Player Matchup

Nike
Nike
DenisDiasMP3
Nike
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,520 Elo+
Party 1
Zhong Kui
Zhong Kui
Nariz87
Zhong Kui
Level 146
God Stats
1W - 1L
1,632 SR
Queue Stats
61W - 79L
1,473 Elo+
Party 1
Thor
Thor
XxENERGY_FTWxX
Thor
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,363 Elo+
Solo
Team Averages
Level 86
1,544 SR
1,452 Elo+

VS

Team Averages
Level 111
1,519 SR
1,546 Elo+
Scylla
Scylla
Imsillymexican
Scylla
Level 67
God Stats
10W - 11L
1,488 SR
Queue Stats
153W - 97L
1,628 Elo+
Party 2
Maui
Maui
SH311833
Maui
Level 146
God Stats
8W - 16L
1,481 SR
Queue Stats
121W - 191L
1,382 Elo+
Solo
Rama
Rama
naturalluis
Rama
Level 120
God Stats
20W - 11L
1,588 SR
Queue Stats
158W - 99L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,374
567
2,216
15,546
16,280
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Nariz87
Zhong Kui
12
1 / 5 / 1
8,324
640
10,649
14,398
17,406
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 8 / 1
8,464
651
9,521
17,194
6,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 9
10,212
786
15,922
10,269
4,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
14
3 / 1 / 13
10,264
790
5,626
17,640
19,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
7 / 0 / 8
10,051
773
17,967
9,866
4,873
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
2
Kills
17
17
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
7
1
9
11.5
L
Zhong Kui
Nariz87
Zhong Kui
1
5
1
0.3
W
Maui
3
1
13
9.5
L
1
8
1
0.19
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,386
Damage
39,515
47,138
Taken
37,775
40,491
Mitigated
28,382
5,396
Healing
16,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,216
211
0
448
15,546
16,280
0
7,435
8,111
0
15,083
W
15,922
1,743
0
2,414
10,269
4,441
857
3,435
6,834
47,622
0
L
Zhong Kui
Nariz87
Zhong Kui
10,649
1,374
299
3,015
14,398
17,406
0
5,710
8,688
31,229
0
W
Maui
5,626
1,121
3,664
5,964
17,640
19,068
337
4,479
13,161
11,009
0
L
9,521
331
0
1,634
17,194
6,805
0
8,763
8,431
0
30,879
W
17,967
14,275
0
4,856
9,866
4,873
1,890
3,454
6,412
0
57,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,162
Gold Earned
30,527
118
Minions Killed
151
3
Camps Cleared
9
602,568
Distance Traveled
731,242
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,374
567
22
2
0
199,983
0
W
Scylla
10,212
786
52
4
7
248,219
1
L
Zhong Kui
8,324
640
43
3
3
204,694
3
W
Maui
10,264
790
10
1
0
246,526
3
L
Thor
8,464
651
53
4
0
197,891
4
W
Rama
10,051
773
89
7
2
236,497
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role