,007
1,772
0
1,556
2,399
19,439
0
L
Poseidon
TheIronNerd
Poseidon
12,152
834
0
250
16,966
6,202
0
9,335
7,341
30,467
0
L
16,499
7,526
0
1,588
14,518
5,436
0
7,180
7,190
0
57,193
W
8,585
628
0
0
8,953
9,468
0
2,666
6,287
0
23,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,166
Gold Earned
52,282
255
Minions Killed
193
11
Camps Cleared
7
1,119,681
Distance Traveled
915,440
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,965
1,179
96
9
0
222,942
0
L
Tyr
10,014
910
17
2
0
203,412
0
L
Izanami
10,502
955
19
2
0
152,993
1
W
Cthulhu
11,944
1,086
31
3
1
225,760
0
W
Chernobog
11,531
1,048
35
3
2
196,463
0
W
Ishtar
12,183
1,108
58
5
7
222,203
4
L
Kukulkan
9,908
901
33
3
1
163,536
0
L
Poseidon
10,480
953
46
4
4
195,063
0
L
Neith
11,378
1,034
78
7
2
200,436
0
W
Nike
11,543
1,049
35
3
1
252,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role