Player Matchup

Mulan
Mulan
Desho_T
Mulan
Level 45
God Stats
8W - 6L
1,663 SR
Queue Stats
60W - 64L
1,458 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Impaling Death
Ah Muzen Cab
Level 124
God Stats
5W - 1L
1,702 SR
Queue Stats
190W - 152L
1,533 Elo+
Party 2
Chronos
Chronos
MudPeasant
Chronos
Level 44
God Stats
3W - 0L
1,700 SR
Queue Stats
31W - 11L
1,701 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SuspectedCargo98
Tsukuyomi
Level 89
God Stats
7W - 5L
1,589 SR
Queue Stats
125W - 119L
1,544 Elo+
Party 4
Bellona
Bellona
meat shield45
Bellona
Level 69
God Stats
30W - 25L
1,532 SR
Queue Stats
124W - 90L
1,562 Elo+
Party 2
Team Averages
Level 74
1,637 SR
1,560 Elo+

VS

Team Averages
Level 74
1,620 SR
1,517 Elo+
Thor
Thor
AirCarmony
Thor
Level 27
God Stats
2W - 5L
1,708 SR
Queue Stats
101W - 94L
1,533 Elo+
Party 1
Shiva
Shiva
ICEKINGMIKE8
Shiva
Level 159
God Stats
13W - 7L
1,722 SR
Queue Stats
180W - 150L
1,551 Elo+
Party 3
Agni
Agni
Shxmgar
Agni
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 127L
1,413 Elo+
Solo
Geb
Geb
deckfrt
Geb
Level 117
God Stats
11W - 9L
1,674 SR
Queue Stats
345W - 348L
1,528 Elo+
Party 1
Charybdis
Charybdis
jellyfishspectre
Charybdis
Level 29
God Stats
7W - 8L
1,495 SR
Queue Stats
91W - 67L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Desho_T
Mulan
15
3 / 3 / 9
10,515
526
12,616
18,198
20,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Impaling Death
Ah Muzen Cab
17
1 / 3 / 8
10,544
527
15,107
16,215
7,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chronos
MudPeasant
Chronos
19
8 / 2 / 5
12,331
617
15,787
15,785
7,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
16
2 / 3 / 5
9,885
494
10,716
17,609
8,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
15
2 / 3 / 3
9,662
483
5,621
14,495
12,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 5
9,613
481
12,336
18,867
8,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 3 / 2
10,710
536
21,636
26,559
22,790
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
Shxmgar
Agni
13
2 / 5 / 3
8,185
409
7,123
12,171
4,936
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Geb
12
1 / 2 / 8
8,399
420
5,875
16,101
17,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
14
0 / 2 / 2
8,766
438
6,749
15,044
6,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
33
16
Kills
13
14
Deaths
16
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
W
Mulan
Desho_T
Mulan
3
3
9
2.5
L
7
3
2
2.67
W
Ah Muzen Cab
Impaling Death
Ah Muzen Cab
1
3
8
1.67
W
Chronos
MudPeasant
Chronos
8
2
5
5.25
L
Agni
Shxmgar
Agni
2
5
3
0.7
W
Tsukuyomi
2
3
5
1.5
L
Geb
1
2
8
2.5
L
Charybdis
0
2
2
0.5
W
Bellona
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,847
Damage
53,719
82,302
Taken
88,742
56,257
Mitigated
59,546
25,758
Healing
22,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,336
3,289
0
1,532
18,867
8,432
0
1,362
17,505
0
93,062
W
Mulan
Desho_T
Mulan
12,616
2,757
0
5,376
18,198
20,168
296
3,786
14,412
0
45,070
L
21,636
4,142
578
8,846
26,559
22,790
141
7,042
19,517
328
78,952
W
Ah Muzen Cab
Impaling Death
Ah Muzen Cab
15,107
6,148
0
5,818
16,215
7,668
0
3,403
12,812
0
94,763
W
Chronos
MudPeasant
Chronos
15,787
4,496
0
6,292
15,785
7,653
1,378
2,156
13,629
116,514
1,570
L
Agni
Shxmgar
Agni
7,123
610
81
3,962
12,171
4,936
618
2,290
9,881
50,141
0
W
Tsukuyomi
10,716
2,625
0
4,219
17,609
8,063
446
3,821
13,788
0
89,213
L
Geb
5,875
1,116
0
2,249
16,101
17,298
0
1,342
14,759
17,708
0
L
Charybdis
6,749
3,256
0
4,911
15,044
6,090
0
4,490
10,554
0
67,239
W
Bellona
5,621
1,961
0
4,053
14,495
12,705
2,514
1,053
13,442
0
50,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,937
Gold Earned
45,673
564
Minions Killed
533
0
Camps Cleared
0
1,989,450
Distance Traveled
1,855,763
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,613
481
139
7
0
365,509
5
W
Mulan
10,515
526
64
3
0
384,395
4
L
Shiva
10,710
536
142
7
0
386,481
5
W
Ah Muzen Cab
10,544
527
143
7
0
396,690
1
W
Chronos
12,331
617
162
8
0
397,926
2
L
Agni
8,185
409
105
5
0
339,262
1
W
Tsukuyomi
9,885
494
109
5
0
444,737
3
L
Geb
8,399
420
30
2
0
409,742
4
L
Charybdis
8,766
438
117
6
0
354,769
8
W
Bellona
9,662
483
86
4
0
365,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role