Player Matchup

Cerberus
Cerberus
Arvay6
Cerberus
Level 28
God Stats
0W - 2L
1,359 SR
Queue Stats
65W - 81L
1,494 Elo+
Party 1
Achilles
Achilles
D3ADPEWLIO
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
Foxdemonking
Hercules
Level 101
God Stats
1W - 4L
1,296 SR
Queue Stats
94W - 120L
1,492 Elo+
Party 1
Cliodhna
Cliodhna
King Kong106786
Cliodhna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,293 Elo+
Solo
Jing Wei
Jing Wei
LlGON
Jing Wei
Level 23
God Stats
1W - 2L
1,747 SR
Queue Stats
143W - 70L
1,754 Elo+
Solo
Team Averages
Level 37
1,481 SR
1,507 Elo+

VS

Team Averages
Level 47
1,643 SR
1,592 Elo+
Poseidon
Poseidon
Dracosilence
Poseidon
Level 29
God Stats
4W - 0L
1,688 SR
Queue Stats
115W - 52L
1,676 Elo+
Party 2
Ishtar
Ishtar
HughhJas
Ishtar
Level 42
God Stats
6W - 2L
1,683 SR
Queue Stats
173W - 105L
1,618 Elo+
Party 2
Ares
Ares
Reusedsheep
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,587 Elo+
Solo
Scylla
Scylla
ShadowFox19
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 52L
1,432 Elo+
Solo
Nike
Nike
nelsonmundella
Nike
Level 118
God Stats
7W - 1L
1,845 SR
Queue Stats
320W - 218L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arvay6
Cerberus
14
0 / 7 / 4
7,246
659
10,047
23,044
18,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
D3ADPEWLIO
Achilles
12
0 / 8 / 1
6,715
610
2,066
14,682
11,153
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
Foxdemonking
Hercules
17
3 / 2 / 4
9,041
822
6,352
23,867
17,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cliodhna
7
0 / 10 / 1
5,963
542
0
11,271
3,794
Jing Wei
LlGON
Jing Wei
19
9 / 6 / 2
11,052
1,005
18,032
13,598
7,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dracosilence
Poseidon
15
9 / 4 / 13
9,309
846
11,361
8,696
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
HughhJas
Ishtar
18
12 / 2 / 17
10,817
983
32,274
11,770
7,393
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 2 / 19
9,230
839
6,670
13,241
17,320
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
17
5 / 2 / 23
9,656
878
12,207
5,559
2,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 2 / 23
9,904
900
15,856
11,830
16,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
128
12
Kills
33
33
Deaths
12
12
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Arvay6
Cerberus
0
7
4
0.29
L
Achilles
D3ADPEWLIO
Achilles
0
8
1
0.06
W
Poseidon
Dracosilence
Poseidon
9
4
13
3.88
L
Hercules
Foxdemonking
Hercules
3
2
4
2.5
W
Ishtar
HughhJas
Ishtar
12
2
17
10.25
L
Cliodhna
0
10
1
0.05
L
Jing Wei
LlGON
Jing Wei
9
6
2
1.67
W
3
2
19
6.25
W
Scylla
5
2
23
8.25
W
4
2
23
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,497
Damage
78,368
86,462
Taken
51,096
58,677
Mitigated
47,963
22,216
Healing
12,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Arvay6
Cerberus
10,047
683
206
5,435
23,044
18,910
0
7,723
14,866
18,154
0
L
Achilles
D3ADPEWLIO
Achilles
2,066
273
120
385
14,682
11,153
0
5,397
8,912
0
6,330
W
Poseidon
Dracosilence
Poseidon
11,361
790
117
274
8,696
4,232
0
924
7,725
25,664
0
L
Hercules
Foxdemonking
Hercules
6,352
1,138
2,208
11,330
23,867
17,640
0
8,171
15,380
0
13,968
W
Ishtar
HughhJas
Ishtar
32,274
19,391
899
3,094
11,770
7,393
1,416
2,649
9,073
55
42,209
L
Cliodhna
0
0
0
0
11,271
3,794
0
5,151
5,956
0
0
L
Jing Wei
LlGON
Jing Wei
18,032
10,288
246
2,286
13,598
7,180
0
3,925
9,085
0
39,875
W
6,670
520
351
2,365
13,241
17,320
381
3,297
9,858
8,812
0
W
Scylla
12,207
2,721
826
167
5,559
2,865
1,404
1,177
4,338
23,232
0
W
15,856
2,603
1,197
3,032
11,830
16,153
109
2,000
9,687
74
21,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,017
Gold Earned
48,916
103
Minions Killed
99
0
Camps Cleared
0
857,196
Distance Traveled
1,038,512
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,246
659
21
2
0
189,422
0
L
Achilles
6,715
610
13
1
0
190,521
1
W
Poseidon
9,309
846
38
3
0
196,083
0
L
Hercules
9,041
822
15
1
0
192,706
0
W
Ishtar
10,817
983
27
2
0
217,832
0
L
Cliodhna
5,963
542
0
0
0
123,501
0
L
Jing Wei
11,052
1,005
54
5
0
161,046
0
W
Ares
9,230
839
11
1
0
205,508
0
W
Scylla
9,656
878
15
1
0
196,498
1
W
Nike
9,904
900
8
1
0
222,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role