Player Matchup

Scylla
Scylla
 
Scylla
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Durk8432
Cthulhu
Level 86
God Stats
3W - 1L
1,599 SR
Queue Stats
206W - 170L
1,496 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JethorA
Kumbhakarna
Level 122
God Stats
2W - 0L
1,498 SR
Queue Stats
75W - 82L
1,383 Elo+
Solo
Chaac
Chaac
Shadow-2400-
Chaac
Level 81
God Stats
1W - 1L
1,311 SR
Queue Stats
74W - 74L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
g001181
Kukulkan
Level 29
God Stats
3W - 4L
1,105 SR
Queue Stats
73W - 84L
1,396 Elo+
Party 1
Team Averages
Level 82
1,403 SR
1,454 Elo+

VS

Team Averages
Level 105
1,545 SR
1,415 Elo+
Nox
Nox
GreatSirNilla
Nox
Level 90
God Stats
2W - 2L
1,568 SR
Queue Stats
51W - 64L
1,374 Elo+
Party 2
Medusa
Medusa
ScaleneWolf
Medusa
Level 121
God Stats
1W - 1L
1,770 SR
Queue Stats
100W - 135L
1,432 Elo+
Party 2
Tiamat
Tiamat
SirOreoTheGreat
Tiamat
Level 143
God Stats
1W - 1L
1,732 SR
Queue Stats
131W - 143L
1,417 Elo+
Party 2
Thanatos
Thanatos
istleath
Thanatos
Level 88
God Stats
0W - 3L
1,387 SR
Queue Stats
29W - 29L
1,448 Elo+
Party 2
Maui
Maui
masterdark22
Maui
Level 84
God Stats
0W - 2L
1,267 SR
Queue Stats
308W - 316L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
7 / 3 / 12
10,119
843
15,001
7,583
3,190
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Durk8432
Cthulhu
16
3 / 4 / 15
9,788
816
7,716
10,830
9,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
JethorA
Kumbhakarna
15
3 / 2 / 16
9,170
764
5,059
11,461
4,317
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 12
9,519
793
8,732
14,484
15,814
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
g001181
Kukulkan
16
6 / 1 / 10
9,591
799
11,067
6,970
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 5
9,039
753
7,682
9,493
4,814
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
16
4 / 4 / 4
9,270
773
8,099
10,229
5,036
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 8 / 3
7,256
605
4,211
13,889
7,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
istleath
Thanatos
14
3 / 4 / 4
7,962
664
7,560
7,468
3,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 4 / 8
7,518
627
5,071
10,616
4,269
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
35
24
Kills
11
12
Deaths
24
65
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
3
12
4.33
W
Cthulhu
Durk8432
Cthulhu
3
4
15
2.63
L
3
4
5
1.38
W
Kumbhakarna
JethorA
Kumbhakarna
3
2
16
5.5
L
Medusa
4
4
4
1.5
W
5
2
12
5.5
L
1
8
3
0.31
W
Kukulkan
g001181
Kukulkan
6
1
10
11
L
Thanatos
istleath
Thanatos
3
4
4
1.25
L
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,575
Damage
32,623
51,328
Taken
51,695
36,694
Mitigated
25,419
14,136
Healing
10,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
15,001
413
1,142
186
7,583
3,190
1,030
3,085
4,498
23,339
0
W
Cthulhu
Durk8432
Cthulhu
7,716
234
484
1,018
10,830
9,880
420
2,827
8,003
15,156
0
L
7,682
313
379
529
9,493
4,814
0
7,453
1,904
21,901
0
W
Kumbhakarna
JethorA
Kumbhakarna
5,059
91
1,785
1,723
11,461
4,317
286
4,449
7,012
14,754
0
L
Medusa
8,099
3,277
694
1,444
10,229
5,036
70
7,864
2,247
0
21,939
W
8,732
930
868
2,888
14,484
15,814
409
5,072
9,412
0
20,650
L
4,211
407
0
1,020
13,889
7,536
0
9,931
3,672
9,693
0
W
Kukulkan
g001181
Kukulkan
11,067
723
2,013
2,029
6,970
3,493
1,146
1,531
5,439
22,510
0
L
Thanatos
istleath
Thanatos
7,560
610
323
3,078
7,468
3,764
0
4,549
2,903
0
10,508
L
5,071
319
2,434
1,048
10,616
4,269
0
8,258
2,126
9,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,187
Gold Earned
41,045
133
Minions Killed
88
0
Camps Cleared
0
1,186,730
Distance Traveled
961,368
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,119
843
27
2
0
215,442
0
W
Cthulhu
9,788
816
28
2
0
220,673
0
L
Nox
9,039
753
32
3
0
185,460
0
W
Kumbhakarna
9,170
764
21
2
0
250,918
0
L
Medusa
9,270
773
20
2
0
210,018
0
W
Chaac
9,519
793
18
2
0
258,717
0
L
Tiamat
7,256
605
11
1
0
175,016
0
W
Kukulkan
9,591
799
39
3
0
240,980
0
L
Thanatos
7,962
664
11
1
0
228,199
0
L
Maui
7,518
627
14
1
0
162,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role