Player Matchup

Tyr
Tyr
 
Tyr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
BrattyCocoa
Sol
Level 151
God Stats
8W - 8L
1,526 SR
Queue Stats
136W - 145L
1,596 Elo+
Party 1
Danzaburou
Danzaburou
GanjaMISFIT420X
Danzaburou
Level 106
God Stats
8W - 3L
1,577 SR
Queue Stats
15W - 12L
1,575 Elo+
Party 1
Loki
Loki
RUST3D449260
Loki
Level 109
God Stats
16W - 11L
1,658 SR
Queue Stats
169W - 150L
1,595 Elo+
Party 1
Chaac
Chaac
TheHomieKai
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,783 Elo+
Party 1
Team Averages
Level 102
1,552 SR
1,610 Elo+

VS

Team Averages
Level 95
1,617 SR
1,557 Elo+
Ares
Ares
Skooxy
Ares
Level 28
God Stats
13W - 4L
1,546 SR
Queue Stats
46W - 24L
1,604 Elo+
Party 2
Cupid
Cupid
TunZ92
Cupid
Level 65
God Stats
2W - 0L
1,430 SR
Queue Stats
37W - 50L
1,338 Elo+
Solo
Hera
Hera
VaniIIaBun
Hera
Level 133
God Stats
7W - 2L
1,712 SR
Queue Stats
196W - 166L
1,575 Elo+
Party 2
Susano
Susano
ZombieSurvival2
Susano
Level 128
God Stats
6W - 3L
1,733 SR
Queue Stats
316W - 285L
1,632 Elo+
Party 2
Mulan
Mulan
s0ClumsY
Mulan
Level 121
God Stats
21W - 10L
1,664 SR
Queue Stats
275W - 237L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
2 / 5 / 2
6,411
458
5,866
9,856
5,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 5 / 0
6,880
491
4,259
9,897
4,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
GanjaMISFIT420X
Danzaburou
11
0 / 2 / 2
6,212
444
4,874
5,810
2,470
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 4 / 0
7,046
503
2,760
10,595
3,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 3 / 0
5,354
382
2,989
12,268
7,768
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Skooxy
Ares
12
4 / 1 / 4
8,224
587
3,200
8,210
6,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
TunZ92
Cupid
12
2 / 2 / 3
7,175
513
3,724
8,646
3,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
3 / 1 / 6
8,223
587
5,711
5,869
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 2 / 3
8,511
608
6,226
11,582
4,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
s0ClumsY
Mulan
15
4 / 0 / 5
9,354
668
12,725
9,952
8,008
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
19
19
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
5
2
0.6
L
2
5
0
0.4
L
Danzaburou
GanjaMISFIT420X
Danzaburou
0
2
2
0.5
L
1
4
0
0.25
W
Ares
Skooxy
Ares
4
1
4
6
L
0
3
0
0
W
Cupid
TunZ92
Cupid
2
2
3
1.75
W
3
1
6
6
W
6
2
3
3.75
W
Mulan
s0ClumsY
Mulan
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,748
Damage
31,586
48,426
Taken
44,259
23,336
Mitigated
24,411
11,011
Healing
15,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,866
248
0
2,847
9,856
5,246
635
2,041
7,815
0
24,411
L
4,259
1,304
0
4,006
9,897
4,248
0
4,277
5,620
46,222
7,171
L
Danzaburou
GanjaMISFIT420X
Danzaburou
4,874
1,306
0
913
5,810
2,470
0
2,310
3,500
0
37,886
L
2,760
1,033
0
500
10,595
3,604
0
250
10,345
0
62,939
W
Ares
Skooxy
Ares
3,200
162
0
2,129
8,210
6,257
252
662
7,446
17,052
2,828
L
2,989
1,017
0
2,745
12,268
7,768
202
0
12,268
0
20,107
W
Cupid
TunZ92
Cupid
3,724
2,339
50
1,912
8,646
3,027
1,799
445
8,082
0
34,460
W
5,711
1,666
0
1,439
5,869
2,411
1,020
1,300
4,527
58,821
0
W
6,226
2,295
0
4,629
11,582
4,708
1,205
989
10,549
0
49,982
W
Mulan
s0ClumsY
Mulan
12,725
2,231
0
5,268
9,952
8,008
2,558
379
9,573
90
71,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,903
Gold Earned
41,487
302
Minions Killed
395
0
Camps Cleared
0
1,306,226
Distance Traveled
1,411,438
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,411
458
40
3
0
287,282
3
L
Sol
6,880
491
77
6
0
245,098
1
L
Danzaburou
6,212
444
56
4
0
265,342
1
L
Loki
7,046
503
94
7
0
271,756
0
W
Ares
8,224
587
27
2
0
299,017
4
L
Chaac
5,354
382
35
3
0
236,748
2
W
Cupid
7,175
513
71
5
0
241,796
2
W
Hera
8,223
587
91
7
0
259,697
3
W
Susano
8,511
608
85
6
0
324,211
7
W
Mulan
9,354
668
121
9
0
286,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role