Player Matchup

Discordia
Discordia
Clapped Op
Discordia
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,808 Elo+
Party 1
Neith
Neith
Stonesyyy
Neith
Level 2
God Stats
1W - 5L
1,713 SR
Queue Stats
4W - 18L
1,593 Elo+
Party 1
Fenrir
Fenrir
jjaammeess9
Fenrir
Level 66
God Stats
13W - 57L
1,160 SR
Queue Stats
236W - 472L
1,231 Elo+
Party 1
Team Averages
Level 40
1,458 SR
1,544 Elo+

VS

Team Averages
Level 121
1,528 SR
1,706 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Rexsyo
Janus
Level 160
God Stats
28W - 1L
1,938 SR
Queue Stats
1,837W - 116L
2,278 Elo+
Party 2
Osiris
Osiris
jp_prr
Osiris
Level 42
God Stats
1W - 3L
1,147 SR
Queue Stats
109W - 132L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Clapped Op
Discordia
10
1 / 5 / 0
6,555
656
4,587
9,162
2,923
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Stonesyyy
Neith
9
0 / 3 / 1
5,954
595
2,955
7,758
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
9
0 / 7 / 1
5,781
578
3,044
11,300
3,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
5 / 0 / 8
8,741
874
9,624
7,776
5,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Janus
Rexsyo
Janus
13
9 / 1 / 6
8,879
888
13,101
5,786
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
jp_prr
Osiris
11
1 / 0 / 8
7,104
710
1,308
3,041
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
15
15
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
0
8
9
L
Discordia
Clapped Op
Discordia
1
5
0
0.2
W
Janus
Rexsyo
Janus
9
1
6
12
L
Neith
Stonesyyy
Neith
0
3
1
0.17
L
Fenrir
0
7
1
0.07
W
Osiris
jp_prr
Osiris
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,586
Damage
24,033
28,220
Taken
16,603
9,941
Mitigated
10,668
2,673
Healing
5,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
9,624
2,323
0
2,463
7,776
5,920
278
1,772
6,004
0
20,759
L
Discordia
Clapped Op
Discordia
4,587
435
0
435
9,162
2,923
0
4,909
4,253
14,232
0
W
Janus
Rexsyo
Janus
13,101
637
0
1,999
5,786
2,651
665
1,676
4,110
34,322
0
L
Neith
Stonesyyy
Neith
2,955
1,717
0
541
7,758
3,083
0
3,660
4,098
0
14,733
L
Fenrir
3,044
517
130
1,567
11,300
3,935
0
4,854
6,446
0
6,987
W
Osiris
jp_prr
Osiris
1,308
315
0
1,039
3,041
2,097
1,047
1,466
1,575
0
19,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,290
Gold Earned
24,724
57
Minions Killed
115
1
Camps Cleared
8
438,023
Distance Traveled
570,181
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,741
874
15
2
1
201,922
2
L
Discordia
6,555
656
18
2
1
145,031
3
W
Janus
8,879
888
60
6
4
181,019
2
L
Neith
5,954
595
27
3
0
139,732
0
L
Fenrir
5,781
578
12
1
0
153,260
0
W
Osiris
7,104
710
40
4
3
187,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role