Player Matchup

Vulcan
Vulcan
CaptainNaco5902
Vulcan
Level 78
God Stats
3W - 1L
1,532 SR
Queue Stats
48W - 53L
1,462 Elo+
Party 1
Hun Batz
Hun Batz
Fairy Assassin
Hun Batz
Level 145
God Stats
3W - 8L
1,363 SR
Queue Stats
291W - 289L
1,581 Elo+
Party 4
Thor
Thor
Germinator911
Thor
Level 127
God Stats
5W - 1L
1,639 SR
Queue Stats
166W - 154L
1,551 Elo+
Party 4
He Bo
He Bo
KrustyCrabPlZZA
He Bo
Level 152
God Stats
7W - 3L
1,786 SR
Queue Stats
474W - 466L
1,537 Elo+
Party 1
Khepri
Khepri
SIeepcs
Khepri
Level 106
God Stats
8W - 5L
1,431 SR
Queue Stats
236W - 201L
1,521 Elo+
Party 1
Team Averages
Level 122
1,550 SR
1,530 Elo+

VS

Team Averages
Level 119
1,536 SR
1,546 Elo+
Izanami
Izanami
BracedFire 702
Izanami
Level 102
God Stats
1W - 2L
1,347 SR
Queue Stats
153W - 137L
1,539 Elo+
Party 3
King Arthur
King Arthur
CxEZ7
King Arthur
Level 149
God Stats
0W - 2L
1,352 SR
Queue Stats
122W - 115L
1,542 Elo+
Party 3
Mulan
Mulan
JayJayMessy
Mulan
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 84L
1,520 Elo+
Party 2
Geb
Geb
TVAUSSIE
Geb
Level 153
God Stats
2W - 2L
1,648 SR
Queue Stats
108W - 90L
1,563 Elo+
Party 3
Poseidon
Poseidon
ixDARKxZEUSxx
Poseidon
Level 106
God Stats
2W - 1L
1,834 SR
Queue Stats
133W - 121L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 6
7,621
762
12,515
6,190
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
14
2 / 1 / 9
7,433
743
9,579
6,981
3,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 1 / 10
7,794
779
5,597
6,567
4,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
4 / 1 / 9
8,045
805
7,438
6,096
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
SIeepcs
Khepri
15
1 / 1 / 13
8,539
854
4,621
10,269
11,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 3
8,378
838
5,193
7,928
2,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
CxEZ7
King Arthur
11
1 / 6 / 3
7,015
702
4,987
12,938
11,434
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 3 / 2
6,864
686
3,684
10,219
8,742
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 4
7,524
752
5,151
8,453
7,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
ixDARKxZEUSxx
Poseidon
15
2 / 2 / 3
8,059
806
9,922
4,904
1,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
14
Kills
5
6
Deaths
14
47
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
4
2
6
3.5
L
King Arthur
CxEZ7
King Arthur
1
6
3
0.42
W
Hun Batz
2
1
9
6.5
W
3
1
10
8
L
1
3
2
0.67
W
4
1
9
8.5
W
Khepri
SIeepcs
Khepri
1
1
13
7.5
L
0
2
4
1
L
Poseidon
ixDARKxZEUSxx
Poseidon
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,750
Damage
28,937
36,103
Taken
44,442
26,151
Mitigated
31,680
17,392
Healing
11,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,193
2,001
1,540
3,685
7,928
2,757
104
4,911
2,937
0
23,424
W
12,515
7,221
1,418
823
6,190
3,225
0
1,987
4,203
25,296
0
L
King Arthur
CxEZ7
King Arthur
4,987
247
1,115
1,002
12,938
11,434
0
7,602
5,129
0
7,553
W
Hun Batz
9,579
260
2,232
1,192
6,981
3,851
0
3,689
3,292
0
17,558
W
5,597
668
2,317
1,540
6,567
4,604
0
3,486
3,081
0
11,608
L
3,684
226
181
756
10,219
8,742
0
5,242
4,935
0
6,075
W
7,438
424
821
657
6,096
2,758
119
1,518
4,578
12,159
0
W
Khepri
SIeepcs
Khepri
4,621
134
1,800
4,592
10,269
11,713
0
4,393
5,876
19,202
0
L
5,151
199
518
1,579
8,453
7,057
0
4,989
3,238
13,165
0
L
Poseidon
ixDARKxZEUSxx
Poseidon
9,922
591
459
643
4,904
1,690
0
1,830
2,983
31,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,432
Gold Earned
37,840
110
Minions Killed
122
0
Camps Cleared
0
1,003,896
Distance Traveled
951,670
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,378
838
53
5
0
210,086
1
W
Vulcan
7,621
762
26
3
0
175,097
0
L
King Arthur
7,015
702
1
0
0
156,196
1
W
Hun Batz
7,433
743
18
2
0
216,846
4
W
Thor
7,794
779
25
3
0
203,465
0
L
Mulan
6,864
686
5
1
0
196,341
0
W
He Bo
8,045
805
22
2
0
206,594
5
W
Khepri
8,539
854
19
2
0
201,894
4
L
Geb
7,524
752
11
1
0
187,689
2
L
Poseidon
8,059
806
52
5
0
201,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role