Player Matchup

Susano
Susano
DarthNuke
Susano
Level 19
God Stats
10W - 3L
1,970 SR
Queue Stats
110W - 53L
1,763 Elo+
Party 1
Anhur
Anhur
Kekesan
Anhur
Level 121
God Stats
37W - 18L
1,723 SR
Queue Stats
315W - 257L
1,612 Elo+
Party 1
Sol
Sol
M00SIF3R
Sol
Level 118
God Stats
18W - 21L
1,552 SR
Queue Stats
144W - 136L
1,529 Elo+
Solo
Thoth
Thoth
Rayqweeezy
Thoth
Level 147
God Stats
24W - 17L
1,625 SR
Queue Stats
431W - 358L
1,698 Elo+
Party 1
Erlang Shen
Erlang Shen
Tacomfy
Erlang Shen
Level 129
God Stats
11W - 6L
1,607 SR
Queue Stats
271W - 216L
1,626 Elo+
Party 1
Team Averages
Level 107
1,695 SR
1,646 Elo+

VS

Team Averages
Level 88
1,670 SR
1,591 Elo+
Neith
Neith
Bnrrdc
Neith
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 63L
1,582 Elo+
Solo
Vulcan
Vulcan
Captain Hibana
Vulcan
Level 39
God Stats
4W - 2L
1,773 SR
Queue Stats
37W - 19L
1,650 Elo+
Party 2
Nemesis
Nemesis
DontPickAMC
Nemesis
Level 28
God Stats
1W - 1L
1,718 SR
Queue Stats
50W - 34L
1,624 Elo+
Party 2
Xing Tian
Xing Tian
Edugys
Xing Tian
Level 145
God Stats
5W - 3L
1,745 SR
Queue Stats
62W - 60L
1,558 Elo+
Solo
Ishtar
Ishtar
raggedyjungle
Ishtar
Level 105
God Stats
20W - 24L
1,616 SR
Queue Stats
279W - 287L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DarthNuke
Susano
17
6 / 3 / 3
10,255
570
11,810
15,644
7,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Kekesan
Anhur
16
5 / 0 / 6
9,252
514
13,834
16,044
6,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 0 / 1
10,364
576
10,890
9,989
4,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
16
2 / 2 / 6
10,025
557
11,322
10,470
4,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Tacomfy
Erlang Shen
16
4 / 2 / 6
9,784
544
7,535
14,009
9,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bnrrdc
Neith
15
2 / 4 / 1
9,012
501
9,669
16,660
7,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
2 / 6 / 0
8,410
467
7,344
11,538
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
DontPickAMC
Nemesis
14
3 / 4 / 2
8,964
498
7,815
15,873
7,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
Edugys
Xing Tian
12
0 / 2 / 0
7,561
420
7,050
15,185
14,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 3 / 0
8,223
457
5,312
15,943
6,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
19
Kills
7
7
Deaths
19
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
Bnrrdc
Neith
2
4
1
0.63
L
2
6
0
0.33
W
Susano
DarthNuke
Susano
6
3
3
2.5
L
Nemesis
DontPickAMC
Nemesis
3
4
2
1
L
Xing Tian
Edugys
Xing Tian
0
2
0
0
W
Anhur
Kekesan
Anhur
5
0
6
8
W
2
0
1
2.5
W
Thoth
2
2
6
2.5
W
Erlang Shen
Tacomfy
Erlang Shen
4
2
6
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,391
Damage
37,190
66,156
Taken
75,199
31,173
Mitigated
39,107
23,000
Healing
20,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bnrrdc
Neith
9,669
2,267
0
4,383
16,660
7,265
0
7,887
8,177
0
72,014
L
7,344
3,037
0
1,154
11,538
3,877
0
531
10,975
67,648
0
W
Susano
DarthNuke
Susano
11,810
3,259
0
596
15,644
7,274
0
1,560
14,084
0
86,152
L
Nemesis
DontPickAMC
Nemesis
7,815
3,151
0
4,796
15,873
7,471
0
1,316
14,487
0
75,141
L
Xing Tian
Edugys
Xing Tian
7,050
423
0
3,121
15,185
14,020
0
2,431
12,664
26,452
3,925
W
Anhur
Kekesan
Anhur
13,834
7,928
0
9,621
16,044
6,363
701
6,032
10,012
0
72,654
W
10,890
4,126
0
5,482
9,989
4,424
3,142
1,618
8,371
91,393
13,031
W
Thoth
11,322
442
0
1,710
10,470
4,011
510
38
10,432
65,264
0
W
Erlang Shen
Tacomfy
Erlang Shen
7,535
3,821
0
5,591
14,009
9,101
0
5,005
9,004
0
75,013
L
5,312
3,304
0
6,952
15,943
6,474
0
7,565
8,378
0
75,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,680
Gold Earned
42,170
624
Minions Killed
551
0
Camps Cleared
0
1,727,797
Distance Traveled
1,665,502
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,012
501
132
7
0
288,246
2
L
Vulcan
8,410
467
135
8
0
313,600
5
W
Susano
10,255
570
125
7
0
354,534
3
L
Nemesis
8,964
498
111
6
0
397,514
6
L
Xing Tian
7,561
420
33
2
0
383,630
3
W
Anhur
9,252
514
82
5
0
328,018
3
W
Sol
10,364
576
177
10
0
312,159
9
W
Thoth
10,025
557
123
7
0
339,461
3
W
Erlang Shen
9,784
544
117
7
0
393,625
2
L
Ishtar
8,223
457
140
8
0
282,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role