Player Matchup

Ymir
Ymir
Platinum I
Grisaiaa
Ymir
Platinum I
Level 57
God Stats
8W - 1L
1,774 SR
Queue Stats
32W - 13L
2,037 MMR
Party 1
Sol
Sol
Platinum III
Morgi76300
Sol
Platinum III
Level 156
God Stats
3W - 0L
1,742 SR
Queue Stats
129W - 146L
1,780 MMR
Party 1
Loki
Loki
Diamond IV
ToTake-Or-ToLick
Loki
Diamond IV
Level 65
God Stats
4W - 2L
1,822 SR
Queue Stats
41W - 21L
2,239 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 93
1,779 SR
2,018 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,540 SR
2,123 MMR
Sun Wukong
Sun Wukong
Diamond II
Kaurah
Sun Wukong
Diamond II
Level 156
God Stats
2W - 1L
1,736 SR
Queue Stats
52W - 12L
2,675 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum I
SmiteTerminator
Zhong Kui
Platinum I
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 3L
2,356 MMR
Party 2
Ne Zha
Ne Zha
Silver I
ceres2012
Ne Zha
Silver I
Level 145
God Stats
6W - 5L
1,385 SR
Queue Stats
81W - 83L
1,338 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
3 / 0 / 12
14,883
783
14,168
27,890
42,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 6 / 7
12,816
675
17,106
18,687
8,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 8 / 7
14,443
760
20,959
23,382
13,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThothAphroditeAh Muzen CabAchillesFenrir

VS

Bans
AtlasGebBaron SamediChaacYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kaurah
Sun Wukong
18
2 / 3 / 12
12,658
666
21,146
27,180
30,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
SmiteTerminator
Zhong Kui
19
9 / 3 / 5
14,249
750
27,292
20,269
15,908
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
ceres2012
Ne Zha
16
3 / 9 / 8
12,628
665
12,384
19,190
17,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
39
15
Kills
14
14
Deaths
15
26
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
0
12
9
L
Sun Wukong
Kaurah
Sun Wukong
2
3
12
2.67
W
5
6
7
1.42
L
Zhong Kui
SmiteTerminator
Zhong Kui
9
3
5
3.83
W
7
8
7
1.31
L
Ne Zha
ceres2012
Ne Zha
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,233
Damage
60,822
69,959
Taken
66,639
65,306
Mitigated
63,223
15,811
Healing
18,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
14,168
3,559
0
6,697
27,890
42,623
198
12,691
14,652
39,671
0
L
Sun Wukong
Kaurah
Sun Wukong
21,146
4,623
0
4,935
27,180
30,041
815
14,712
11,980
79
43,990
W
17,106
6,451
0
5,790
18,687
8,728
1,670
7,354
11,078
49,691
0
L
Zhong Kui
SmiteTerminator
Zhong Kui
27,292
4,339
0
10,286
20,269
15,908
1,783
7,186
12,784
78,495
0
W
20,959
7,230
0
3,324
23,382
13,955
1,472
7,669
15,419
0
63,145
L
Ne Zha
ceres2012
Ne Zha
12,384
1,974
0
3,727
19,190
17,274
324
8,806
10,006
0
52,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,142
Gold Earned
39,535
211
Minions Killed
206
6
Camps Cleared
11
967,249
Distance Traveled
951,503
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,883
783
57
3
0
334,974
2
L
Sun Wukong
12,658
666
37
2
3
344,419
4
W
Sol
12,816
675
102
5
3
292,029
2
L
Zhong Kui
14,249
750
99
5
5
296,865
3
W
Loki
14,443
760
52
3
3
340,246
4
L
Ne Zha
12,628
665
70
4
3
310,219
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role