Player Matchup

Ne Zha
Ne Zha
Bronze III
Bugagon
Ne Zha
Bronze III
Level 98
God Stats
22W - 16L
1,496 SR
Queue Stats
78W - 113L
746 MMR
Solo
Janus
Janus
Silver II
Chambered Fist
Janus
Silver II
Level 137
God Stats
9W - 21L
1,390 SR
Queue Stats
92W - 118L
999 MMR
Solo
Ymir
Ymir
Silver III
ThatGuy96431
Ymir
Silver III
Level 105
God Stats
124W - 152L
1,470 SR
Queue Stats
199W - 249L
872 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,452 SR
872 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,498 SR
727 MMR
Bacchus
Bacchus
Silver II
BlackCraftHog
Bacchus
Silver II
Level 149
God Stats
35W - 29L
1,517 SR
Queue Stats
211W - 270L
1,078 MMR
Solo
Skadi
Skadi
Silver III
GetLikeFrost
Skadi
Silver III
Level 137
God Stats
2W - 0L
1,687 SR
Queue Stats
35W - 46L
1,021 MMR
Solo
Agni
Agni
Bronze IV
luk4rd0
Agni
Bronze IV
Level 63
God Stats
5W - 8L
1,290 SR
Queue Stats
108W - 201L
82 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bugagon
Ne Zha
16
4 / 4 / 3
12,680
667
15,519
15,053
8,179
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
2 / 4 / 3
12,177
641
18,466
13,440
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 3
11,492
605
8,816
22,252
25,363
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
ChaacChironAphroditeBaba YagaAtlas

VS

Bans
Ah Muzen CabMedusaDanzaburouKukulkanMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
19
5 / 1 / 8
14,427
759
14,180
21,406
36,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
7 / 3 / 3
13,687
720
21,736
18,208
7,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Agni
luk4rd0
Agni
18
1 / 3 / 9
12,638
665
8,793
14,279
5,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
13
13
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
5
1
8
9
L
Ne Zha
Bugagon
Ne Zha
4
4
3
1.38
L
2
4
3
0.88
W
7
3
3
2.83
L
1
5
3
0.5
W
Agni
luk4rd0
Agni
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,801
Damage
44,709
50,745
Taken
53,893
38,905
Mitigated
49,734
5,838
Healing
11,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
14,180
1,222
500
4,873
21,406
36,661
458
10,951
10,289
30,000
0
L
Ne Zha
Bugagon
Ne Zha
15,519
2,744
0
2,930
15,053
8,179
0
5,752
9,301
0
34,747
L
18,466
33
0
430
13,440
5,363
0
6,122
7,318
70,342
0
W
21,736
9,033
0
1,520
18,208
7,633
1,998
8,604
9,383
0
78,434
L
8,816
1,003
1,230
1,248
22,252
25,363
0
11,743
10,509
39,428
0
W
Agni
luk4rd0
Agni
8,793
586
0
4,512
14,279
5,440
441
8,168
6,023
48,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,349
Gold Earned
40,752
203
Minions Killed
219
6
Camps Cleared
10
982,838
Distance Traveled
1,038,085
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,427
759
30
2
2
367,362
6
L
Ne Zha
12,680
667
33
2
1
326,131
2
L
Janus
12,177
641
120
6
3
335,727
8
W
Skadi
13,687
720
115
6
4
327,663
2
L
Ymir
11,492
605
50
3
2
320,980
2
W
Agni
12,638
665
74
4
4
343,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role