Player Matchup

Ra
Ra
Antigyro
Ra
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 61L
1,293 Elo+
Party 1
Cthulhu
Cthulhu
NotoriousCookie
Cthulhu
Level 27
God Stats
4W - 5L
1,407 SR
Queue Stats
22W - 30L
1,252 Elo+
Party 1
Danzaburou
Danzaburou
ROLL3R
Danzaburou
Level 62
God Stats
1W - 1L
1,641 SR
Queue Stats
79W - 85L
1,376 Elo+
Party 1
Bellona
Bellona
RookieKnookie
Bellona
Level 24
God Stats
13W - 19L
1,817 SR
Queue Stats
45W - 51L
1,412 Elo+
Party 1
Lancelot
Lancelot
Zelzo
Lancelot
Level 51
God Stats
1W - 2L
1,716 SR
Queue Stats
6W - 15L
1,164 Elo+
Party 1
Team Averages
Level 43
1,616 SR
1,299 Elo+

VS

Team Averages
Level 53
1,558 SR
1,518 Elo+
Ullr
Ullr
ChaunJon
Ullr
Level 106
God Stats
2W - 1L
1,472 SR
Queue Stats
492W - 478L
1,516 Elo+
Party 3
Cabrakan
Cabrakan
DanMan080916
Cabrakan
Level 79
God Stats
7W - 4L
1,506 SR
Queue Stats
304W - 312L
1,453 Elo+
Solo
Hun Batz
Hun Batz
MiniMadd03
Hun Batz
Level 45
God Stats
3W - 0L
1,620 SR
Queue Stats
17W - 16L
1,499 Elo+
Party 2
Tiamat
Tiamat
PentaAgenda
Tiamat
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 5L
1,671 Elo+
Party 3
Ao Kuang
Ao Kuang
xHeliosXStriderx
Ao Kuang
Level 7
God Stats
2W - 0L
1,693 SR
Queue Stats
3W - 6L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,374
369
4,369
8,539
3,713
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 3 / 3
8,567
428
6,476
17,447
19,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
ROLL3R
Danzaburou
12
1 / 7 / 5
8,481
424
10,996
15,358
6,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
14
1 / 3 / 0
9,377
469
7,057
18,351
16,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
Zelzo
Lancelot
13
3 / 8 / 0
8,887
444
8,743
20,062
8,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
2 / 1 / 2
10,408
520
7,366
15,479
7,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
DanMan080916
Cabrakan
14
4 / 5 / 10
9,383
469
8,880
17,667
19,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
MiniMadd03
Hun Batz
16
4 / 2 / 2
10,610
531
11,444
14,380
9,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
17
6 / 1 / 11
11,401
570
21,063
15,837
11,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 0 / 2
11,988
599
10,527
14,331
7,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
9
Kills
25
25
Deaths
9
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Ullr
2
1
2
3
W
Cabrakan
DanMan080916
Cabrakan
4
5
10
1.8
W
Hun Batz
MiniMadd03
Hun Batz
4
2
2
2.5
L
4
3
3
1.83
W
Tiamat
6
1
11
11.5
L
Danzaburou
ROLL3R
Danzaburou
1
7
5
0.5
L
Bellona
1
3
0
0.33
L
Lancelot
Zelzo
Lancelot
3
8
0
0.38
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,641
Damage
59,280
79,757
Taken
77,694
55,899
Mitigated
55,065
12,147
Healing
27,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,369
427
398
523
8,539
3,713
0
6,058
2,481
40,275
0
W
Ullr
7,366
3,893
0
6,748
15,479
7,415
4,674
2,319
13,160
0
93,482
W
Cabrakan
DanMan080916
Cabrakan
8,880
1,272
0
1,104
17,667
19,406
0
4,891
12,776
36,332
457
W
Hun Batz
MiniMadd03
Hun Batz
11,444
2,515
0
4,033
14,380
9,180
995
1,364
13,016
0
60,452
L
6,476
819
284
1,894
17,447
19,751
316
6,968
10,479
23,585
0
W
Tiamat
21,063
2,646
438
6,416
15,837
11,718
444
3,284
12,553
93,874
0
L
Danzaburou
ROLL3R
Danzaburou
10,996
5,423
0
2,400
15,358
6,972
2,287
10,506
4,852
0
52,513
L
Bellona
7,057
2,820
0
5,398
18,351
16,694
1,056
6,063
12,288
0
67,703
L
Lancelot
Zelzo
Lancelot
8,743
2,704
0
1,250
20,062
8,769
0
10,728
9,334
0
59,886
W
10,527
3,044
0
8,706
14,331
7,346
528
513
13,818
117,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,686
Gold Earned
53,790
406
Minions Killed
582
0
Camps Cleared
0
1,714,210
Distance Traveled
1,865,509
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,374
369
68
3
0
264,015
3
W
Ullr
10,408
520
128
6
0
351,110
2
W
Cabrakan
9,383
469
44
2
0
339,881
1
W
Hun Batz
10,610
531
108
5
0
374,646
3
L
Cthulhu
8,567
428
31
2
0
368,460
0
W
Tiamat
11,401
570
125
6
0
402,283
1
L
Danzaburou
8,481
424
83
4
0
327,760
0
L
Bellona
9,377
469
131
7
0
378,776
0
L
Lancelot
8,887
444
93
5
0
375,199
1
W
Ao Kuang
11,988
599
177
9
0
397,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role