Player Matchup

Thor
Thor
JJSSB6
Thor
Level 91
God Stats
2W - 0L
1,751 SR
Queue Stats
46W - 43L
1,526 Elo+
Party 2
Terra
Terra
MACFLY0507
Terra
Level 100
God Stats
14W - 13L
1,500 SR
Queue Stats
112W - 126L
1,402 Elo+
Party 3
Chang'e
Chang'e
Mailorlunare
Chang'e
Level 65
God Stats
1W - 0L
1,738 SR
Queue Stats
8W - 4L
1,519 Elo+
Party 2
Anubis
Anubis
lManiac0
Anubis
Level 120
God Stats
1W - 2L
1,289 SR
Queue Stats
182W - 185L
1,370 Elo+
Solo
Skadi
Skadi
papefrancois1029
Skadi
Level 88
God Stats
19W - 8L
1,790 SR
Queue Stats
59W - 64L
1,460 Elo+
Party 3
Team Averages
Level 93
1,614 SR
1,455 Elo+

VS

Team Averages
Level 132
1,470 SR
1,405 Elo+
Da Ji
Da Ji
Applebiscut
Da Ji
Level 151
God Stats
4W - 7L
1,457 SR
Queue Stats
177W - 172L
1,434 Elo+
Party 1
Cernunnos
Cernunnos
ChiefThunder758
Cernunnos
Level 157
God Stats
29W - 25L
1,555 SR
Queue Stats
203W - 205L
1,354 Elo+
Party 1
Achilles
Achilles
FlatlineDragon
Achilles
Level 77
God Stats
4W - 7L
1,359 SR
Queue Stats
129W - 119L
1,393 Elo+
Solo
Maui
Maui
RataDeCloaka
Maui
Level 160
God Stats
25W - 29L
1,458 SR
Queue Stats
179W - 204L
1,411 Elo+
Solo
Olorun
Olorun
mr_darksouls64
Olorun
Level 114
God Stats
33W - 40L
1,521 SR
Queue Stats
248W - 279L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
JJSSB6
Thor
9
4 / 2 / 0
5,596
622
4,482
7,171
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Terra
7
0 / 0 / 4
4,625
514
2,135
4,720
1,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Mailorlunare
Chang'e
8
1 / 1 / 0
4,727
525
2,580
6,167
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
lManiac0
Anubis
9
0 / 0 / 4
5,013
557
1,406
3,638
1,536
8
2 / 1 / 2
4,766
530
3,968
5,466
1,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,394
488
3,988
7,461
2,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
ChiefThunder758
Cernunnos
8
1 / 2 / 0
4,702
522
4,509
5,304
1,784
Achilles
8
2 / 2 / 0
4,952
550
4,394
6,659
3,330
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 1 / 2
4,588
510
1,628
6,490
3,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

5
0 / 1 / 0
3,985
443
49
2,314
799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
7
Kills
3
4
Deaths
8
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Cernunnos
ChiefThunder758
Cernunnos
1
2
0
0.5
L
Achilles
2
2
0
1
W
Thor
JJSSB6
Thor
4
2
0
2
W
Terra
0
0
4
2
W
Chang'e
Mailorlunare
Chang'e
1
1
0
1
L
0
1
2
1
W
Anubis
lManiac0
Anubis
0
0
4
2
L
0
1
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,571
Damage
14,568
27,162
Taken
28,228
8,552
Mitigated
11,726
11,475
Healing
5,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,988
901
0
340
7,461
2,526
0
867
6,584
0
27,323
L
Cernunnos
ChiefThunder758
Cernunnos
4,509
2,063
0
1,003
5,304
1,784
0
1,140
4,164
0
28,670
L
Achilles
4,394
1,199
0
2,021
6,659
3,330
0
2,134
4,231
0
22,706
W
Thor
JJSSB6
Thor
4,482
1,026
0
3,808
7,171
2,432
0
277
6,894
0
37,809
W
Terra
2,135
516
1,575
2,110
4,720
1,598
0
87
4,633
10,836
0
W
Chang'e
Mailorlunare
Chang'e
2,580
987
91
1,629
6,167
1,628
0
0
6,167
17,932
0
L
1,628
636
353
2,056
6,490
3,287
0
955
5,535
14,295
0
W
Anubis
lManiac0
Anubis
1,406
272
0
1,762
3,638
1,536
0
546
3,092
29,350
0
L
49
0
0
202
2,314
799
0
721
1,593
10,992
2,286
W
3,968
1,429
0
500
5,466
1,358
1,050
767
4,699
0
29,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,727
Gold Earned
22,621
229
Minions Killed
171
0
Camps Cleared
0
816,584
Distance Traveled
715,073
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,394
488
44
5
0
190,441
0
L
Cernunnos
4,702
522
44
5
0
152,541
0
L
Achilles
4,952
550
39
4
0
150,379
1
W
Thor
5,596
622
69
8
0
188,408
3
W
Terra
4,625
514
12
1
0
172,056
3
W
Chang'e
4,727
525
42
5
0
138,211
0
L
Maui
4,588
510
22
2
0
169,986
0
W
Anubis
5,013
557
58
6
0
149,830
2
L
Olorun
3,985
443
22
2
0
51,726
1
W
Skadi
4,766
530
48
5
0
168,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role